ActivateModsDialogActivate ModsАктивировать модыThis is a list of esps and esms that were active when the save game was created.Это список ESP и ESM, которые были активны во время создания сейва.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это список ESP и ESM, которые были активны, когда сейв был создан..</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Для каждого ESP, правый столбец содержит мод (или моды), которые могут быть включены, чтобы неактивные ESP / ESM стали активными.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Если вы нажмете ОК, все моды, выбранные в правой колонке будут активированы..</span></p></body></html>Missing ESPОтсутствует ESPModМодnot foundНе найденоBainComplexInstallerDialogBAIN Package InstallerBAIN установочного пакетаNameИмяThis looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.Это пакет подготовленный для установки через BAIN. Вы можете выбрать опции из приведенного ниже списка. Если есть package.txt файл, то он содержит подробные сведения о параметрах.Components of this package.Компоненты этого пакета.Components of this package.
If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.Компоненты этого пакета.Если есть компонент который называется "00 Core", значит так надо. Параметры отсортированы по приоритетности созданной автором.The package.txt is often part of BAIN packages and contains details about the options available.Package.txt часто является частью пакета BAIN и содержит информацию о доступных вариантах.Package.txtPackage.txtOpens a Dialog that allows custom modifications.Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации.ManualРуководствоOkОКCancelОтменаCategoriesDialogCategoriesКатегорииIDIDInternal ID for the category.Внутренний ID категорий.Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.Внутренний ID категории. Категории мода хранятся в истории под этим ID. Это рекомендуется использовать при создании новых ID для категорий, чтобы повторно использовать уже существующие.NameИмяName of the Categorie used for display.Название категории используемое для отображения.Nexus IDsNexus IDsComma-Separated list of Nexus IDs to be matched to the internal ID.Разделенный запятыми список ID Nexus должен соответствовать внутренним ID.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Вы можете задать соответствие с одной или нескольким категориям с внутренними ID. Каждый раз, когда вы загружаете мод со страницы Nexus, МО автоматически постарается задать соответствие, как на Nexus.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Чтобы узнать идентификатор категории используемого соответствия, посетите список категорий на странице Связь и наведите курсор мыши на нужную ссылку.</span></p></body></html>Parent IDРодительский IDIf set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.Если установлен, то категория определяется как подкатегория другой. Родительский ID должен быть главным идентификатор категории.AddДобавитьRemoveУдалитьCredentialsDialogLoginЛогинThis feature may not work unless you're logged in with NexusЭта функция может не работать, если вход выполнен с NexusUsernameИмя пользователяPasswordПарольRememberЗапомнитьNever ask againНикогда не спрашиватьDirectoryRefresherfailed to read %1: %2Не удалось прочитать %1: %2failed to read bsa: %1DownloadListNameИмяFiletimeЖдитеDoneГотовоInformation missing, please select "Query Info" from the context menu to re-retrieve.Информация отсутствует, пожалуйста, выберите пункт "Справочная информация" из контекстного меню.DownloadListWidgetPlaceholderЗаполнительDone - Double Click to installГотово - двойной щелчок для установки.Paused - Double Click to resumeInstalled - Double Click to re-installУстановлено - двойной клик для переустановкиUninstalled - Double Click to re-installDownloadListWidgetCompactPlaceholderЗаполнительDoneГотовоDownloadListWidgetCompactDelegateInstalledУстановленоUninstalledDoneГотовоAre you sure?Вы уверены?This will remove all finished downloads from this list and from disk.Это удалит все готовые загрузки из этого списка и с диска.This will remove all installed downloads from this list and from disk.