ActivateModsDialog Activate Mods Активировать моды This is a list of esps and esms that were active when the save game was created. Это список ESP и ESM, которые были активны во время создания сейва. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это список ESP и ESM, которые были активны, когда сейв был создан..</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Для каждого ESP, правый столбец содержит мод (или моды), которые могут быть включены, чтобы неактивные ESP / ESM стали активными.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Если вы нажмете ОК, все моды, выбранные в правой колонке будут активированы..</span></p></body></html> Missing ESP Отсутствует ESP Mod Мод not found Не найдено BainComplexInstallerDialog BAIN Package Installer BAIN установочного пакета Name Имя This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options. Это пакет подготовленный для установки через BAIN. Вы можете выбрать опции из приведенного ниже списка. Если есть package.txt файл, то он содержит подробные сведения о параметрах. Components of this package. Компоненты этого пакета. Components of this package. If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. Компоненты этого пакета.Если есть компонент который называется "00 Core", значит так надо. Параметры отсортированы по приоритетности созданной автором. The package.txt is often part of BAIN packages and contains details about the options available. Package.txt часто является частью пакета BAIN и содержит информацию о доступных вариантах. Package.txt Package.txt Opens a Dialog that allows custom modifications. Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации. Manual Руководство Ok ОК Cancel Отмена CategoriesDialog Categories Категории ID ID Internal ID for the category. Внутренний ID категорий. Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones. Внутренний ID категории. Категории мода хранятся в истории под этим ID. Это рекомендуется использовать при создании новых ID для категорий, чтобы повторно использовать уже существующие. Name Имя Name of the Categorie used for display. Название категории используемое для отображения. Nexus IDs Nexus IDs Comma-Separated list of Nexus IDs to be matched to the internal ID. Разделенный запятыми список ID Nexus должен соответствовать внутренним ID. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Вы можете задать соответствие с одной или нескольким категориям с внутренними ID. Каждый раз, когда вы загружаете мод со страницы Nexus, МО автоматически постарается задать соответствие, как на Nexus.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Чтобы узнать идентификатор категории используемого соответствия, посетите список категорий на странице Связь и наведите курсор мыши на нужную ссылку.</span></p></body></html> Parent ID Родительский ID If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID. Если установлен, то категория определяется как подкатегория другой. Родительский ID должен быть главным идентификатор категории. Add Добавить Remove Удалить CredentialsDialog Login Логин This feature may not work unless you're logged in with Nexus Эта функция может не работать, если вход выполнен с Nexus Username Имя пользователя Password Пароль Remember Запомнить Never ask again Никогда не спрашивать DirectoryRefresher failed to read %1: %2 Не удалось прочитать %1: %2 failed to read bsa: %1 DownloadList Name Имя Filetime Ждите Done Готово Information missing, please select "Query Info" from the context menu to re-retrieve. Информация отсутствует, пожалуйста, выберите пункт "Справочная информация" из контекстного меню. DownloadListWidget Placeholder Заполнитель Done - Double Click to install Готово - двойной щелчок для установки. Paused - Double Click to resume Installed - Double Click to re-install Установлено - двойной клик для переустановки Uninstalled - Double Click to re-install DownloadListWidgetCompact Placeholder Заполнитель Done Готово DownloadListWidgetCompactDelegate Installed Установлено Uninstalled Done Готово Are you sure? Вы уверены? This will remove all finished downloads from this list and from disk. Это удалит все готовые загрузки из этого списка и с диска. This will remove all installed downloads from this list and from disk. Это удалит все установленные загрузки из этого списка и с диска. This will permanently remove all finished downloads from this list (but NOT from disk). This will permanently remove all installed downloads from this list (but NOT from disk). Install Установка Query Info Справочная информация Delete Remove from View Remove Удаление Cancel Отмена Paused Fetching Info 1 Fetching Info 2 Pause Пауза Resume Возобновить Delete Installed... Delete All... Remove Installed... Отменить установку Remove All... Удалить все DownloadListWidgetDelegate Are you sure? Вы уверены? This will remove all finished downloads from this list and from disk. Это удалит все готовые загрузки из этого списка и с диска. This will remove all installed downloads from this list and from disk. Это удалит все установленные загрузки из этого листа и с диска. This will remove all finished downloads from this list (but NOT from disk). This will remove all installed downloads from this list (but NOT from disk). Install Установить Query Info Справочная информация