en to unknown language translation catalogue (588 entries)

[ctx: ActivateModsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这是 esp 和 esm 文件的列表，当您的存档被创建时将会被激活。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">对于每个 esp，右列中包含了可以通过启用来使缺失的 esp 或 esm 变得可用的 Mod。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您点击确定，那么所有在右列中已选的并且可用的 Mod 和缺失的 esp 都将会被激活。</span></p></body></html>

[ctx: ActivateModsDialog]
en: Activate Mods
target: 激活 Mod

[ctx: ActivateModsDialog]
en: Missing ESP
target: 缺失的 ESP

[ctx: ActivateModsDialog]
en: This is a list of esps and esms that were active when the save game was created.
target: 这是 esp 和 esm 文件的列表，当您的存档被创建时将会被激活。

[ctx: ActivateModsDialog]
en: not found
target: 没有找到

[ctx: BainComplexInstallerDialog]
en: BAIN Package Installer
target: BAIN包安装

[ctx: BainComplexInstallerDialog]
en: Cancel
target: 取消

[ctx: BainComplexInstallerDialog]
en: Components of this package.
target: 此包中的组件。

[ctx: BainComplexInstallerDialog]
en: Components of this package.
    If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.
target: 此包中的组件。
    如果有一个组件叫作 "00 Core"，那么它应该就是必需安装的，可选安装的文件一般会被作者按优先级排列。

[ctx: BainComplexInstallerDialog]
en: Manual
target: 手动安装

[ctx: BainComplexInstallerDialog]
en: Name
target: 名称

[ctx: BainComplexInstallerDialog]
en: Ok
target: 确定

[ctx: BainComplexInstallerDialog]
en: Opens a Dialog that allows custom modifications.
target: 打开一个对话框使您可以自定义安装模组。

[ctx: BainComplexInstallerDialog]
en: The package.txt is often part of BAIN packages and contains details about the options available.
target: package.txt 通常是 BAIN 安装包的一部分，里面包含了每个安装选项的详细信息。

[ctx: BainComplexInstallerDialog]
en: This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.
target: 这看起来像是一个 BAIN 安装包，您可以在下面的列表中选择想要安装的内容。如果您有看到 package.txt 文件，那您应该可以从里面获取有关安装选项的详细信息。

[ctx: CategoriesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以关联单个或多个N网类别到一个内部 ID，当您在N网下载 Mod 的时候，Mod Organizer 将会尝试解析N网中的类别的定义并提供给 MO。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">要找出一个N网所使用的类别 ID，您可以访问N网页面的种类列表并将鼠标悬停在链接上面。</span></p></body></html>

[ctx: CategoriesDialog]
en: Add
target: 添加

[ctx: CategoriesDialog]
en: Categories
target: 种类

[ctx: CategoriesDialog]
en: Comma-Separated list of Nexus IDs to be matched to the internal ID.
target: 以逗号分隔的N网 ID 用以关联到内部 ID。

[ctx: CategoriesDialog]
en: If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.
target: 如果设置，那么该类别就会被定义为另一个种类的子类别。父级 ID 必须是一个有效的类别 ID。

[ctx: CategoriesDialog]
en: Internal ID for the category.
target: 该种类的内部 ID。

[ctx: CategoriesDialog]
en: Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.
target: 该种类的内部 ID，此 ID 用以存储 Mod 所属的类别，建议您为新添的种类使用新的 ID，而不是重复使用现有的。

[ctx: CategoriesDialog]
en: Name
target: 名称

[ctx: CategoriesDialog]
en: Name of the Categorie used for display.
target: 用于显示该种类的名称。

[ctx: CategoriesDialog]
en: Nexus IDs
target: N网 ID

[ctx: CategoriesDialog]
en: Parent ID
target: 父级 ID

[ctx: CategoriesDialog]
en: Remove
target: 移除

[ctx: CredentialsDialog]
en: Login
target: 登录

[ctx: CredentialsDialog]
en: Never ask again
target: 不再询问

[ctx: CredentialsDialog]
en: Password
target: 密码

[ctx: CredentialsDialog]
en: Remember
target: 记住我

[ctx: CredentialsDialog]
en: This feature may not work unless you're logged in with Nexus
target: 当您尚未登录N网时此功能可能无法正常工作

[ctx: CredentialsDialog]
en: Username
target: 账号

[ctx: DownloadList]
en: Done
target: 完成

[ctx: DownloadList]
en: Filetime
target: 文件时间

[ctx: DownloadList]
en: Information missing, please select "Query Info" from the context menu to re-retrieve.
target: 信息丢失，请在右键菜单里选择“查询信息”来重新检索。

[ctx: DownloadList]
en: Name
target: 名称

[ctx: DownloadListWidget]
en: Done - Double Click to install
target: 完成 - 双击进行安装

[ctx: DownloadListWidget]
en: Installed - Double Click to re-install
target: 已安装 - 双击重新安装

[ctx: DownloadListWidget]
en: Placeholder
target: 占位符

[ctx: DownloadListWidgetCompact]
en: Done
target: 完成

[ctx: DownloadListWidgetCompact]
en: Placeholder
target: 占位符

[ctx: DownloadListWidgetCompactDelegate]
en: Are you sure?
target: 确定？

[ctx: DownloadListWidgetCompactDelegate]
en: Cancel
target: 取消

[ctx: DownloadListWidgetCompactDelegate]
en: Done
target: 完成

[ctx: DownloadListWidgetCompactDelegate]
en: Install
target: 安装

[ctx: DownloadListWidgetCompactDelegate]
en: Installed
target: 已安装

[ctx: DownloadListWidgetCompactDelegate]
en: Pause
target: 暂停

[ctx: DownloadListWidgetCompactDelegate]
en: Query Info
target: 查询信息

[ctx: DownloadListWidgetCompactDelegate]
en: Remove
target: 移除

[ctx: DownloadListWidgetCompactDelegate]
en: Remove All...
target: 移除所有...

