ActivateModsDialog Activate Mods This is a list of esps and esms that were active when the save game was created. Bu oyun kaydı yaratıldığında aktif olan esp ve esm'lerin bir listesidir. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu, oyun kaydı yaratıldığında aktif olan espler ve esmlerin bir listesidir.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Her esp için, sağ kolon eksik esp/esm'leri tekrar mevcut hale getirmek için kullanılabilecek modu (yada modları) içerir.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Eğer Tamam'a basarsanız, sağ kolonda seçili olan tüm modlar ve müsait hale gelen tüm eksik espler aktif hale gelecektir.</span></p></body></html> Missing ESP Kayıp ESP Mod Mod not found bulunamadı BainComplexInstallerDialog BAIN Package Installer BAIN Paket Yükleyici Name İsim This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options. Bu BAIN aracılığıyla yüklenmesi gereken bir paket gibi görünüyor. Aşağıdaki listeden seçenekleri seçebilirsiniz. Eğer bir paket.txt dosyası varsa, seçenekler hakkında ayrıntılı bilgi içermesi gerekmektedir. Components of this package. Bu paketin bileşenleri. Components of this package. If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. Bu paketinin bileşenleri Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Seçenekler yaratıcı tarafından ayarlanmış önceliğe göre sıralıdır. The package.txt is often part of BAIN packages and contains details about the options available. Paket.txt genellikle BAIN paketlerinin bir parçasıdır ve mevcut seçenekler hakkında bilgi içerir. Package.txt Paket.txt Opens a Dialog that allows custom modifications. Özel isteğe göre ayarlanmış değişikliklere izin veren bir dialog açar. Manual What does manual mean here? By hand? Or like a book? El ile Ok Tamam Cancel İptal CategoriesDialog Categories Kategoriler ID Kimlik Internal ID for the category. Kategori için iç kimlik Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones. Kategori için iç kimlik. Bir mod'un ait olduğu kategoriler bu kimlikle saklanır. Eklediğiniz kategoriler için, varolanları yeniden kullanmak yerine yeni kimlikler kullanmanız önerilir. Name İsim Name of the Categorie used for display. Gösterim için kullanılan kategorinin adı. Nexus IDs Nexus kimliği Comma-Separated list of Nexus IDs to be matched to the internal ID. İç kimliğe uydurulması gereken virgülle ayrılmış Nexus kimlikleri listesi <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bir veya birden fazla nexus kategorisini bir iç kimliğe eşleştiler. Ne zaman bir nexus sayfasından bir mod indirirseniz, Mod Organizer Nexus'ta belirlenmiş kategoriyi MO'da mevcut olan bir kategoriye uydurmaya çalışır.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Nexus tarafından kullanılmakta olan bir kategori hakkında öğrenmek için nexus sayfasındaki kategoriler listesine ziyaret edin ve fareyi bağlantılar üzerinde tutun.</span></p></body></html> Parent ID Ata kimlik If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID. Eğer ayarlıysa, kategori bir başka kategorinin alt kategorisi olarak tanımlanır. Ata kimliğin geçerli bir kategori kimliği olması gereklidir. Add Ekle Remove Çıkar CredentialsDialog Login Oturum açmak This feature may not work unless you're logged in with Nexus Bu özellik Nexus'a oturuma açmazsanız çalışmayabilir Username Kullanıcı adı Password Şifre Remember Hatırla Never ask again Bir daha asla sorma DirectoryRefresher failed to read %1: %2 %1: %2 okunamadı failed to read bsa: %1 DownloadList Name İsim Filetime Direct translation. What does this mean actually? Dosyazamanı Done Bitti Information missing, please select "Query Info" from the context menu to re-retrieve. Bilgi eksik, lütfen menüden "Bilgi sorgula" yı seçiniz DownloadListWidget Placeholder Yer tutucu Done - Double Click to install Bitti - Yüklemek için çift tıklayın Paused - Double Click to resume Installed - Double Click to re-install Yüklendi - Tekrar yüklemek için çift tıklayın Uninstalled - Double Click to re-install DownloadListWidgetCompact Placeholder Yer tutucu Done Bitti DownloadListWidgetCompactDelegate Installed Yüklendi Uninstalled Done Bitti Are you sure? Emin misiniz? This will remove all finished downloads from this list and from disk. Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır. This will remove all installed downloads from this list and from disk. Bu, tüm yüklenmiş indirilenleri listeden ve diskten kaldıracaktır. This will permanently remove all finished downloads from this list (but NOT from disk). This will permanently remove all installed downloads from this list (but NOT from disk). Install Yükle Query Info Sorgu Bilgisi Delete Remove from View Remove Kaldır Cancel İptal et Paused Fetching Info 1 Fetching Info 2 Pause Duraklat Resume Devam et Delete Installed... Delete All... Remove Installed... Yüklenmişleri kaldır... Remove All... Hepsini kaldır... DownloadListWidgetDelegate Are you sure? Emin misiniz? This will remove all finished downloads from this list and from disk. Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır. This will remove all installed downloads from this list and from disk. Bu, tüm bitmiş yüklenmiş listeden ve diskten kaldıracaktır. This will remove all finished downloads from this list (but NOT from disk). This will remove all installed downloads from this list (but NOT from disk). Install Yükle Query Info Bilgi sorgula Delete Remove from View Remove Kaldır Cancel İptal et Fetching Info 1 Fetching Info 2 Pause Duraklat Resume Devam et Delete Installed... Delete All... Remove Installed... Yüklenmişleri kaldır Remove All... Hepsini kaldır... DownloadManager failed to rename "%1" to "%2" "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. Download again? Tekrar indir? A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name. Aynı dosya isminde bir dosya zaten indirilmiş. Tekrar indirmek istiyor musunuz? Yeni dosya farklı bir isim alacak. failed to download %1: could not open output file: %2 %1 indirilemedi : : çıkış dosyası %2 açılamadı invalid index geçersiz dizin failed to delete %1 %1 silinemedi failed to delete meta file for %1 %1'in meta dosyası silinemedi invalid index %1 geçeriz dizin %1 Please enter the nexus mod id Lütfen nexus mod kimliğini girin Mod ID: Mod kimliği: invalid alphabetical index %1 geçersiz alfabetik dizin %1 Information updated bilgi güncellendi No matching file found on Nexus! Maybe this file is no longer available or it was renamed? Nexus'ta uyan bir dosya bulunamadı! Dosya artık mevcut olmayabilir yada yeniden adlandırılmış olabilir! No file on Nexus matches the selected file by name. Please manually choose the correct one. Nexus'ta seçili dosyaya isim olarak uyan dosya bulunamadı. Lütfen el ile doğru olanı seçin. No download server available. Please try again later. Failed to request file info from nexus: %1 Nexus'tan dosya bilgisi istenilemedi: %1 Download failed: %1 (%2) İndirme başarızı: %1 (%2) failed to re-open %1 %1 tekrar açılamadı EditExecutablesDialog Modify Executables Yürütülebilirleri değiştir List of configured executables Ayarlanmış yürütülebilirlerin listesi This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified. Bu ayarlanmış yürütülebilirlerin bir listesidir. Gri olan yürütülebilirler otomatik olarak tanınmıştır ve değiştirilemezler. Title Başlık Name of the executable. This is only for display purposes. İndirilebilirin ismi. Sadece gösterim maksatlıdır. Binary İkili değer Binary to run Çalıştırılacak ikili değer Browse filesystem Dosya sistemini gez Browse filesystem for the executable to run. Dosya sistemini çalıştırılacak yürütülebilirler için gez. ... ... Start in What does this mean? What is the context it is used. Arguments Değişkenler Arguments to pass to the application Yürütülebilire gönderilecek değişkenler Allow the Steam AppID to be used for this executable to be changed. Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. Allow the Steam AppID to be used for this executable to be changed. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game. Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured. Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır. Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. Overwrite Steam AppID Steam AppID (Uygulama kimliği)'nın üzerine yaz Steam AppID to use for this executable that differs from the games AppID. Bu yürütülebilir için kullanılacak olan ve oyununkinden farklı olan Steam AppID (Uygulama kimliği) Steam AppID to use for this executable that differs from the games AppID. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850). Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured. Bu yürütülebilir için kullanılacak olan ve oyununkinden farklı olan Steam AppID (Uygulama kimliği) Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır (genelde 72850). Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. If checked, MO will be closed once the specified executable is run. Eğer seçiliyse, belirlenmiş yürütülebilir çalıştırıldığında MO kapatılacaktır. Close MO when started Başladığında MO'yu kapat. Add an executable Bir yürütülebilir ekle. Add Ekle Remove the selected executable Seçili yürütülebiliri kaldır. Remove Kaldır Select a binary Bir ikili değer seç Executable (%1) Yürütülebilir (%1) Java (32-bit) required MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary. Select a directory Bir klasör seç Confirm Onayla Really remove "%1" from executables? "%1" gerçekten yürütülebilirlerden kaldırılsın mı? Modify Değiştir MO must be kept running or this application will not work correctly. MO'nun çalışmaya devam etmesi gereklidir yoksa uygulama düzgün çalışmayacaktır FindDialog Find Bul Find what: Neyi bul: Search term Arama terimi Find next occurence from current file position. Şimdiki dosya konumundan bir sonraki oluşu bul &Find Next &Sonrakini bul Close Kapat FomodInstallerDialog FOMOD Installation Dialog FOMOD Yükleme Dialoğu Name İsim Author Yaratıcı Version Versiyon Website Websitesi <a href="#">Link</a> <a href="#">Bağlantı</a> Manual El ile Back Geri Next Sonraki Cancel İptal et ModuleConfig.xml missing ModuleConfig.xml kayıp <a href="%1">Link</a> <a href="%1">Bağlantı</a> failed to parse info.xml: %1 (%2) (line %3, column %4) info.xml çözümlenemedi: %1 (%2) (satır %3, kolon%4) unsupported order type %1 Order as in sorting? desteklenmeyen sıralama türü %1 unsupported group type %1 desteklenmeyen grup türü %1 This component is required Bu bileşen gereklidir It is recommended you enable this component Bu bileşeni devreye sokmanız tavsiye edilir Optional component İsteğe bağlı bileşen This component is not usable in combination with other installed plugins Bu bileşen diğer yüklü eklentilerle beraber kullanılamaz You may be experiencing instability in combination with other installed plugins Diğer yüklü eklentilerle beraber kararsızlık yaşayabilirsiniz None Hiçbiri Select one or more of these options: Bir yada daha fazla seçenek seçin failed to parse ModuleConfig.xml: %1 ModuleConfig.xml: %1 çözümlenemedi Install Yükle InstallDialog Install Mods Modları yükle New Mod Yeni Mod Name İsim Pick a name for the mod Mod için bir isim seçin Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. Mod için bir isim seçin. Bu ayrıca klasör ismi olarak da kullanılır ve bu nedenle lütfen geçersiz dosya isimlerinde geçerli olmayan karakterler kullanmayınız. Content İçerik Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking... Arşivin içeriği. Klasör yapısını çek&bırakla değiştirebilirsiniz. Ayrıca sağ tıklamayı da deneyiniz... <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu arşivin içeriğini gösterir &lt;data&gt; oyunun data klasörüne eşlenecek olan temel klasörü ifade eder. Temel klasörü sağ tık içerik menüsü aracılığıyla değiştirebilirsiniz ve sürükleme ve bırakma ile dosyaları taşıyabilirsiniz.</span></p></body></html> Placeholder Yer tutucu OK Cancel Looks good Düzgün duruyor No problem detected Problem bulunmadı No game data on top level En üst kademede herhangi bir oyun verisi yok There is no esp/esm file or asset directory (textures, meshes, interface, ...) on the top level. En üst kademede esp/esm dosyası yada mal klasörü (textures, meshes, interface, ...) yok. Enter a directory name Bir klasör ismi girin A directory with that name exists O isimde bir klasör zaten vardır Set data directory Veri klasörü seçin Unset data directory Ayarlanmamış veri klasörü Create directory... Klasör yarat... &Open &Aç InstallationManager mo_archive.dll not loaded: "%1" mo_archive.dll yüklü değil: "%1" Password required Şifre gerekli Password Şifre Directory exists Klasör var This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Bu mod zaten yüklü gözüküyor. Bu arşivden dosyalar ekelemek (zaten var olanların üzerine yazarak) istiyor munuz yada var olan dosyaları tamamen değiştirmek (eski dosyalar silinerek) istiyor musunuz? Add Files Dosyalar ekle Replace Değiştir Extracting files Dosyalar çıkarılıyor Preparing installer Yükleyici hazırlanıyor Installation as fomod failed: %1 Fomod olarak yüklemek başarılamadı: %1 failed to start %1 %1 başlatılamadı Running external installer. Note: This installer will not be aware of other installed mods! Harici yükleyici çalıştırılıyor. Not: Bu yükleyici diğer modlardan haberdar olmayacak! Force Close Zorla kapat Confirm Onayla installation failed (errorcode %1) yükleme başarısız (hatakodu %1) File format "%1" not supported Dosya formatı "%1" desteklenmiyor. failed