Это удалит все установленные загрузки из этого списка и с диска.This will permanently remove all finished downloads from this list (but NOT from disk).This will permanently remove all installed downloads from this list (but NOT from disk).InstallУстановкаQuery InfoСправочная информацияDeleteRemove from ViewRemoveУдалениеCancelОтменаPausedFetching Info 1Fetching Info 2PauseПаузаResumeВозобновитьDelete Installed...Delete All...Remove Installed...Отменить установкуRemove All...Удалить всеDownloadListWidgetDelegateAre you sure?Вы уверены?This will remove all finished downloads from this list and from disk.Это удалит все готовые загрузки из этого списка и с диска.This will remove all installed downloads from this list and from disk.Это удалит все установленные загрузки из этого листа и с диска.This will remove all finished downloads from this list (but NOT from disk).This will remove all installed downloads from this list (but NOT from disk).InstallУстановитьQuery InfoСправочная информацияDeleteRemove from ViewRemoveУдалитьCancelОтменаFetching Info 1Fetching Info 2PauseПаузаResumeВозобновитьDelete Installed...Delete All...Remove Installed...Удалить установленныеRemove All...Удалить всеDownloadManagerfailed to rename "%1" to "%2"Не удалось переименовать "%1" в "%2"Download again?Скачать сноваA file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.Файл с таким именем загружен. Вы хотите загрузить его снова? У него будет другое имя.failed to download %1: could not open output file: %2Ошибка загрузки %1: не удалось открыть входящий файл: %2invalid indexНеверный индексfailed to delete %1Не удалось удалить %1failed to delete meta file for %1Не удалось удалить мета файл %1invalid index %1Неверный индекс %1Please enter the nexus mod idВыберите ID мода с NexusMod ID:ID мода:invalid alphabetical index %1Недействительный алфавитный указатель %1Information updatedИнформация обновленаNo matching file found on Nexus! Maybe this file is no longer available or it was renamed?Нет соответствующих модов на Nexus! Возможно фал был удален или переименован?No file on Nexus matches the selected file by name. Please manually choose the correct one.Нет соответствующих фалов на Nexus. Выберите файл вручную.No download server available. Please try again later.Сервер недоступен. Попробуйте позже.Failed to request file info from nexus: %1Не удалось получить информацию о файле: %1Download failed: %1 (%2)Загрузка не удалась: %1 (%2)failed to re-open %1Не удалось открыть %1EditExecutablesDialogModify ExecutablesИзменить исполняемыеList of configured executablesСписок настроенных исполняемыхThis is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.Это список ваших настроенных исполняемых файлов. Выделенные серым разпознаются автоматически и не могут быть изменены.TitleНазваниеName of the executable. This is only for display purposes.Имя исполняемого файла. Демонстрация.BinaryДвоичныйBinary to runДвоичный для запукаBrowse filesystemУкажите файловую системуBrowse filesystem for the executable to run.Укажите файловую систему для выполнения......Start inНачать вArgumentsАргументацияArguments to pass to the applicationАргументация перехода к приложениюAllow the Steam AppID to be used for this executable to be changed.Разрешить Steam AppID. Для использования исполняемый файл будет изменен.Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.Разрешить Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit.Overwrite Steam AppIDЗаменить Steam AppIDSteam AppID to use for this executable that differs from the games AppID.Steam AppID использует для исполняемого файла, отличающегося от AppID игры.Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit.If checked, MO will be closed once the specified executable is run.Если активно, MO будет закрыт после работы исполняемого файла.Close MO when startedЗакрыть MO после старта.Add an executableДобавить исполняемыйAddДобавитьRemove the selected executableУдалить выделенный исполняемыеRemoveУдалитьSelect a binaryУказать двоичныйExecutable (%1)Исполняемые (%1)Java (32-bit) requiredMO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary.Select a directoryУкажите директориюConfirmПодтвердитьReally remove "%1" from executables?