[ctx: DownloadListWidgetCompactDelegate]
en: Remove Installed...
target: 移除已安装的项目...

[ctx: DownloadListWidgetCompactDelegate]
en: Resume
target: 继续

[ctx: DownloadListWidgetCompactDelegate]
en: This will remove all finished downloads from this list and from disk.
target: 这将会从列表和磁盘中移除所有已完成的下载。

[ctx: DownloadListWidgetCompactDelegate]
en: This will remove all installed downloads from this list and from disk.
target: 这将会从列表和磁盘中移除所有已安装的下载项目。

[ctx: DownloadListWidgetDelegate]
en: Are you sure?
target: 确定？

[ctx: DownloadListWidgetDelegate]
en: Cancel
target: 取消

[ctx: DownloadListWidgetDelegate]
en: Install
target: 安装

[ctx: DownloadListWidgetDelegate]
en: Pause
target: 暂停

[ctx: DownloadListWidgetDelegate]
en: Query Info
target: 查询信息

[ctx: DownloadListWidgetDelegate]
en: Remove
target: 移除

[ctx: DownloadListWidgetDelegate]
en: Remove All...
target: 移除所有...

[ctx: DownloadListWidgetDelegate]
en: Remove Installed...
target: 移除已安装的项目...

[ctx: DownloadListWidgetDelegate]
en: Resume
target: 继续

[ctx: DownloadListWidgetDelegate]
en: This will remove all finished downloads from this list and from disk.
target: 这将会从列表和磁盘中移除所有已完成的下载。

[ctx: DownloadListWidgetDelegate]
en: This will remove all installed downloads from this list and from disk.
target: 这将会从列表和磁盘中移除所有已安装的下载项目。

[ctx: DownloadManager]
en: A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.
target: 已存在同名文件。您确定要重新下载？新文件将使用不同的文件名。

[ctx: DownloadManager]
en: Download again?
target: 重新下载？

[ctx: DownloadManager]
en: Download failed: %1 (%2)
target: 下载失败: %1 (%2)

[ctx: DownloadManager]
en: Failed to request file info from nexus: %1
target: 无法从N网上请求文件信息: %1

[ctx: DownloadManager]
en: Information updated
target: 信息已更新

[ctx: DownloadManager]
en: No download server available. Please try again later.
target: 没有可用的下载服务器，请稍后再尝试下载。

[ctx: DownloadManager]
en: No file on Nexus matches the selected file by name. Please manually choose the correct one.
target: 所选的文件无法在N网上找到可匹配的项目，请手动选择正确的一个。

[ctx: DownloadManager]
en: No matching file found on Nexus! Maybe this file is no longer available or it was renamed?
target: 无法在N网上找到匹配的文件！也许这个文件已经不存在了或是它改名了？

[ctx: DownloadManager]
en: Please enter the nexus mod id
target: 请输入N网 Mod ID

[ctx: DownloadManager]
en: failed to delete %1
target: 无法删除 %1

[ctx: DownloadManager]
en: failed to delete meta file for %1
target: 无法从 %1 中删除 mate 文件

[ctx: DownloadManager]
en: failed to download %1: could not open output file: %2
target: 下载 %1 失败: 无法打开输出文件: %2

[ctx: DownloadManager]
en: failed to re-open %1
target: 无法重新打开 %1

[ctx: DownloadManager]
en: failed to rename "%1" to "%2"
target: 重命名 "%1 "为 "%2" 时出错

[ctx: DownloadManager]
en: invalid index
target: 无效的索引

[ctx: DownloadManager]
en: invalid index %1
target: 无效的索引 %1

[ctx: EditExecutablesDialog]
en: Add
target: 添加

[ctx: EditExecutablesDialog]
en: Add an executable
target: 添加程序

[ctx: EditExecutablesDialog]
en: Allow the Steam AppID to be used for this executable to be changed.
target: 允许修改本程序所使用的 Steam AppID。

[ctx: EditExecutablesDialog]
en: Allow the Steam AppID to be used for this executable to be changed.
    Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
    Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.
target: 允许修改本程序所使用的 Steam AppID。
    每个从 Steam 上下载的游戏或程序都有自己专门的 ID。MO 需要知道确切的 ID 才能正常地启动它们，否则该程序将由 Steam 启动，这将会导致 MO 无法正常工作。默认情况下，MO 将会使用游戏本身的 ID。
    当前我仅知道一个需要覆盖 AppID 的程序: Skyrim Creation Kit (CK)，因为它有自己专门的 ID，不过此覆盖默认已帮您设置好了。

[ctx: EditExecutablesDialog]
en: Arguments
target: 参数

[ctx: EditExecutablesDialog]
en: Arguments to pass to the application
target: 传递给程序的参数