Delete Remove from View Remove Удалить Cancel Отмена Fetching Info 1 Fetching Info 2 Pause Пауза Resume Возобновить Delete Installed... Delete All... Remove Installed... Удалить установленные Remove All... Удалить все DownloadManager failed to rename "%1" to "%2" Не удалось переименовать "%1" в "%2" Download again? Скачать снова A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name. Файл с таким именем загружен. Вы хотите загрузить его снова? У него будет другое имя. failed to download %1: could not open output file: %2 Ошибка загрузки %1: не удалось открыть входящий файл: %2 invalid index Неверный индекс failed to delete %1 Не удалось удалить %1 failed to delete meta file for %1 Не удалось удалить мета файл %1 invalid index %1 Неверный индекс %1 Please enter the nexus mod id Выберите ID мода с Nexus Mod ID: ID мода: invalid alphabetical index %1 Недействительный алфавитный указатель %1 Information updated Информация обновлена No matching file found on Nexus! Maybe this file is no longer available or it was renamed? Нет соответствующих модов на Nexus! Возможно фал был удален или переименован? No file on Nexus matches the selected file by name. Please manually choose the correct one. Нет соответствующих фалов на Nexus. Выберите файл вручную. No download server available. Please try again later. Сервер недоступен. Попробуйте позже. Failed to request file info from nexus: %1 Не удалось получить информацию о файле: %1 Download failed: %1 (%2) Загрузка не удалась: %1 (%2) failed to re-open %1 Не удалось открыть %1 EditExecutablesDialog Modify Executables Изменить исполняемые List of configured executables Список настроенных исполняемых This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified. Это список ваших настроенных исполняемых файлов. Выделенные серым разпознаются автоматически и не могут быть изменены. Title Название Name of the executable. This is only for display purposes. Имя исполняемого файла. Демонстрация. Binary Двоичный Binary to run Двоичный для запука Browse filesystem Укажите файловую систему Browse filesystem for the executable to run. Укажите файловую систему для выполнения ... ... Start in Начать в Arguments Аргументация Arguments to pass to the application Аргументация перехода к приложению Allow the Steam AppID to be used for this executable to be changed. Разрешить Steam AppID. Для использования исполняемый файл будет изменен. Allow the Steam AppID to be used for this executable to be changed. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game. Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured. Разрешить Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit. Overwrite Steam AppID Заменить Steam AppID Steam AppID to use for this executable that differs from the games AppID. Steam AppID использует для исполняемого файла, отличающегося от AppID игры. Steam AppID to use for this executable that differs from the games AppID. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850). Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured. Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit. If checked, MO will be closed once the specified executable is run. Если активно, MO будет закрыт после работы исполняемого файла. Close MO when started Закрыть MO после старта. Add an executable Добавить исполняемый Add Добавить Remove the selected executable Удалить выделенный исполняемые Remove Удалить Select a binary Указать двоичный Executable (%1) Исполняемые (%1) Java (32-bit) required MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary. Select a directory Укажите директорию Confirm Подтвердить Really remove "%1" from executables? Действительно удалить "%1" исполняемых? Modify Изменить MO must be kept running or this application will not work correctly. MO должна быть запущена или приложение не сможет работать правильно FindDialog Find Найти Find what: Найти то, что: Search term Поиск терминала Find next occurence from current file position. Найти следующее вхождение от текущей позиции в файле. &Find Next &Найти следующее Close Закрыть FomodInstallerDialog FOMOD Installation Dialog FOMOD диалог установки Name Имя Author Автор Version Версия Website Веб - сайт <a href="#">Link</a> <a href="#">ссылка</a> Manual Руководсвто Back Назад Next Вперед Cancel Отмена ModuleConfig.xml missing ModuleConfig.xml отсутствует failed to parse info.xml: %1 (%2) (line %3, column %4) не удалось проанализировать info.xml: %1 (%2) (строка %3, столбец %4) unsupported order type %1 не поддерживаемый тип порядка %1 unsupported group type %1 не поддерживаемый тип группы %1 This component is required Этот компонент необходим It is recommended you enable this component Рекомендуется включить этот компонент Optional component Дополнительный компонент This component is not usable in combination with other installed plugins Этот компонент не может сочетаться с другими установленными плагинами. You may be experiencing instability in combination with other installed plugins Могут наблюдаться нестабильность в сочетании с другими установленными плагинами. None Ни один Select one or more of these options: Выберите один или несколько из следующих вариантов: failed to parse ModuleConfig.xml: %1 не удается проанализировать ModuleConfig.xml: %1 Install Установить