Действительно удалить "%1" исполняемых?ModifyИзменитьMO must be kept running or this application will not work correctly.MO должна быть запущена или приложение не сможет работать правильноFindDialogFindНайтиFind what:Найти то, что:Search termПоиск терминалаFind next occurence from current file position.Найти следующее вхождение от текущей позиции в файле.&Find Next&Найти следующееCloseЗакрытьFomodInstallerDialogFOMOD Installation DialogFOMOD диалог установкиNameИмяAuthorАвторVersionВерсияWebsiteВеб - сайт<a href="#">Link</a><a href="#">ссылка</a>ManualРуководсвтоBackНазадNextВпередCancelОтменаModuleConfig.xml missingModuleConfig.xml отсутствуетfailed to parse info.xml: %1 (%2) (line %3, column %4)не удалось проанализировать info.xml: %1 (%2) (строка %3, столбец %4)unsupported order type %1не поддерживаемый тип порядка %1unsupported group type %1не поддерживаемый тип группы %1This component is requiredЭтот компонент необходимIt is recommended you enable this componentРекомендуется включить этот компонентOptional componentДополнительный компонентThis component is not usable in combination with other installed pluginsЭтот компонент не может сочетаться с другими установленными плагинами.You may be experiencing instability in combination with other installed pluginsМогут наблюдаться нестабильность в сочетании с другими установленными плагинами.NoneНи одинSelect one or more of these options:Выберите один или несколько из следующих вариантов:failed to parse ModuleConfig.xml: %1не удается проанализировать ModuleConfig.xml: %1InstallУстановитьInstallDialogInstall ModsУстановить модыNew ModНовый модNameИмяPick a name for the modВыбирите имя для модаPick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.Выбери имя для мода. Это также используется в качестве имени каталога, поэтому, пожалуйста, не используйте символы, которые запрещены в именах файлов.ContentСодержаниеContent of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...Содержимое архива. Вы можете изменить структуру каталога с помощью drag&drop. Подсказка: правой кнопкой мыши ...<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. <data> represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&drop</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это показывает содержимое архива. <data> представляет базовый каталог, в котором будут сопоставлены с данными каталога игры. Вы можете изменить базовый каталог с помощью правой кнопкой мыши через контекстное меню, и можете перемещаться по файлам с помощью drag&drop.</span></p></body></html>PlaceholderЗаполнительOKCancelОтменаLooks goodВыглядит хорошоNo problem detectedПроблем не обнаруженоNo game data on top levelНет данных игры уровнем вышеThere is no esp/esm file or asset directory (textures, meshes, interface, ...) on the top level.Существующий ESP / ESM файла или каталога не имеет текстуры textures, meshes, interface, ... уровнем выше.Enter a directory nameВведите имя каталогаA directory with that name existsКаталог с таким именем не существуетSet data directoryНабор данных каталогаUnset data directoryОтключенный каталог данныхCreate directory...Создать директорию...&Open&ОткрытьInstallationManagermo_archive.dll not loaded: "%1"mo_archive.dll не загружен: "%1"Password requiredТребуется парольPasswordПарольDirectory existsКаталог существуетThis mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)?Этот мод, кажется, уже установлен. Вы хотите перезаписать существующие или вы хотите полностью заменить существующие файлы (старые файлы удаляются)?Add FilesДобавить файлыReplaceЗаменитьExtracting filesИзвлечение файловPreparing installerПодготовка к установкеInstallation as fomod failed: %1Установка в fomod не удалась: %1failed to start %1Не удалось начать %1Running external installer.
Note: This installer will not be aware of other installed mods!Запуск внешней установки.