to open archive "%1": %2 Arşiv "%1": %2 açılamadı. archive.dll not loaded: "%1" failed to create backup Mod Name Name İsim Invalid name The name you entered is invalid, please enter a different one. Installer missing Yükleyici bulunamadı This package contains a scripted installer. To use this installer you need the optional "NCC"-package and the .net runtime. Do you want to continue, treating this as a manual installer? Bu paket kodlu bir yükleyici içermektedir. Bu yükleyiciyi kullanmak için isteye bağlı "NCC-paketi" ve .net runtime gereklidir. Buunu el ile yapılan bir yükleyici gibi kabul ederek devam etmek istiyor musunuz? Please install NCC Lüttfen NCC'yi yükleyiniz. None of the available installer plugins were able to handle that archive no error hata yok 7z.dll not found 7z.dll bulunamadı 7z.dll isn't valid 7z.dll geçerli değil archive not found arşiv bulunamadı failed to open archive arşiv açılamadı unsupported archive type desteklenmeyen arşiv türü internal library error içsel kütüphane hatası archive invalid arşiv geçersiz unknown archive error bilinmeyen arşiv hatası LockedDialog Locked Kilitli This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. Eğer uygulama/oyun tamamlandığında bu dialoğun kaybolması gerekir. Eğer yapmazsa "Kilit aç"'a tıklayın. MO is locked while the executable is running. Yürütülebilir çalışırken MO kilitlidir. Unlock Kilit aç LogBuffer failed to write log to %1: %2 %1: %2 ya kayıt yazılamadı MOApplication an error occured: %1 an error occured MainWindow Categories Kategoriler Profile Pick a module collection <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> Refresh list Refresh list. This is usually not necessary unless you modified data outside the program. List of available mods. This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. Filter No groups Nexus IDs Nexus kimliği Namefilter Pick a program to run. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> Run program <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> Run Create a shortcut in your start menu or on the desktop to the specified program <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> Shortcut Save Kaydet List of available esp/esm files <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order. BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored! BSAs checked here are loaded in such a way that your installation order is obeyed properly. File Mod Mod <html><head/><body><p>Marked Archives (<img src=":/MO/gui/resources/dialog-warning_16.png"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html> Data refresh data-directory overview Refresh the overview. This may take a moment. Refresh This is an overview of your data directory as visible to the game (and tools). Filter the above list so that only conflicts are displayed. Show only conflicts Saves <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> Downloads This is a list of mods you downloaded from Nexus. Double click one to install it. Compact Tool Bar Install Mod Install &Mod Install a new mod from an archive Ctrl+M Profiles &Profiles Configure Profiles Ctrl+P Executables &Executables Configure the executables that can be started through Mod Organizer Ctrl+E Tools &Tools Ctrl+I Settings &Settings Configure settings and workarounds Ctrl+S Nexus Search nexus network for more mods Ctrl+N Update Mod Organizer is up-to-date No Problems This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them. !Work in progress! Right now this has very limited functionality Help Ctrl+H Endorse MO Endorse Mod Organizer Toolbar Desktop Start Menu Problems There are potential problems with your setup Everything seems to be in order Help on UI Documentation Wiki Report Issue Tutorials failed to save load order: %1 failed to save archives order, do you have write access to "%1"? Name İsim Please enter a name for the new profile failed to create profile: %1 Show tutorial? You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. Downloads in progress There are still downloads in progress, do you really want to quit? failed to read savegame: %1 Plugin "%1" failed: %2 Failed to start "%1" Waiting Please press OK once you're logged into steam. "%1" not found Start Steam? Steam is required to be running already to correctly start the game. Should MO try to start steam now? Also in: <br> No conflict <Edit...