[ctx: EditExecutablesDialog]
en: Binary
target: 程序

[ctx: EditExecutablesDialog]
en: Binary to run
target: 想要运行的程序

[ctx: EditExecutablesDialog]
en: Browse filesystem
target: 浏览

[ctx: EditExecutablesDialog]
en: Browse filesystem for the executable to run.
target: 浏览程序运行的位置。

[ctx: EditExecutablesDialog]
en: Close MO when started
target: 启动后关闭 MO

[ctx: EditExecutablesDialog]
en: Confirm
target: 确认

[ctx: EditExecutablesDialog]
en: Executable (%1)
target: 可执行程序 (%1)

[ctx: EditExecutablesDialog]
en: If checked, MO will be closed once the specified executable is run.
target: 如果选中，那么 MO 将在指定的程序运行后关闭。

[ctx: EditExecutablesDialog]
en: List of configured executables
target: 已配置的程序列表

[ctx: EditExecutablesDialog]
en: MO must be kept running or this application will not work correctly.
target: MO 必须持续运行，否则该程序将无法正常工作。

[ctx: EditExecutablesDialog]
en: Modify
target: 更改

[ctx: EditExecutablesDialog]
en: Modify Executables
target: 修改可执行程序

[ctx: EditExecutablesDialog]
en: Name of the executable. This is only for display purposes.
target: 程序的名称，仅用于显示用途。

[ctx: EditExecutablesDialog]
en: Overwrite Steam AppID
target: 覆盖 Steam AppID

[ctx: EditExecutablesDialog]
en: Really remove "%1" from executables?
target: 真的要从程序列表中移除 "%1" 吗？

[ctx: EditExecutablesDialog]
en: Remove
target: 移除

[ctx: EditExecutablesDialog]
en: Remove the selected executable
target: 移除所选的程序

[ctx: EditExecutablesDialog]
en: Select a binary
target: 选择一个可执行文件

[ctx: EditExecutablesDialog]
en: Select a directory
target: 选择一个目录

[ctx: EditExecutablesDialog]
en: Start in
target: 运行在

[ctx: EditExecutablesDialog]
en: Steam AppID to use for this executable that differs from the games AppID.
target: 用于此程序的 Steam AppID 与游戏的 AppID 不同。

[ctx: EditExecutablesDialog]
en: Steam AppID to use for this executable that differs from the games AppID.
    Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
    Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.
target: 用于此程序的 Steam AppID 与游戏的 AppID 不同。
    每个从 Steam 上下载的游戏或程序都有自己专门的 ID。MO 需要知道确切的 ID 才能正常地启动它们，否则该程序将由 Steam 启动，这将会导致 MO 无法正常工作。默认情况下，MO 将会使用游戏本身的 ID (通常为 72850)。
    当前我仅知道一个需要覆盖 AppID 的程序: Skyrim Creation Kit (CK)，因为它有自己专门的 ID (通常为 202480)，不过此覆盖默认已帮您设置好了。

[ctx: EditExecutablesDialog]
en: This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.
target: 这是您已配置的程序列表，灰色的程序是由系统自动识别的，不能修改。

[ctx: EditExecutablesDialog]
en: Title
target: 名称

[ctx: FindDialog]
en: &Find Next
target: &查找下一个

[ctx: FindDialog]
en: Close
target: 关闭

[ctx: FindDialog]
en: Find
target: 查找

[ctx: FindDialog]
en: Find next occurence from current file position.
target: 从当前文件位置查找下一个目标。

[ctx: FindDialog]
en: Find what:
target: 查找目标:

[ctx: FindDialog]
en: Search term
target: 搜索字词

[ctx: FomodInstallerDialog]
en: <a href="#">Link</a>
target: <a href="#">链接</a>

[ctx: FomodInstallerDialog]
en: Author
target: 作者

[ctx: FomodInstallerDialog]
en: Back
target: 后退

[ctx: FomodInstallerDialog]
en: Cancel
target: 取消

[ctx: FomodInstallerDialog]
en: FOMOD Installation Dialog
target: FOMOD 安装对话框

[ctx: FomodInstallerDialog]
en: Manual
target: 手动安装

[ctx: FomodInstallerDialog]
en: Name
target: 名称

[ctx: FomodInstallerDialog]
en: Next
target: 下一步

[ctx: FomodInstallerDialog]
en: Version
target: 版本

[ctx: FomodInstallerDialog]
en: Website
target: 网站

[ctx: InstallDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这里显示了该压缩包中的内容，&lt;data&gt; 将被作为映射到游戏 Data 目录的基本目录，您可以通过右键菜单来改变基本目录并使用拖放来移动文件。</span></p></body></html>

[ctx: InstallDialog]
en: Cancel
target: 取消

[ctx: InstallDialog]
en: Content
target: 内容

[ctx: InstallDialog]
en: Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...
target: 压缩包中的内容，您可以使用拖放来改变目录的结构。提示: 同样也试试右键...