Внимание: Других запущенных программ установки не должно быть!Force CloseЗакрыть принудительноConfirmПодтвердитьinstallation failed (errorcode %1)Установка не удалась (errorcode %1)File format "%1" not supportedФормат файла "%1" не поддерживаетсяfailed to open archive "%1": %2Не удалось открыть архив "%1": %2archive.dll not loaded: "%1"failed to create backupMod NameNameИмяInvalid nameThe name you entered is invalid, please enter a different one.Installer missingУстановщик отсутствуетThis package contains a scripted installer. To use this installer you need the optional "NCC"-package and the .net runtime. Do you want to continue, treating this as a manual installer?Этот пакет содержит сценарии установки. Для использования этой установки необходимо дополнительно «NCC» пакет и .net runtime. Вы хотите использовать это в качестве установки?Please install NCCУстановите NCCNone of the available installer plugins were able to handle that archiveno errorОшибки отсутствуют7z.dll not found7z.dll не найден7z.dll isn't valid7z.dll поврежденarchive not foundАрхив не найденfailed to open archiveОшибка открытия архиваunsupported archive typeНе поддерживаемый тип архиваinternal library errorВнутренняя ошибка библиотекиarchive invalidАрхив поврежденunknown archive errorНеизвестная ошибка архиваLockedDialogLockedЗаблокированоThis dialog should disappear automatically if the application/game is done. Click unlock if it didn't.Это окно должно закрыться автоматически если игра запущена. Нажмите кнопку "Разблокировать" если этого не произошло.MO is locked while the executable is running.MO заблокирован, т.к исполняемый файл запущен.UnlockРазблокироватьLogBufferfailed to write log to %1: %2Не удалось произвести запись в журнал %1: %2MOApplicationan error occured: %1an error occuredMainWindowCategoriesКатегорииProfilePick a module collection<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html>Refresh listRefresh list. This is usually not necessary unless you modified data outside the program.List of available mods.This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.FilterNo groupsNexus IDsNexus IDsNamefilterPick a program to run.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>Run program<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>RunCreate a shortcut in your start menu or on the desktop to the specified program<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html>ShortcutSaveСохранитьList of available esp/esm files<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named "BOSS" to automatically sort these files.</span></p></body></html>List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.FileФайлModМод<html><head/><body><p>Marked Archives (<img src=":/MO/gui/resources/dialog-warning_16.png"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html>Datarefresh data-directory overviewRefresh the overview. This may take a moment.RefreshThis is an overview of your data directory as visible to the game (and tools). Filter the above list so that only conflicts are displayed.Show only conflictsSaves<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click "Fix Mods..." in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>DownloadsThis is a list of mods you downloaded from Nexus. Double click one to install it.CompactTool BarInstall ModInstall &ModInstall a new mod from an archiveCtrl+MProfiles&ProfilesConfigure ProfilesCtrl+PExecutables&ExecutablesConfigure the executables that can be started through Mod OrganizerCtrl+ETools&ToolsCtrl+ISettings&SettingsConfigure settings and workaroundsCtrl+SNexusSearch nexus network for more modsCtrl+NUpdateMod Organizer is up-to-dateNo ProblemsThis button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
!Work in progress!
Right now this has very limited functionalityHelpCtrl+HEndorse MOEndorse Mod OrganizerToolbarDesktopStart MenuProblemsThere are potential problems with your setupEverything seems to be in orderHelp on UIDocumentation WikiReport IssueTutorialsfailed to save load order: %1failed to save archives order, do you have write access to "%1"?NameИмяPlease enter a name for the new profilefailed to create profile: %1Show tutorial?You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu.Downloads in progressThere are still downloads in progress, do you really want to quit?failed to read savegame: %1Plugin "%1" failed: %2Failed to start "%1"WaitingPlease press OK once you're logged into steam."%1" not foundStart Steam?Steam is required to be running already to correctly start the game. Should MO try to start steam now?Also in: <br>No conflict<Edit...>This bsa is enabled in the ini file so it may be required!This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!Activating Network ProxyInstallation successfulConfigure ModThis mod contains ini tweaks. Do you want to configure them now?mod "%1" not foundInstallation cancelledThe mod was not installed completely.Some plugins could not be loadedThe following Plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:<ul>Choose ModMod ArchiveStart Tutorial?You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue?Download startedfailed to update mod list: %1failed to spawn notepad.exe: %1failed to open %1failed to change origin name: %1Multiple esps activated, please check that they don't conflict.Create Mod...This will move all files from overwrite into a new, regular mod.