> This bsa is enabled in the ini file so it may be required! This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order! Activating Network Proxy Installation successful Configure Mod This mod contains ini tweaks. Do you want to configure them now? mod "%1" not found Installation cancelled The mod was not installed completely. Some plugins could not be loaded The following Plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:<ul> Choose Mod Mod Archive Start Tutorial? You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? Download started failed to update mod list: %1 failed to spawn notepad.exe: %1 failed to open %1 failed to change origin name: %1 Multiple esps activated, please check that they don't conflict. Create Mod... This will move all files from overwrite into a new, regular mod. Please enter a name: A mod with this name already exists <All> <Checked> Plugin "%1" failed failed to init plugin %1: %2 <Unchecked> <Update> <No category> <Conflicted> failed to rename mod: %1 Overwrite? This will replace the existing mod "%1". Continue? failed to remove mod "%1" failed to rename "%1" to "%2" "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. Confirm Onayla Remove the following mods?<br><ul>%1</ul> failed to remove mod: %1 Failed Installation file no longer exists Mods installed with old versions of MO can't be reinstalled in this way. You need to be logged in with Nexus to endorse Extract BSA This mod contains at least one BSA. Do you want to unpack it? (This removes the BSA after completion. If you don't know about BSAs, just select no) failed to read %1: %2 %1: %2 okunamadı This archive contains invalid hashes. Some files may be broken. Nexus ID for this Mod is unknown Really enable all visible mods? Really disable all visible mods? Choose what to export Everything All installed mods are included in the list Active Mods Only active (checked) mods from your current profile are included Visible All mods visible in the mod list are included export failed: %1 Install Mod... Enable all visible Disable all visible Check all for update Export to csv... Sync to Mods... Restore Backup Remove Backup... Set Category Primary Category Rename Mod... Remove Mod... Reinstall Mod Un-Endorse Endorse Won't endorse Endorsement state unknown Ignore missing data Visit on Nexus Open in explorer Information... Exception: Unknown exception <Multiple> Fix Mods... failed to remove %1 failed to create %1 Can't change download directory while downloads are in progress! Download failed failed to write to file %1 %1 written Select binary Binary İkili değer Enter Name Please enter a name for the executable Not an executable This is not a recognized executable. Replace file? There already is a hidden version of this file. Replace it? File operation failed Failed to remove "%1". Maybe you lack the required file permissions? There already is a visible version of this file. Replace it? Update available Open/Execute Add as Executable Un-Hide Hide Write To File... Do you want to endorse Mod Organizer on %1 now? Unlock load order Lock load order Request to Nexus failed: %1 login successful login failed: %1. Trying to download anyway login failed: %1 login failed: %1. You need to log-in with Nexus to update MO. Error failed to extract %1 (errorcode %2) Extract... Edit Categories... Enable all Disable all MessageDialog Placeholder Yer tutucu Please install NCC Lütfen NCC'yi yükleyin ModInfo invalid index %1 geçersiz dizin %1 invalid mod id %1 geçersiz mod kimliği %1 ModInfoBackup This is the backup of a mod ModInfoDialog Mod Info Mod bilgisi Textfiles Yazı dosyaları A list of text-files in the mod directory. Mod klasöründeki yazı dosyalarının bir listesi A list of text-files in the mod directory like readmes. Mod klasöründeki benioku dosyaları gibi yazı dosyalarının bir listesi Save Kaydet INI-Files INI-Dosyaları This is a list of .ini files in the mod. Mod klasöründeki .ini dosyalarının bir listesi This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters. Moddaki .ini dosyalarının bir listesi. Bunlar genelde, ayarlabilir parametrelerin olduğuğu durumlarda modların davranışlarını ayarlamak için kullanılır. Save changes to the file. Değişiklikleri dosyaya kaydet. Save changes to the file. This overwrites the original. There is no automatic backup! Değişiklikleri dosyaya kaydet. Bu orijinal dosyanın üzerine yazar. Otomatik yedekleme yoktur! Images Resimler Images located in the mod. Modun içinde yer alan resimler <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu mod klasöründe yer alan ekran resimleri ve benzeri resimlerin(.jpg ve.png) bir listesidir. Tıklayararak daha büyük görüntü alabilirsiniz</span></p></body></html> Optional ESPs İsteğe bağlı ESP'ler List of esps and esms that can not be loaded by the game. Oyun tarafından yüklenemeyen espler ve esmlerin bir listesi. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">They usually contain optional functionality, see the readme.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Most mods do not have optional esps, so chances are good you are looking at an empty list.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Şu an için oyun tarafından yüklenemeyen ve bu eklenti tarafından içerilen esp ve esm'lerin bir listesidir.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Genelde isteğe bağlı özellikler içerirler, benioku dosyalarına bakın.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pek çok mod isteğe bağlı esp'ler içermez, bu nedenle büyük ihtimalle boş bir listeye bakıyorsunuz.</span></p></body></html> Make the selected mod in the lower list unavailable. Aşağıdaki listedeki seçili modu kullanılamaz yapar. The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. Seçili esp (aşağıdaki listede) modun bir alt klasörüne itilecek ve böylece oyuna "görünmez" olacaktır. Artık aktif hale getirilemez. Move a file to the data directory. Dosyayı veri klasörüne taşı. This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. ESPs in the data directory and thus visible to the game. These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window. Available ESPs Conflicts The following conflicted files are provided by this mod File Overwritten Mods The following conflicted files are provided by other mods Providing Mod Non-Conflicted files Categories Kategoriler Primary Category Nexus Info Mod ID Mod ID for this mod on Nexus. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> Version Versiyon Refresh Refresh all information from Nexus. Description <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> Name İsim Endorse Notes Filetree A directory view of this mod <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> Previous Next Sonraki Close Kapat &Delete &Rename &Hide &Unhide &Open &Aç &New Folder Save changes? File Exists A file with that name exists, please enter a new one failed to move file failed to create directory "optional" Info requested, please wait (description incomplete, please visit nexus) Current Version: %1 No update available Main Save changes to "%1"? Update Optional Old Misc Unknown <a href="%1">Visit on Nexus</a> Confirm Onayla Failed to delete %1 Are sure you want to delete "%1"? Are sure you want to delete the selected files? New Folder Failed to create "%1" Replace file? There already is a hidden version of this file. Replace it? File operation failed Failed to remove "%1". Maybe you lack the required file permissions? failed to rename %1 to %2 There already is a visible version of this file. Replace it? Un-Hide Hide ModInfoOverwrite Overwrite This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit) ModInfoRegular failed to write %1/meta.ini: %2 %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory Categories: <br> ModList Confirm Onayla Overwrite This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit) Backup No valid game data Not endorsed yet Overwrites files Overwritten files Overwrites & Overwritten Redundant Category of the mod. Id of the mod as used on Nexus. Emblemes to highlight things that might require attention. Categories: <br> installed version: %1, newest version: %2 Name İsim Version Versiyon Version of the mod (if available) Priority invalid Invalid name drag&drop failed: %1 Flags Mod Name Category Nexus ID Installation unknown Name of your mods Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. Time this mod was installed Are you sure you want to remove "%1"? MotDDialog Message of the Day OK MyFileSystemModel Overwrites not implemented NXMAccessManager timeout Please check your password NexusInterface Failed to guess mod id for "%1", please pick the correct one empty response invalid response OverwriteInfoDialog Overwrite You can use drag&drop to move files and directories to regular mods. &Delete &Rename &Open &Aç &New Folder Failed to delete "%1" Confirm Onayla Are sure you want to delete "%1"? Are sure you want to delete the selected files? New Folder Failed to create "%1" PluginList Mod Index unknown Name of your mods Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. The