[ctx: InstallDialog]
en: Install Mods
target: 安装 Mod

[ctx: InstallDialog]
en: Name
target: 名称

[ctx: InstallDialog]
en: New Mod
target: 新建

[ctx: InstallDialog]
en: OK
target: 确定

[ctx: InstallDialog]
en: Pick a name for the mod
target: 输入一个 Mod 的名称

[ctx: InstallDialog]
en: Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.
target: 输入一个 Mod 的名称，这也将作为一个目录的名称，因此请不要使用非法字符。

[ctx: InstallDialog]
en: Placeholder
target: 占位符

[ctx: InstallationManager]
en: 7z.dll isn't valid
target: 无效的 7z.dll

[ctx: InstallationManager]
en: 7z.dll not found
target: 未找到 7z.dll

[ctx: InstallationManager]
en: Extracting files
target: 正在解压文件

[ctx: InstallationManager]
en: File format "%1" not supported
target: 暂不支持文件格式: "%1"

[ctx: InstallationManager]
en: Name
target: 名称

[ctx: InstallationManager]
en: Password
target: 密码

[ctx: InstallationManager]
en: Password required
target: 需要密码

[ctx: InstallationManager]
en: archive invalid
target: 无效的压缩包

[ctx: InstallationManager]
en: archive not found
target: 未找到压缩包

[ctx: InstallationManager]
en: failed to open archive
target: 无法打开压缩包

[ctx: InstallationManager]
en: internal library error
target: 内部库错误

[ctx: InstallationManager]
en: no error
target: 没有错误

[ctx: InstallationManager]
en: unknown archive error
target: 未知压缩包错误

[ctx: InstallationManager]
en: unsupported archive type
target: 不支持的压缩包类型

[ctx: LockedDialog]
en: Locked
target: 锁定

[ctx: LockedDialog]
en: MO is locked while the executable is running.
target: 程序运行时 MO 将被锁定。

[ctx: LockedDialog]
en: This dialog should disappear automatically if the application/game is done. Click unlock if it didn't.
target: 当程序或游戏结束后此对话框将自动消失，如果没有请点击解锁。

[ctx: LockedDialog]
en: Unlock
target: 解锁

[ctx: LogBuffer]
en: failed to write log to %1: %2
target: 无法生成日志到 %1: %2

[ctx: MOApplication]
en: an error occured
target: 发生错误

[ctx: MOApplication]
en: an error occured: %1
target: 发生错误: %1

[ctx: MainWindow]
en: "%1" not found
target: "%1" 未找到

[ctx: MainWindow]
en: %1 written
target: 已写入 %1

[ctx: MainWindow]
en: &Executables
target: &可执行程序

[ctx: MainWindow]
en: &Profiles
target: &配置文件

[ctx: MainWindow]
en: &Settings
target: &设置

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">选择要运行的程序。一旦您开始使用 Mod Organizer，您应该始终从这里或通过在这里创建的快捷方式来运行您的游戏和工具，否则任何经由 MO 安装的 Mod 都会变得不可见。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以添加新的工具到此列表中，但我不能保证一些我没有测试过的工具能够正常工作。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在这里创建配置文件，每个配置文件都包含了它们自己的 Mod 和 esp 的激活方案。这样您就可以通过快速切换设置来体验不同的游戏历程了。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">请注意: 当前您的配置文件的 esp 加载顺序并不是分开保存的。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在 Mod Organizer 启用的状态下运行指定的程序。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">创建一个开始菜单快捷方式，使您可以直接在 MO 激活状态下运行指定的程序。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这是此游戏所有存档的列表，将鼠标悬停在项目上来获取该存档的详细信息，里面包含了现在没有被激活但是当存档被创建时所使用的 esp 或 esm 的清单。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您在右键菜单中点击“修复 Mod”，那么 MO 便会尝试激活所有 Mod 和 esp 来修复那些缺失的 esp，它并不会禁用任何东西！</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这个列表中包含了位于已激活 Mod 里的 esp 和 esm 文件。这些文件都需要它们自己的加载顺序，您可以使用拖放来修改加载顺序。请注意: MO 将只保存已激活或已勾选状态的 Mod 的加载顺序。<br />有个非常棒的工具叫作 &quot;BOSS&quot;，它可以自动对这些文件进行排序。</span></p></body></html>

[ctx: MainWindow]
en: <All>
target: <全部>

[ctx: MainWindow]
en: <Checked>
target: <已勾选>

[ctx: MainWindow]
en: <Edit...>
target: <编辑...>

[ctx: MainWindow]
en: <No category>
target: <无类别>

[ctx: MainWindow]
en: <Unchecked>
target: <未勾选>

[ctx: MainWindow]
en: <Update>
target: <有更新>

[ctx: MainWindow]
en: Add as Executable
target: 添加为可执行文件

[ctx: MainWindow]
en: Also in: <br>
target: 也在: <br>

[ctx: MainWindow]
en: BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
    By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
    
    BSAs checked here are loaded in such a way that your installation order is obeyed properly.
target: BSA 文件是 Bethesda 专用的压缩包文件 (区别于 .zip 文件)，里面包含了游戏所用的 Data 内的文件 (meshes, textures 等)。这与 Data 目录里分散的文件是不同的。
    默认情况下，BSA 文件的名称取决于 ESP 插件的名称 (例: plugins.esp 对应 plugins.bsa)。游戏运行时，ESP 对应的 BSA 将会自动加载，并且比所有分散的文件优先级都高，左边您设置的安装顺序最终会被忽略掉。
    
    这里勾选的 BSA 将会依从您的安装顺序，并且会自行调整加载顺序。

[ctx: MainWindow]
en: Can't change download directory while downloads are in progress!
target: 下载文件时不能修改下载目录！