Please enter a name: A mod with this name already exists<All><Checked>Plugin "%1" failedfailed to init plugin %1: %2<Unchecked><Update><No category><Conflicted>failed to rename mod: %1Overwrite?This will replace the existing mod "%1". Continue?failed to remove mod "%1"failed to rename "%1" to "%2"Не удалось переименовать "%1" в "%2"ConfirmПодтвердитьRemove the following mods?<br><ul>%1</ul>failed to remove mod: %1FailedInstallation file no longer existsMods installed with old versions of MO can't be reinstalled in this way.You need to be logged in with Nexus to endorseExtract BSAThis mod contains at least one BSA. Do you want to unpack it?
(This removes the BSA after completion. If you don't know about BSAs, just select no)failed to read %1: %2Не удалось прочитать %1: %2This archive contains invalid hashes. Some files may be broken.Nexus ID for this Mod is unknownReally enable all visible mods?Really disable all visible mods?Choose what to exportEverythingAll installed mods are included in the listActive ModsOnly active (checked) mods from your current profile are includedVisibleAll mods visible in the mod list are includedexport failed: %1Install Mod...Enable all visibleDisable all visibleCheck all for updateExport to csv...Sync to Mods...Restore BackupRemove Backup...Set CategoryPrimary CategoryRename Mod...Remove Mod...Reinstall ModUn-EndorseEndorseWon't endorseEndorsement state unknownIgnore missing dataVisit on NexusOpen in explorerInformation...Exception: Unknown exception<Multiple>Fix Mods...failed to remove %1failed to create %1Can't change download directory while downloads are in progress!Download failedfailed to write to file %1%1 writtenSelect binaryBinaryДвоичныйEnter NamePlease enter a name for the executableNot an executableThis is not a recognized executable.Replace file?There already is a hidden version of this file. Replace it?File operation failedFailed to remove "%1". Maybe you lack the required file permissions?There already is a visible version of this file. Replace it?Update availableOpen/ExecuteAdd as ExecutableUn-HideHideWrite To File...Do you want to endorse Mod Organizer on %1 now?Unlock load orderLock load orderRequest to Nexus failed: %1login successfullogin failed: %1. Trying to download anywaylogin failed: %1login failed: %1. You need to log-in with Nexus to update MO.Errorfailed to extract %1 (errorcode %2)Extract...Edit Categories...Enable allDisable allMessageDialogPlaceholderЗаполнительPlease install NCCУстановите NCCModInfoinvalid index %1Неверный индекс %1invalid mod id %1неверный ID мода %1ModInfoBackupThis is the backup of a modModInfoDialogMod InfoИнформация о модеTextfilesТекстовые файлыA list of text-files in the mod directory.Список текстовых файлов в каталоге мода.A list of text-files in the mod directory like readmes. Список текстовых файлов в каталоге мода, ознакомительных.SaveСохранитьINI-FilesINI - файлыThis is a list of .ini files in the mod.Это список INI - фалов мода.This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.Это список INI - файлов мода. Они используются для кофигурации поведения модов, если это возможно.Save changes to the file.Сохранить изменения в файле.Save changes to the file. This overwrites the original. There is no automatic backup!Сохранить изменения в файле. Это перезапишет ранее созданный. Перед перезаписью файла сделайте копию.ImagesИзображениеImages located in the mod.Изображения мода.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Это список всех изображений (. JPG и. PNG) в каталоге мода, такие как скриншоты и т.п. Нажмите на один из них, что бы увеличить.</span></p></body></html>Optional ESPsДополнительный ESPList of esps and esms that can not be loaded by the game.Список ESP и ESM которые не могут быть включены в игру.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">They usually contain optional functionality, see the readme.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Most mods do not have optional esps, so chances are good you are looking at an empty list.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Список ESP и ESM содержащие в паллагине, которые не могут быть включены в игру. они так же не будут отображены в списке ESP и ESM мода.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Они обычно содержат дополнительные функции. См. ReadME.