InstallDialog Install Mods Установить моды New Mod Новый мод Name Имя Pick a name for the mod Выбирите имя для мода Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. Выбери имя для мода. Это также используется в качестве имени каталога, поэтому, пожалуйста, не используйте символы, которые запрещены в именах файлов. Content Содержание Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking... Содержимое архива. Вы можете изменить структуру каталога с помощью drag&drop. Подсказка: правой кнопкой мыши ... <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это показывает содержимое архива. <data> представляет базовый каталог, в котором будут сопоставлены с данными каталога игры. Вы можете изменить базовый каталог с помощью правой кнопкой мыши через контекстное меню, и можете перемещаться по файлам с помощью drag&drop.</span></p></body></html> Placeholder Заполнитель OK Cancel Отмена Looks good Выглядит хорошо No problem detected Проблем не обнаружено No game data on top level Нет данных игры уровнем выше There is no esp/esm file or asset directory (textures, meshes, interface, ...) on the top level. Существующий ESP / ESM файла или каталога не имеет текстуры textures, meshes, interface, ... уровнем выше. Enter a directory name Введите имя каталога A directory with that name exists Каталог с таким именем не существует Set data directory Набор данных каталога Unset data directory Отключенный каталог данных Create directory... Создать директорию... &Open &Открыть InstallationManager mo_archive.dll not loaded: "%1" mo_archive.dll не загружен: "%1" Password required Требуется пароль Password Пароль Directory exists Каталог существует This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Этот мод, кажется, уже установлен. Вы хотите перезаписать существующие или вы хотите полностью заменить существующие файлы (старые файлы удаляются)? Add Files Добавить файлы Replace Заменить Extracting files Извлечение файлов Preparing installer Подготовка к установке Installation as fomod failed: %1 Установка в fomod не удалась: %1 failed to start %1 Не удалось начать %1 Running external installer. Note: This installer will not be aware of other installed mods! Запуск внешней установки. Внимание: Других запущенных программ установки не должно быть! Force Close Закрыть принудительно Confirm Подтвердить installation failed (errorcode %1) Установка не удалась (errorcode %1) File format "%1" not supported Формат файла "%1" не поддерживается failed to open archive "%1": %2 Не удалось открыть архив "%1": %2 archive.dll not loaded: "%1" failed to create backup Mod Name Name Имя Invalid name The name you entered is invalid, please enter a different one. Installer missing Установщик отсутствует This package contains a scripted installer. To use this installer you need the optional "NCC"-package and the .net runtime. Do you want to continue, treating this as a manual installer? Этот пакет содержит сценарии установки. Для использования этой установки необходимо дополнительно «NCC» пакет и .net runtime. Вы хотите использовать это в качестве установки? Please install NCC Установите NCC None of the available installer plugins were able to handle that archive no error Ошибки отсутствуют 7z.dll not found 7z.dll не найден 7z.dll isn't valid 7z.dll поврежден archive not found Архив не найден failed to open archive Ошибка открытия архива unsupported archive type Не поддерживаемый тип архива internal library error Внутренняя ошибка библиотеки archive invalid Архив поврежден unknown archive error Неизвестная ошибка архива LockedDialog Locked Заблокировано This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. Это окно должно закрыться автоматически если игра запущена. Нажмите кнопку "Разблокировать" если этого не произошло. MO is locked while the executable is running. MO заблокирован, т.к исполняемый файл запущен. Unlock Разблокировать LogBuffer failed to write log to %1: %2 Не удалось произвести запись в журнал %1: %2 MOApplication an error occured: %1 an error occured MainWindow Categories Категории Profile Pick a module collection <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> Refresh list Refresh list. This is usually not necessary unless you modified data outside the program. List of available mods. This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. Filter No groups Nexus IDs Nexus IDs Namefilter Pick a program to run. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> Run program <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> Run Create a shortcut in your start menu or on the desktop to the specified program <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> Shortcut Save Сохранить List of available esp/esm files <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order. BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored! BSAs checked here are loaded in such a way that your installation order is obeyed properly. File Файл Mod Мод <html><head/><body><p>Marked Archives (<img src=":/MO/gui/resources/dialog-warning_16.png"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html> Data refresh data-directory overview Refresh the overview. This may take a moment. Refresh This is an overview of your data directory as visible to the game (and tools). Filter the above