[ctx: MainWindow]
en: Check all for update
target: 检查更新

[ctx: MainWindow]
en: Choose Mod
target: 选择 Mod

[ctx: MainWindow]
en: Compact
target: 紧凑

[ctx: MainWindow]
en: Configure Mod
target: 配置 Mod

[ctx: MainWindow]
en: Configure Profiles
target: 设置配置文件

[ctx: MainWindow]
en: Configure settings and workarounds
target: 配置设定和解决方案

[ctx: MainWindow]
en: Configure the executables that can be started through Mod Organizer
target: 配置可通过 MO 来启动的程序

[ctx: MainWindow]
en: Confirm
target: 确认

[ctx: MainWindow]
en: Disable all
target: 全部禁用

[ctx: MainWindow]
en: Disable all visible
target: 禁用所有可见项目

[ctx: MainWindow]
en: Documentation Wiki
target: 说明文档 (维基)

[ctx: MainWindow]
en: Download failed
target: 下载失败

[ctx: MainWindow]
en: Download started
target: 开始下载

[ctx: MainWindow]
en: Downloads
target: 下载

[ctx: MainWindow]
en: Downloads in progress
target: 正在下载

[ctx: MainWindow]
en: Edit Categories...
target: 编辑类别...

[ctx: MainWindow]
en: Enable all
target: 全部启用

[ctx: MainWindow]
en: Enable all visible
target: 启用所有可见项目

[ctx: MainWindow]
en: Enter Name
target: 输入名称

[ctx: MainWindow]
en: Error
target: 错误

[ctx: MainWindow]
en: Everything seems to be in order
target: 一切井然有序

[ctx: MainWindow]
en: Exception:
target: 例外:

[ctx: MainWindow]
en: Executables
target: 可执行程序

[ctx: MainWindow]
en: Extract BSA
target: 解压 BSA

[ctx: MainWindow]
en: Extract...
target: 解压...

[ctx: MainWindow]
en: Failed
target: 失败

[ctx: MainWindow]
en: Failed to start "%1"
target: 无法启动 "%1"

[ctx: MainWindow]
en: File
target: 文件

[ctx: MainWindow]
en: File operation failed
target: 文件操作错误

[ctx: MainWindow]
en: Filter
target: 过滤器

[ctx: MainWindow]
en: Filter the above list so that only conflicts are displayed.
target: 过滤上面的列表，使您只能看到有冲突的文件。

[ctx: MainWindow]
en: Fix Mods...
target: 修复 Mod...

[ctx: MainWindow]
en: Help
target: 帮助

[ctx: MainWindow]
en: Help on UI
target: 界面帮助

[ctx: MainWindow]
en: Hide
target: 隐藏

[ctx: MainWindow]
en: Information...
target: 信息...

[ctx: MainWindow]
en: Install &Mod
target: 安装 &Mod

[ctx: MainWindow]
en: Install Mod
target: 安装 Mod

[ctx: MainWindow]
en: Install Mod...
target: 安装 Mod...

[ctx: MainWindow]
en: Install a new mod from an archive
target: 通过压缩包来安装一个新 Mod

[ctx: MainWindow]
en: Installation cancelled
target: 安装已取消

[ctx: MainWindow]
en: Installation file no longer exists
target: 安装文件不复存在

[ctx: MainWindow]
en: Installation successful
target: 安装成功

[ctx: MainWindow]
en: List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.
target: 可用 BSA 文件的列表。未勾选的项目不会被 MO 管理并且会忽略安装顺序。

[ctx: MainWindow]
en: List of available esp/esm files
target: 可用 esp 或 esm 文件的列表

[ctx: MainWindow]
en: Mod Archive
target: Mod 压缩包

[ctx: MainWindow]
en: Mod Organizer is up-to-date
target: Mod Organizer 现在是最新版本

[ctx: MainWindow]
en: Mods installed with old versions of MO can't be reinstalled in this way.
target: 旧版 MO 安装的 Mod 无法使用此方法重新安装。

[ctx: MainWindow]
en: Name
target: 名称

[ctx: MainWindow]
en: Nexus
target: N网

[ctx: MainWindow]
en: Nexus ID for this Mod is unknown
target: 此 Mod 的N网 ID 未知

[ctx: MainWindow]
en: Nexus IDs
target: N网 ID

[ctx: MainWindow]
en: No Problems
target: 没有问题

[ctx: MainWindow]
en: No conflict
target: 没有冲突

[ctx: MainWindow]
en: Not an executable
target: 不是可执行程序

[ctx: MainWindow]
en: Open in explorer
target: 在资源管理器中打开

[ctx: MainWindow]
en: Open/Execute
target: 打开/执行

[ctx: MainWindow]
en: Pick a module collection
target: 选择一个配置文件

[ctx: MainWindow]
en: Pick a program to run.
target: 选择要运行的程序。

[ctx: MainWindow]
en: Please enter a name for the executable
target: 请为程序输入一个名称

[ctx: MainWindow]
en: Please press OK once you're logged into steam.
target: 当您登录 Steam 时请点击确定。

[ctx: MainWindow]
en: Problems
target: 问题

[ctx: MainWindow]
en: Profile
target: 配置文件

[ctx: MainWindow]
en: Profiles
target: 配置文件

[ctx: MainWindow]
en: Really disable all visible mods?
target: 确定要禁用全部可见的 Mod 吗？

[ctx: MainWindow]
en: Really enable all visible mods?
target: 确定要启用全部可见的 Mod 吗？

[ctx: MainWindow]
en: Refresh
target: 刷新

[ctx: MainWindow]
en: Refresh list
target: 刷新列表

[ctx: MainWindow]
en: Refresh list. This is usually not necessary unless you modified data outside the program.
target: 刷新列表，这通常不是必须的，除非您在程序之外修改了文件的数据。

[ctx: MainWindow]
en: Refresh the overview. This may take a moment.
target: 刷新总览，这可能需要一些时间。

[ctx: MainWindow]
en: Reinstall Mod
target: 重新安装 Mod

[ctx: MainWindow]
en: Remove Mod...
target: 移除 Mod...