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Большинство модов не имеют дополнительные ESP. Поэтому вы можете увидеть пустой список</span></p></body></html>Make the selected mod in the lower list unavailable.Сделать выбранный мод недоступным.The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.Выбранный ESP (в нижнем списке) будет перемещены в подкаталог мода и, таким образом, станут "невидимыми" для игры. Затем они больше не будут активированы.Move a file to the data directory.Переместить файл в каталог Data.This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.Перемещает ESP в каталог Data. Он может быть включен в главном окне. Обратите внимание, что ESP просто становится "доступным", это не обязательно будет включен! Это настраивается в главном окне OMO.ESPs in the data directory and thus visible to the game.ESP в каталоге Data и виден для игры.These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.Это моды который находятся в каталоге игры (виртуальном). Они могут быть включены в главном окне.Available ESPsДоступные ESPConflictsКонфликтыThe following conflicted files are provided by this modДанные конфликты вызваны этим модом.FileФайлOverwritten ModsМоды перезаписаныThe following conflicted files are provided by other modsКонфликтные файлы других модов.Providing ModОбеспечение модаNon-Conflicted filesНе конфликтные файлыCategoriesКатегорииPrimary CategoryNexus InfoИнформация Nexus.Mod IDID модаMod ID for this mod on Nexus.ID мода на Nexus.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">ID этого мода на Nexus. Заполняется автоматически, если скачали и установили мод МО. Иначе вы можете ввести его вручную. Чтобы найти правильный ID, нужно найти источник. URL будет выглядеть следующим образом: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. В этом примере, вы ищите ID 1334. Кроме того: выше есть ссылка на Mod Organizer на Nexus. Почему бы не пойти туда b yt ghjdthbnm?</span></a></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Установленная версия мода. В подсказке будет содержаться текущая версия ссылка. Установленная версия устанавливается только если вы установили мод через МО</span></p></body></html>VersionВерсияRefreshRefresh all information from Nexus.DescriptionОписание<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html>FilesФайлыList of files currently uploaded on nexus. Double click to download.Список файлов загружаемых с Nexus. Двойной клик для загрузкиTypeТипNameИмяSize (kB)Размер (KB)EndorseNotesEndorsements are an important motivation for authors. Please don't forget to endorse mods you like.Не забудте поблагодарить автора.Have you endorsed this yet?Поблагодарить?FiletreeФайловое древоA directory view of this modКаталог этого мода<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag & drop and rename them (double click).</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html>PreviousNextВпередCloseЗакрыть&Delete&Rename&Hide&Unhide&Open&Открыть&New FolderSave changes?File ExistsA file with that name exists, please enter a new onefailed to move filefailed to create directory "optional"Info requested, please wait(description incomplete, please visit nexus)Current Version: %1No update availableMainSave changes to "%1"?UpdateOptionalOldMiscUnknown<a href="%1">Visit on Nexus</a>ConfirmПодтвердитьFailed to delete %1Are sure you want to delete "%1"?Are sure you want to delete the selected files?New FolderFailed to create "%1"Replace file?There already is a hidden version of this file. Replace it?File operation failedFailed to remove "%1". Maybe you lack the required file permissions?failed to rename %1 to %2There already is a visible version of this file. Replace it?Un-HideHideModInfoOverwriteOverwriteThis pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)ModInfoRegularfailed to write %1/meta.ini: %2%1 contains no esp/esm and no asset (textures, meshes, interface, ...) directoryCategories: <br>ModListConfirmПодтвердитьOverwriteThis entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)BackupNo valid game dataNot endorsed yetOverwrites filesOverwritten filesOverwrites & OverwrittenRedundantCategory of the mod.Id of the mod as used on Nexus.Emblemes to highlight things that might require attention.Categories: <br>installed version: %1, newest version: %2NameИмяVersionВерсияVersion of the mod (if available)PriorityinvalidInvalid namedrag&drop failed: %1FlagsMod NameCategoryNexus IDInstallationunknownName of your modsInstallation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.Time this mod was installedAre you sure you want to remove "%1"?MotDDialogMessage of the DayOKMyFileSystemModelOverwritesnot implementedNXMAccessManagertimeoutPlease check your passwordNexusDialogMod IDID модаNexusInterfaceFailed to guess mod id for "%1", please pick the correct oneempty responseinvalid responseOverwriteInfoDialogOverwriteYou can use drag&drop to move files and directories to regular mods.