list so that only conflicts are displayed. Show only conflicts Saves <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> Downloads This is a list of mods you downloaded from Nexus. Double click one to install it. Compact Tool Bar Install Mod Install &Mod Install a new mod from an archive Ctrl+M Profiles &Profiles Configure Profiles Ctrl+P Executables &Executables Configure the executables that can be started through Mod Organizer Ctrl+E Tools &Tools Ctrl+I Settings &Settings Configure settings and workarounds Ctrl+S Nexus Search nexus network for more mods Ctrl+N Update Mod Organizer is up-to-date No Problems This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them. !Work in progress! Right now this has very limited functionality Help Ctrl+H Endorse MO Endorse Mod Organizer Toolbar Desktop Start Menu Problems There are potential problems with your setup Everything seems to be in order Help on UI Documentation Wiki Report Issue Tutorials failed to save load order: %1 failed to save archives order, do you have write access to "%1"? Name Имя Please enter a name for the new profile failed to create profile: %1 Show tutorial? You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. Downloads in progress There are still downloads in progress, do you really want to quit? failed to read savegame: %1 Plugin "%1" failed: %2 Failed to start "%1" Waiting Please press OK once you're logged into steam. "%1" not found Start Steam? Steam is required to be running already to correctly start the game. Should MO try to start steam now? Also in: <br> No conflict <Edit...> This bsa is enabled in the ini file so it may be required! This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order! Activating Network Proxy Installation successful Configure Mod This mod contains ini tweaks. Do you want to configure them now? mod "%1" not found Installation cancelled The mod was not installed completely. Some plugins could not be loaded The following Plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:<ul> Choose Mod Mod Archive Start Tutorial? You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? Download started failed to update mod list: %1 failed to spawn notepad.exe: %1 failed to open %1 failed to change origin name: %1 Multiple esps activated, please check that they don't conflict. Create Mod... This will move all files from overwrite into a new, regular mod. Please enter a name: A mod with this name already exists <All> <Checked> Plugin "%1" failed failed to init plugin %1: %2 <Unchecked> <Update> <No category> <Conflicted> failed to rename mod: %1 Overwrite? This will replace the existing mod "%1". Continue? failed to remove mod "%1" failed to rename "%1" to "%2" Не удалось переименовать "%1" в "%2" Confirm Подтвердить Remove the following mods?<br><ul>%1</ul> failed to remove mod: %1 Failed Installation file no longer exists Mods installed with old versions of MO can't be reinstalled in this way. You need to be logged in with Nexus to endorse Extract BSA This mod contains at least one BSA. Do you want to unpack it? (This removes the BSA after completion. If you don't know about BSAs, just select no) failed to read %1: %2 Не удалось прочитать %1: %2 This archive contains invalid hashes. Some files may be broken. Nexus ID for this Mod is unknown Really enable all visible mods? Really disable all visible mods? Choose what to export Everything All installed mods are included in the list Active Mods Only active (checked) mods from your current profile are included Visible All mods visible in the mod list are included export failed: %1 Install Mod... Enable all visible Disable all visible Check all for update Export to csv... Sync to Mods... Restore Backup Remove Backup... Set Category Primary Category Rename Mod... Remove Mod... Reinstall Mod Un-Endorse Endorse Won't endorse Endorsement state unknown Ignore missing data Visit on Nexus Open in explorer Information... Exception: Unknown exception <Multiple> Fix Mods... failed to remove %1 failed to create %1 Can't change download directory while downloads are in progress! Download failed failed to write to file %1 %1 written Select binary Binary Двоичный Enter Name Please enter a name for the executable Not an executable This is not a recognized executable. Replace file? There already is a hidden version of this file. Replace it? File operation failed Failed to remove "%1". Maybe you lack the required file permissions? There already is a visible version of this file. Replace it? Update available Open/Execute Add as Executable Un-Hide Hide Write To File... Do you want to endorse Mod Organizer on %1 now? Unlock load order Lock load order Request to Nexus failed: %1 login successful login failed: %1. Trying to download anyway login failed: %1 login failed: %1. You need to log-in with Nexus to update MO. Error failed to extract %1 (errorcode %2) Extract... Edit Categories... Enable all Disable all MessageDialog Placeholder Заполнитель Please install NCC Установите NCC ModInfo invalid index %1 Неверный индекс %1 invalid mod id %1 неверный ID мода %1 ModInfoBackup This is the backup of a mod ModInfoDialog Mod Info Информация о моде Textfiles Текстовые файлы A list of text-files in the mod directory. Список текстовых файлов в каталоге мода. A list of text-files in the mod directory like readmes. Список текстовых файлов в каталоге мода, ознакомительных. Save Сохранить INI-Files INI - файлы This is a list of .ini files in the mod. Это список INI - фалов мода. This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters. Это список INI - файлов мода. Они используются для кофигурации поведения модов, если это возможно. Save changes to the file. Сохранить изменения в файле. Save changes to the file. This overwrites the original. There is no automatic backup! Сохранить изменения в файле. Это перезапишет ранее созданный. Перед перезаписью файла сделайте копию. Images Изображение Images located in the mod. Изображения мода. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это список всех изображений (. JPG и. PNG) в каталоге мода, такие как скриншоты и т.п. Нажмите на один из них, что бы увеличить.</span></p></body></html> Optional ESPs Дополнительный ESP List of esps and esms that can not be loaded by the game. Список ESP и ESM которые не могут быть включены в игру. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">They usually contain optional functionality, see the readme.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Most mods do not have optional esps, so chances are good you are looking at an empty list.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Список ESP и ESM содержащие в паллагине, которые не могут быть включены в игру. они так же не будут отображены в списке ESP и ESM мода.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Они обычно содержат дополнительные функции. См. ReadME.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Большинство модов не имеют дополнительные ESP. Поэтому вы можете увидеть пустой список</span></p></body></html> Make the selected mod in the lower list unavailable. Сделать выбранный мод недоступным. The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. Выбранный ESP (в нижнем списке) будет перемещены в подкаталог мода и, таким образом, станут "невидимыми" для игры. Затем они больше не будут активированы. Move a file to the data directory. Переместить файл в каталог Data. This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. Перемещает ESP в каталог Data. Он может быть включен в главном окне. Обратите внимание, что ESP просто становится "доступным", это не обязательно будет включен! Это настраивается в главном окне OMO. ESPs in the data directory and thus visible to the game. ESP в каталоге Data и виден для игры. These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window. Это моды который находятся в каталоге игры (виртуальном). Они могут быть включены в главном окне. Available ESPs Доступные ESP Conflicts Конфликты The following conflicted files are provided by this mod Данные конфликты вызваны этим модом. File Файл Overwritten Mods Моды перезаписаны The following conflicted files are provided by other mods Конфликтные файлы других модов. Providing Mod Обеспечение мода Non-Conflicted files Не конфликтные файлы Categories Категории Primary Category Nexus Info Информация Nexus. Mod ID ID мода Mod ID for this mod on Nexus. ID мода на Nexus. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">ID этого мода на Nexus. Заполняется автоматически, если скачали и установили мод МО. Иначе вы можете ввести его вручную. Чтобы найти правильный ID, нужно найти источник. URL будет выглядеть следующим образом: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. В этом примере, вы ищите ID 1334. Кроме того: выше есть ссылка на Mod Organizer на Nexus. Почему бы не пойти туда b yt ghjdthbnm?</span></a></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Установленная версия мода. В подсказке будет содержаться текущая версия ссылка. Установленная версия устанавливается только если вы установили мод через МО</span></p></body></html> Version Версия Refresh Refresh all information from Nexus. Description Описание <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> Files Файлы List of files currently uploaded on nexus. Double click to download. Список файлов загружаемых с Nexus. Двойной клик для загрузки Type Тип Name Имя Size (kB) Размер (KB) Endorse Notes Endorsements are an important motivation for authors. Please don't forget to endorse mods you like. Не забудте поблагодарить автора. Have you endorsed this yet? Поблагодарить? Filetree Файловое древо A directory view of this mod Каталог этого мода <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> Previous Next Вперед Close Закрыть &Delete &Rename &Hide &Unhide &Open &Открыть &New Folder Save changes? File Exists A file with that name exists, please enter a new one failed to move file failed to create directory "optional" Info requested, please wait (description incomplete, please visit nexus) Current Version: %1 No update available Main Save changes to "%1"? Update Optional Old Misc Unknown <a href="%1">Visit on Nexus</a> Confirm Подтвердить Failed to delete %1 Are sure you want to delete "%1"? Are sure you want to delete the selected files? New Folder Failed to create "%1" Replace file? There already is a hidden version of this file. Replace it? File operation failed Failed to remove "%1". Maybe you lack the required file permissions? failed to rename %1 to %2 There already is a visible