[ctx: MainWindow]
en: Rename Mod...
target: 重命名...

[ctx: MainWindow]
en: Replace file?
target: 替换文件？

[ctx: MainWindow]
en: Report Issue
target: 报告问题

[ctx: MainWindow]
en: Run
target: 运行

[ctx: MainWindow]
en: Run program
target: 运行程序

[ctx: MainWindow]
en: Saves
target: 存档

[ctx: MainWindow]
en: Search nexus network for more mods
target: 搜索N网以获取更多 Mod

[ctx: MainWindow]
en: Select binary
target: 选择可执行文件

[ctx: MainWindow]
en: Set Category
target: 设置类别

[ctx: MainWindow]
en: Settings
target: 设置

[ctx: MainWindow]
en: Show only conflicts
target: 只显示冲突

[ctx: MainWindow]
en: Start Steam?
target: 启动 Steam？

[ctx: MainWindow]
en: Steam is required to be running already to correctly start the game. Should MO try to start steam now?
target: 想要正确地启动遊戲，Steam 必须处于运行状态。MO 要立即启动 Steam 吗？

[ctx: MainWindow]
en: Sync to Mods...
target: 同步到 Mod...

[ctx: MainWindow]
en: The mod was not installed completely.
target: Mod 没有完全安装。

[ctx: MainWindow]
en: There already is a hidden version of this file. Replace it?
target: 已存在同名文件，但该文件被隐藏了。确定要覆盖吗？

[ctx: MainWindow]
en: There are potential problems with your setup
target: 您的安装中存在潜在的问题

[ctx: MainWindow]
en: There are still downloads in progress, do you really want to quit?
target: 仍有正在进行中的下载，您确定要退出吗？

[ctx: MainWindow]
en: This archive contains invalid hashes. Some files may be broken.
target: 压缩包 Hash 值错误。部分文件可能已经损坏。

[ctx: MainWindow]
en: This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!
target: 此档案还是会被加载，因为存在同名插件。不过它所包含的的文件不会遵循安装顺序！

[ctx: MainWindow]
en: This bsa is enabled in the ini file so it may be required!
target: 该 BSA 已在 Ini 文件中启用，因此它可能是必需的。

[ctx: MainWindow]
en: This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
    
    !Work in progress!
    Right now this has very limited functionality
target: 如果 MO 检测到您的安装中存在潜在的问题，那么此按钮将会高亮显示，同时 MO 也会给您相应的修复提示。
    
    ！此功能尚未完善！
    当前此功能所能提供的项目非常有限

[ctx: MainWindow]
en: This is a list of mods you downloaded from Nexus. Double click one to install it.
target: 这是当前已下载的 Mod 的列表，双击进行安装。

[ctx: MainWindow]
en: This is an overview of your data directory as visible to the game (and tools).
target: 这是在游戏中可见的 Data 目录 (和工具) 的总览。

[ctx: MainWindow]
en: This is not a recognized executable.
target: 无法识别的可执行文件

[ctx: MainWindow]
en: This mod contains at least one BSA. Do you want to unpack it?
    (This removes the BSA after completion. If you don't know about BSAs, just select no)
target: 此 Mod 中至少包含一个 BSA。您确定要解压吗？
    (解压完成后，BSA 文件将会被删除。如果您不了解 BSA 的话，请选择“否”)

[ctx: MainWindow]
en: This mod contains ini tweaks. Do you want to configure them now?
target: 此 Mod 中包含 Ini 设定文件，您想现在就对它们进行配置吗？

[ctx: MainWindow]
en: Tool Bar
target: 工具栏

[ctx: MainWindow]
en: Un-Hide
target: 取消隐藏

[ctx: MainWindow]
en: Unknown exception
target: 未知的例外

[ctx: MainWindow]
en: Update
target: 更新

[ctx: MainWindow]
en: Update available
target: 更新可用

[ctx: MainWindow]
en: Visit on Nexus
target: 在N网上浏览

[ctx: MainWindow]
en: Waiting
target: 稍等

[ctx: MainWindow]
en: Write To File...
target: 写入文件...