&Delete&Rename&Open&Открыть&New FolderFailed to delete "%1"ConfirmПодтвердитьAre sure you want to delete "%1"?Are sure you want to delete the selected files?New FolderFailed to create "%1"PluginListMod IndexunknownName of your modsLoad priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority.The modindex determins the formids of objects originating from this mods.esp not found: %1The file containing locked plugin indices is brokenfailed to open output file: %1Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.failed to restore load order for %1This plugin can't be disabled (enforced by the game)Origin: %1NameИмяPriorityProblemsDialogProblems<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html>fixFixNo guided fixProfileinvalid profile name %1failed to create %1failed to open "%1" for writingfailed to update tweaked ini file, wrong settings may be used: %1failed to create tweaked ini: %1invalid index %1Неверный индекс %1Overwrite directory couldn't be parsedinvalid priority %1failed to parse ini file (%1)failed to parse ini file (%1): %2failed to modify "%1"Delete savegames?Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames)ProfileInputDialogDialogPlease enter a name for the new profileIf checked, the new profile will use the default game settings.If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.Default Game SettingsProfilesDialogProfilesList of Profiles<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html>If checked, savegames are local to this profile and will not appear when starting with a different profile.Local SavegamesThis ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called "BSA redirection" (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html>Automatic Archive InvalidationCreate a new profile from scratchCreateClone the selected profileThis creates a new profile with the same settings and active mods as the selected one.CopyDelete the selected Profile. This can not be un-done!RemoveRenameTransfer save games to the selected profile.Transfer SavesCloseЗакрытьArchive invalidation isn't required for this game.failed to create profile: %1NameИмяPlease enter a name for the new profilefailed to copy profile: %1ConfirmПодтвердитьAre you sure you want to remove this profile?Rename ProfileNew Namefailed to change archive invalidation state: %1failed to determine if invalidation is active: %1QObjectFailed to save custom categoriesinvalid index %1Неверный индекс %1invalid category id %1helper failedfailed to determine account nameinvalid 7-zip32.dll: %1failed to open %1: %2%1 not foundFailed to delete %1Failed to deactivate script extender loadingFailed to remove %1: %2Failed to rename %1 to %2Failed to deactivate proxy-dll loadingFailed to copy %1 to %2Failed to set up script extender loadingFailed to delete old proxy-dll %1Failed to overwrite %1Failed to set up proxy-dll loading"%1" is missingPermissions requiredWoopsThe current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights).ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happenedModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1Mod OrganizerAn instance of Mod Organizer is already runningNo game identified in "%1". The directory is required to contain the game binary and its launcher.Please select the game to managePlease use "Help" from the toolbar to get usage instructions to all elements<Manage...>failed to parse profile %1: %2failed to find "%1"encoding error, please report this as a bug and include the file mo_interface.log!failed to access %1failed to set file time %1failed to create %1Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!Errorwrong file formatfailed to open %1Script ExtenderProxy DLLfailed to spawn "%1"Elevation requiredThis process requires elevation to run.
This is a potential security risk so I highly advice you to investigate if
"%1"
can be installed to work without elevation.
Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system)failed to spawn "%1": %2"%1" doesn't existfailed to inject dll into "%1": %2failed to run "%1"invalid field name "%1"invalid type for "%1" (should be integer)invalid type for "%1" (should be string)invalid type for "%1" (should be float)no fields set up yet!field not set "%1"invalid character in field "%1"empty field nameinvalid game type %1QueryOverwriteDialogMod ExistsThis mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name.Keep BackupMergeReplaceЗаменитьRenameCancelОтменаQuestionBoxMemoryRemember selectionSaveGameInfoWidgetSave #CharacterLevelLocationDateSaveGameInfoWidgetGamebryoMissing ESPsSaveTextAsDialogDialogCopy To ClipboardSave As...CloseЗакрытьSave CSVText Filesfailed to open "%1" for writingSelectionDialogSelectPlaceholderЗаполнительCancelОтменаSelfUpdaterarchive.dll not loaded: "%1"UpdateAn update is available (newest version: %1), do you want to install it?Download in progressDownload failed: %1Failed to install update: %1failed to open archive "%1": %2Не удалось открыть архив "%1": %2failed to move outdated files: %1. Please update manually.Update installed, Mod Organizer will now be restarted.ErrorFailed to parse response. Please report this as a bug and include the file mo_interface.log.No incremental update available for this version, the complete package needs to be downloaded (%1 kB)no file for update found. Please update manually.No download server available. Please try again later.Сервер недоступен. Попробуйте позже.Failed to retrieve update information: %1Settingssetting for invalid plugin "%1" requestedinvalid setting "%1" requested for plugin "%2"ConfirmПодтвердитьChanging the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?SettingsDialogSettingsGeneralLanguageThe display language<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html>Stylegraphical stylegraphical style of the MO user interfaceLog LevelDecides the amount of data printed to "ModOrganizer.log"Decides the amount of data printed to "ModOrganizer.log".
"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.DebugInfoErrorAdvancedDirectory where downloads are stored.Mod DirectoryDirectory where mods are stored.Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).Download DirectoryCache DirectoryReset stored information from dialogs.This will make all dialogs show up again where you checked the "Remember selection"-box.Reset DialogsModify the categories available to arrange your mods.Configure Mod CategoriesNexusAllows automatic log-in when the Nexus-Page for the game is clicked.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.Automatically Log-In to NexusUsernameИмя пользователяPasswordПарольPluginsAuthor:Version:Description:KeyValueWorkaroundsSteam App IDThe Steam AppID for your game<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the "Mod Organizer" load mechanism may not work properly.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the "regular" version so in most cases, you should be set.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html>Load MechanismSelect loading mechanism. See help for details.NMM VersionThe Version of Nexus Mod Manager to impersonate.Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.Enforces that inactive ESPs and ESMs are never loaded.Disable automatic internet featuresDisable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)Offline ModeUse a proxy for network connections.Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.Use HTTP Proxy (Uses System Settings)Known Servers (Dynamically updated every download)Preferred Servers (Drag & Drop)Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
There are several means to do this:
*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.Hide inactive ESPs/ESMsIf checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.Force-enable game filesFor Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!Back-date BSAsSelect download directorySelect mod directorySelect cache directoryConfirm?This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?SimpleInstallDialogQuick InstallNameИмяOpens a Dialog that allows custom modifications.Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации.ManualOKCancelОтменаSingleInstanceSHM error: %1failed to connect to running instance: %1failed to receive data from secondary instance: %1SyncOverwriteDialogSync OverwriteNameИмяSync To<don't sync>failed to remove %1failed to move %1 to %2TransferSavesDialogDialogGlobal CharactersThis is a list of characters in the global location.This is a list of characters in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
This is a list of save games for the selected character in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
Move ->Copy -><- Move<- CopyDoneГотовоProfile CharactersOverwriteOverwrite the file "%1"ConfirmПодтвердитьCopy all save games of character "%1" to the profile?Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.