modindex determins the formids of objects originating from this mods. esp not found: %1 The file containing locked plugin indices is broken failed to open output file: %1 Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. failed to restore load order for %1 This plugin can't be disabled (enforced by the game) Origin: %1 Name İsim Priority ProblemsDialog Problems <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> fix Fix No guided fix Profile invalid profile name %1 failed to create %1 failed to open "%1" for writing failed to update tweaked ini file, wrong settings may be used: %1 failed to create tweaked ini: %1 invalid index %1 Overwrite directory couldn't be parsed invalid priority %1 failed to parse ini file (%1) failed to parse ini file (%1): %2 failed to modify "%1" Delete savegames? Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) ProfileInputDialog Dialog Please enter a name for the new profile If checked, the new profile will use the default game settings. If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. Default Game Settings ProfilesDialog Profiles List of Profiles <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> If checked, savegames are local to this profile and will not appear when starting with a different profile. Local Savegames This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> Automatic Archive Invalidation Create a new profile from scratch Create Clone the selected profile This creates a new profile with the same settings and active mods as the selected one. Copy Delete the selected Profile. This can not be un-done! Remove Rename Transfer save games to the selected profile. Transfer Saves Close Kapat Archive invalidation isn't required for this game. failed to create profile: %1 Name İsim Please enter a name for the new profile failed to copy profile: %1 Confirm Onayla Are you sure you want to remove this profile? Rename Profile New Name failed to change archive invalidation state: %1 failed to determine if invalidation is active: %1 QObject Failed to save custom categories invalid index %1 invalid category id %1 helper failed failed to determine account name invalid 7-zip32.dll: %1 failed to open %1: %2 %1 not found Failed to delete %1 Failed to deactivate script extender loading Failed to remove %1: %2 Failed to rename %1 to %2 Failed to deactivate proxy-dll loading Failed to copy %1 to %2 Failed to set up script extender loading Failed to delete old proxy-dll %1 Failed to overwrite %1 Failed to set up proxy-dll loading "%1" is missing Permissions required Woops The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights). ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1 Mod Organizer An instance of Mod Organizer is already running No game identified in "%1". The directory is required to contain the game binary and its launcher. Please select the game to manage Please use "Help" from the toolbar to get usage instructions to all elements <Manage...> failed to parse profile %1: %2 failed to find "%1" encoding error, please report this as a bug and include the file mo_interface.log! failed to access %1 failed to set file time %1 failed to create %1 Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile! Error wrong file format failed to open %1 Script Extender Proxy DLL failed to spawn "%1" Elevation required This process requires elevation to run. This is a potential security risk so I highly advice you to investigate if "%1" can be installed to work without elevation. Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system) failed to spawn "%1": %2 "%1" doesn't exist failed to inject dll into "%1": %2 failed to run "%1" invalid field name "%1" invalid type for "%1" (should be integer) invalid type for "%1" (should be string) invalid type for "%1" (should be float) no fields set up yet! field not set "%1" invalid character in field "%1" empty field name invalid game type %1 QueryOverwriteDialog Mod Exists This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name. Keep Backup Merge Replace Değiştir Rename Cancel QuestionBoxMemory Remember selection SaveGameInfoWidget Save # Character Level Location Date SaveGameInfoWidgetGamebryo Missing ESPs SaveTextAsDialog Dialog Copy To Clipboard Save As... Close Kapat Save CSV Text Files failed to open "%1" for writing SelectionDialog Select Placeholder Yer tutucu Cancel SelfUpdater archive.dll not loaded: "%1" Update An update is available (newest version: %1), do you want to