[ctx: MainWindow]
en: failed to change origin name: %1
target: 无法更改原始文件名: %1

[ctx: MainWindow]
en: failed to create %1
target: 无法创建 %1

[ctx: MainWindow]
en: failed to create profile: %1
target: 无法创建配置文件: %1

[ctx: MainWindow]
en: failed to extract %1 (errorcode %2)
target: 无法解压 %1 (错误代码 %2)

[ctx: MainWindow]
en: failed to open %1
target: 无法打开 %1

[ctx: MainWindow]
en: failed to read %1: %2
target: 无法读取 %1: %2

[ctx: MainWindow]
en: failed to read savegame: %1
target: 无法读取存档: %1

[ctx: MainWindow]
en: failed to remove %1
target: 无法删除 %1

[ctx: MainWindow]
en: failed to remove mod: %1
target: 无法移动 Mod: %1

[ctx: MainWindow]
en: failed to rename mod: %1
target: 无法重命名 Mod: %1

[ctx: MainWindow]
en: failed to save archives order, do you have write access to "%1"?
target: 无法保存档案顺序，您确定您有权限更改 "%1"？

[ctx: MainWindow]
en: failed to save load order: %1
target: 无法保存加载顺序: %1

[ctx: MainWindow]
en: failed to spawn notepad.exe: %1
target: 无法生成 notepad.exe: %1

[ctx: MainWindow]
en: failed to update mod list: %1
target: 无法更新 Mod 列表: %1

[ctx: MainWindow]
en: failed to write to file %1
target: 无法写入文件 %1

[ctx: MainWindow]
en: login failed: %1
target: 无法登录: %1

[ctx: MainWindow]
en: login failed: %1. Trying to download anyway
target: 登录失败: %1，请尝试使用别的方法下载

[ctx: MainWindow]
en: login failed: %1. You need to log-in with Nexus to update MO.
target: 登录失败: %1。您需要登录到N网才能更新 MO

[ctx: MainWindow]
en: login successful
target: 登录成功

[ctx: MainWindow]
en: mod "%1" not found
target: Mod "%1" 未找到

[ctx: MainWindow]
en: refresh data-directory overview
target: 刷新 Data 目录总览

[ctx: MessageDialog]
en: Placeholder
target: 占位符

[ctx: ModInfo]
en: invalid index %1
target: 无效的索引 %1

[ctx: ModInfoDialog]
en: &Delete
target: &删除

[ctx: ModInfoDialog]
en: &Hide
target: &隐藏

[ctx: ModInfoDialog]
en: &New Folder
target: &新建文件夹

[ctx: ModInfoDialog]
en: &Open
target: &打开

[ctx: ModInfoDialog]
en: &Rename
target: &重命名

[ctx: ModInfoDialog]
en: &Unhide
target: &取消隐藏

[ctx: ModInfoDialog]
en: (description incomplete, please visit nexus)
target: (描述信息不完整，请访问N网)

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod 的已安装版本，鼠标提示将显示N网上的当前版本，已安装的版本号只有在您通过 MO 来安装 Mod 的时候才会自动填写。</span></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">They usually contain optional functionality, see the readme.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Most mods do not have optional esps, so chances are good you are looking at an empty list.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">列表中包含了目前不会被游戏载入的 esp 和 esm ，它们甚至不会出现在 MO 主窗口的 esp 列表中。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这些文件通常包含一些可选的功能，具体请参阅自述文件。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">大部分 Mod 没有可选 esp，因此您正在看的很有可能只是一个空列表。</span></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">N网上此 Mod 的 ID，如果您在 MO 中下载并安装了 Mod 它将被自动填写，否则您需要手动输入。要找到正确的 ID，在N网找到 Mod。比如，像这样的链接: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a> 在上面的例子中，1334就是您要找的 ID。此外: 上面的就是 Mod Organizer 在N网的链接，为什么不现在就到那里去赞同我呢？</span></a></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> 
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这是一个可编辑的 Mod 目录的目录视图，您可以通过拖放来移动文件或者重命名它们 (双击)。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">所做的更改将会立即作用于磁盘上的文件，所以请</span><span style=" font-size:9pt; font-weight:600;">谨慎操作</span><span style=" font-size:9pt;">。</span></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">这里列出了所有在 Mod 目录里的图片 (.jpg 和 .png)，如截图等。点击其中的一个来获得较大的视图。</span></p></body></html>

[ctx: ModInfoDialog]
en: <a href="%1">Visit on Nexus</a>
target: <a href="%1">访问N网</a>

[ctx: ModInfoDialog]
en: A directory view of this mod
target: 这个 Mod 的目录视图

[ctx: ModInfoDialog]
en: A file with that name exists, please enter a new one
target: 文件名已存在，请输入其它名称

[ctx: ModInfoDialog]
en: A list of text-files in the mod directory like readmes.
target: Mod 目录里包含的文本文件 (类似于自述文件) 的列表 。

[ctx: ModInfoDialog]
en: A list of text-files in the mod directory.
target: Mod 目录里包含的文本文件的列表。

[ctx: ModInfoDialog]
en: Are sure you want to delete "%1"?
target: 确定要删除 "%1" 吗？

[ctx: ModInfoDialog]
en: Are sure you want to delete the selected files?
target: 确定要删除所选的文件吗？

[ctx: ModInfoDialog]
en: Available ESPs
target: 可用 ESP

[ctx: ModInfoDialog]
en: Categories
target: 类别

[ctx: ModInfoDialog]
en: Close
target: 关闭

[ctx: ModInfoDialog]
en: Confirm
target: 确认

[ctx: ModInfoDialog]
en: Conflicts
target: 冲突

[ctx: ModInfoDialog]
en: Current Version: %1
target: 当前版本: %1

[ctx: ModInfoDialog]
en: Description
target: 描述

[ctx: ModInfoDialog]
en: ESPs in the data directory and thus visible to the game.
target: ESP 在 Data 目录，因此它在游戏里会变得可见。