version of this file. Replace it? Un-Hide Hide ModInfoOverwrite Overwrite This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit) ModInfoRegular failed to write %1/meta.ini: %2 %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory Categories: <br> ModList Confirm Подтвердить Overwrite This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit) Backup No valid game data Not endorsed yet Overwrites files Overwritten files Overwrites & Overwritten Redundant Category of the mod. Id of the mod as used on Nexus. Emblemes to highlight things that might require attention. Categories: <br> installed version: %1, newest version: %2 Name Имя Version Версия Version of the mod (if available) Priority invalid Invalid name drag&drop failed: %1 Flags Mod Name Category Nexus ID Installation unknown Name of your mods Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. Time this mod was installed Are you sure you want to remove "%1"? MotDDialog Message of the Day OK MyFileSystemModel Overwrites not implemented NXMAccessManager timeout Please check your password NexusDialog Mod ID ID мода NexusInterface Failed to guess mod id for "%1", please pick the correct one empty response invalid response OverwriteInfoDialog Overwrite You can use drag&drop to move files and directories to regular mods. &Delete &Rename &Open &Открыть &New Folder Failed to delete "%1" Confirm Подтвердить Are sure you want to delete "%1"? Are sure you want to delete the selected files? New Folder Failed to create "%1" PluginList Mod Index unknown Name of your mods Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. The modindex determins the formids of objects originating from this mods. esp not found: %1 The file containing locked plugin indices is broken failed to open output file: %1 Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. failed to restore load order for %1 This plugin can't be disabled (enforced by the game) Origin: %1 Name Имя Priority ProblemsDialog Problems <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> fix Fix No guided fix Profile invalid profile name %1 failed to create %1 failed to open "%1" for writing failed to update tweaked ini file, wrong settings may be used: %1 failed to create tweaked ini: %1 invalid index %1 Неверный индекс %1 Overwrite directory couldn't be parsed invalid priority %1 failed to parse ini file (%1) failed to parse ini file (%1): %2 failed to modify "%1" Delete savegames? Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) ProfileInputDialog Dialog Please enter a name for the new profile If checked, the new profile will use the default game settings. If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. Default Game Settings ProfilesDialog Profiles List of Profiles <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> If checked, savegames are local to this profile and will not appear when starting with a different profile. Local Savegames This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> Automatic Archive Invalidation Create a new profile from scratch Create Clone the selected profile This creates a new profile with the same settings and active mods as the selected one. Copy Delete the selected Profile. This can not be un-done! Remove Rename Transfer save games to the selected profile. Transfer Saves Close Закрыть Archive invalidation isn't required for this game. failed to create profile: %1 Name Имя Please enter a name for the new profile failed to copy profile: %1 Confirm Подтвердить Are you sure you want to remove this profile? Rename Profile New Name failed to change archive invalidation state: %1 failed to determine if invalidation is active: %1 QObject Failed to save custom categories invalid index %1 Неверный индекс %1 invalid category id %1 helper failed failed to determine account name invalid 7-zip32.dll: %1 failed to open %1: %2 %1 not found Failed to delete %1 Failed to deactivate script extender loading Failed to remove %1: %2 Failed to rename %1 to %2 Failed to deactivate proxy-dll loading Failed to copy %1 to %2 Failed to set up script extender loading Failed to delete old proxy-dll %1 Failed to overwrite %1 Failed to set up proxy-dll loading "%1" is missing Permissions required Woops The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights). ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1 Mod Organizer An instance of Mod Organizer is already running No game identified in "%1". The directory is required to contain the game binary and its launcher. Please select the game to manage Please use "Help" from the toolbar to get usage instructions to all elements <Manage...> failed to parse profile %1: %2 failed to find "%1" encoding error, please report this as a bug and include the file mo_interface.log! failed to access %1 failed to set file time %1 failed to create %1 Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile! Error wrong file format failed to open %1 Script Extender Proxy DLL failed to spawn "%1" Elevation required This process requires elevation to run. This is a potential security risk so I highly advice you to investigate if "%1" can be installed to work without elevation. Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system) failed to spawn "%1": %2 "%1" doesn't exist failed to inject dll into "%1": %2 failed to run "%1" invalid field name "%1" invalid type for "%1" (should be integer) invalid type for "%1" (should be string) invalid type for "%1" (should be float) no fields set up yet! field not set "%1" invalid character in field "%1" empty field name invalid game type %1 QueryOverwriteDialog Mod Exists This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name. Keep Backup Merge Replace Заменить Rename Cancel Отмена QuestionBoxMemory Remember selection SaveGameInfoWidget Save # Character Level Location Date SaveGameInfoWidgetGamebryo Missing ESPs SaveTextAsDialog Dialog Copy To Clipboard Save As... Close Закрыть Save CSV Text Files failed to open "%1" for writing SelectionDialog Select Placeholder Заполнитель Cancel Отмена SelfUpdater archive.dll not loaded: "%1" Update An update is available (newest version: %1), do you want to install it? Download in progress Download failed: %1 Failed to install update: %1 failed to open archive "%1": %2 Не удалось открыть архив "%1": %2 failed to move outdated files: %1. Please update manually. Update installed, Mod Organizer will now be restarted. Error Failed to parse response. Please report this as a bug and include the file mo_interface.log. No incremental update available for this version, the complete package needs to be downloaded (%1 kB) no file for update found. Please update manually. No download server available. Please try again later. Сервер недоступен. Попробуйте позже. Failed to retrieve update information: %1 Settings setting for invalid plugin "%1" requested invalid setting "%1" requested for plugin "%2" Confirm Подтвердить Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed? SettingsDialog Settings General Language The display language <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> Style graphical style graphical style of the MO user interface Log Level Decides the amount of data printed to "ModOrganizer.log" Decides the amount of data printed to "ModOrganizer.log". "Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. Debug Info Error Advanced Directory where downloads are stored. Mod Directory Directory where mods are stored. Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). Download Directory Cache Directory Reset stored information from dialogs. This will make all dialogs show up again where you checked the "Remember selection"-box. Reset Dialogs Modify the categories available to arrange your mods. Configure Mod Categories Nexus Allows automatic log-in when the Nexus-Page for the game is clicked. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic. Automatically Log-In to Nexus Username Имя пользователя Password Пароль Plugins Author: Version: Description: Key Value Workarounds Steam App ID The Steam AppID for your game <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> Load Mechanism Select loading mechanism. See help for details. NMM Version The Version of Nexus Mod Manager to impersonate. Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in. On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here. Enforces that inactive ESPs and ESMs are never loaded. Disable automatic internet features Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser) Offline Mode Use a proxy for network connections. Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy. Use HTTP Proxy (Uses System Settings) Known Servers (Dynamically updated every download) Preferred Servers (Drag & Drop) Mod Organizer needs a dll to be injected into the game so all mods are visible to it. There are several means to do this: *Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it. *Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin. *Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. Hide inactive ESPs/ESMs If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled. Force-enable game files For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles. For the other games this is not a sufficient replacement for AI! Back-date BSAs Select download directory Select mod directory Select cache directory Confirm? This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? SimpleInstallDialog Quick Install Name Имя Opens a Dialog that allows custom modifications. Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации. Manual OK Cancel Отмена SingleInstance SHM error: %1 failed to connect to running instance: %1 failed to receive data from secondary instance: %1 SyncOverwriteDialog Sync Overwrite Name Имя Sync To <don't sync> failed to remove %1 failed to move %1 to %2 TransferSavesDialog Dialog Global Characters This is a list of characters in the global location. This is a list of characters in the global location. On Windows Vista/Windows 7: C:\Users\[UserName]\Documents\My Games\Skyrim\Saves On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves This is a list of save games for the selected character in the global location. On Windows Vista/Windows 7: C:\Users\[UserName]\Documents\My Games\Skyrim\Saves On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves Move -> Copy -> <- Move <- Copy Done Готово Profile Characters Overwrite Overwrite the file "%1" Confirm Подтвердить Copy all save games of character "%1" to the profile? Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.