install it? Download in progress Download failed: %1 Failed to install update: %1 failed to open archive "%1": %2 Arşiv "%1": %2 açılamadı. failed to move outdated files: %1. Please update manually. Update installed, Mod Organizer will now be restarted. Error Failed to parse response. Please report this as a bug and include the file mo_interface.log. No incremental update available for this version, the complete package needs to be downloaded (%1 kB) no file for update found. Please update manually. No download server available. Please try again later. Failed to retrieve update information: %1 Settings setting for invalid plugin "%1" requested invalid setting "%1" requested for plugin "%2" Confirm Onayla Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed? SettingsDialog Settings General Language The display language <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> Style graphical style graphical style of the MO user interface Log Level Decides the amount of data printed to "ModOrganizer.log" Decides the amount of data printed to "ModOrganizer.log". "Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. Debug Info Error Advanced Directory where downloads are stored. Mod Directory Directory where mods are stored. Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). Download Directory Cache Directory Reset stored information from dialogs. This will make all dialogs show up again where you checked the "Remember selection"-box. Reset Dialogs Modify the categories available to arrange your mods. Configure Mod Categories Disable automatic internet features Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser) Offline Mode Use a proxy for network connections. Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy. Use HTTP Proxy (Uses System Settings) Known Servers (Dynamically updated every download) Preferred Servers (Drag & Drop) Mod Organizer needs a dll to be injected into the game so all mods are visible to it. There are several means to do this: *Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it. *Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin. *Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. Nexus Allows automatic log-in when the Nexus-Page for the game is clicked. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic. Automatically Log-In to Nexus Username Kullanıcı adı Password Şifre Plugins Author: Version: Description: Key Value Workarounds Steam App ID The Steam AppID for your game <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> Load Mechanism Select loading mechanism. See help for details. NMM Version The Version of Nexus Mod Manager to impersonate. Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in. On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. Enforces that inactive ESPs and ESMs are never loaded. It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. Hide inactive ESPs/ESMs If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled. Force-enable game files For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles. For the other games this is not a sufficient replacement for AI! Back-date BSAs These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here. Select download directory Select mod directory Select cache directory Confirm? This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? SimpleInstallDialog Quick Install Name İsim Opens a Dialog that allows custom modifications. Özel isteğe göre ayarlanmış değişikliklere izin veren bir dialog açar. Manual El ile OK Cancel SingleInstance SHM error: %1 failed to connect to running instance: %1 failed to receive data from secondary instance: %1 SyncOverwriteDialog Sync Overwrite Name İsim Sync To <don't sync> failed to remove %1 failed to move %1 to %2 TransferSavesDialog Dialog Global Characters This is a list of characters in the global location. This is a list of characters in the global location. On Windows Vista/Windows 7: C:\Users\[UserName]\Documents\My Games\Skyrim\Saves On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves This is a list of save games for the selected character in the global location. On Windows Vista/Windows 7: C:\Users\[UserName]\Documents\My Games\Skyrim\Saves On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves Move -> Copy -> <- Move <- Copy Done Bitti Profile Characters Overwrite Overwrite the file "%1" Confirm Onayla Copy all save games of character "%1" to the profile? Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.