[ctx: ModInfoDialog]
en: Failed to create "%1"
target: 无法创建 "%1"

[ctx: ModInfoDialog]
en: Failed to delete %1
target: 无法删除 %1

[ctx: ModInfoDialog]
en: Failed to remove "%1". Maybe you lack the required file permissions?
target: 无法移除 "%1"。也许您需要足够的文件权限？

[ctx: ModInfoDialog]
en: File
target: 文件

[ctx: ModInfoDialog]
en: File Exists
target: 文件已存在

[ctx: ModInfoDialog]
en: File operation failed
target: 文件操作错误

[ctx: ModInfoDialog]
en: Filetree
target: 文件树

[ctx: ModInfoDialog]
en: Hide
target: 隐藏

[ctx: ModInfoDialog]
en: INI-Files
target: Ini 文件

[ctx: ModInfoDialog]
en: Images
target: 图片

[ctx: ModInfoDialog]
en: Images located in the mod.
target: 位于 Mod 中的图片。

[ctx: ModInfoDialog]
en: Info requested, please wait
target: 请求信息已发出，请稍后

[ctx: ModInfoDialog]
en: List of esps and esms that can not be loaded by the game.
target: 包含了不会被游戏载入的 esp 和 esm 的列表。

[ctx: ModInfoDialog]
en: Main
target: 主要文件

[ctx: ModInfoDialog]
en: Make the selected mod in the lower list unavailable.
target: 使下表中已选的 Mod 变得不可用。

[ctx: ModInfoDialog]
en: Misc
target: 杂项

[ctx: ModInfoDialog]
en: Mod ID for this mod on Nexus.
target: N网上此 Mod 的 ID。

[ctx: ModInfoDialog]
en: Mod Info
target: Mod 信息

[ctx: ModInfoDialog]
en: Move a file to the data directory.
target: 移动一个文件到 Data 目录。

[ctx: ModInfoDialog]
en: New Folder
target: 新建文件夹

[ctx: ModInfoDialog]
en: Next
target: 下一步

[ctx: ModInfoDialog]
en: Nexus Info
target: N网信息

[ctx: ModInfoDialog]
en: No update available
target: 没有可用的更新

[ctx: ModInfoDialog]
en: Non-Conflicted files
target: 非冲突文件

[ctx: ModInfoDialog]
en: Old
target: 旧档

[ctx: ModInfoDialog]
en: Optional
target: 可选文件

[ctx: ModInfoDialog]
en: Optional ESPs
target: 可选 ESP

[ctx: ModInfoDialog]
en: Overwritten Mods
target: 覆盖的 Mod

[ctx: ModInfoDialog]
en: Providing Mod
target: 提供的 Mod

[ctx: ModInfoDialog]
en: Refresh
target: 刷新

[ctx: ModInfoDialog]
en: Replace file?
target: 替换文件？

[ctx: ModInfoDialog]
en: Save
target: 保存

[ctx: ModInfoDialog]
en: Save changes to the file.
target: 保存更改到文件中。

[ctx: ModInfoDialog]
en: Save changes to the file. This overwrites the original. There is no automatic backup!
target: 保存更改到文件中，这将会覆盖原始文件，并且没有自动备份！

[ctx: ModInfoDialog]
en: Save changes?
target: 保存更改吗？

[ctx: ModInfoDialog]
en: Textfiles
target: 文本文件

[ctx: ModInfoDialog]
en: The following conflicted files are provided by other mods
target: 以下冲突文件由其它 Mod 提供

[ctx: ModInfoDialog]
en: The following conflicted files are provided by this mod
target: 以下冲突文件由此 Mod 提供

[ctx: ModInfoDialog]
en: The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.
target: 已选的 esp (在下表中) 将会被放入 Mod 的子目录里，在游戏里将会变得“不可见”，并且之后就不能再被激活了。

[ctx: ModInfoDialog]
en: There already is a hidden version of this file. Replace it?
target: 已存在同名文件，但该文件被隐藏了。确定要覆盖吗？

[ctx: ModInfoDialog]
en: There already is a visible version of this file. Replace it?
target: 已存在同名文件。确定要覆盖吗？

[ctx: ModInfoDialog]
en: These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.
target: 这些 Mod 文件位于您游戏的 (虚拟) Data 目录里，因此它们在主窗口的 esp 列表中会变得可选。

[ctx: ModInfoDialog]
en: This is a list of .ini files in the mod.
target: Mod 目录里包含的 Ini 文件的列表。

[ctx: ModInfoDialog]
en: This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.
target: Mod 目录里包含的 Ini 文件的列表，这些文件通常用来配置 Mod 的行为，如果有可设置的参数的话。

[ctx: ModInfoDialog]
en: This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.
target: 移动一个 esp 文件到 esp 目录，这样它就可以在主窗口中启用了。请注意: ESP 只是变得“可用”，它并不一定会被载入！想要载入请在 MO 的主窗口中勾选。

[ctx: ModInfoDialog]
en: Un-Hide
target: 取消隐藏

[ctx: ModInfoDialog]
en: Unknown
target: 未知

[ctx: ModInfoDialog]
en: Update
target: 更新

[ctx: ModInfoDialog]
en: Version
target: 版本

[ctx: ModInfoDialog]
en: failed to create directory "optional"
target: 无法创建 "optional" 目录

[ctx: ModInfoDialog]
en: failed to move file
target: 无法移动文件

[ctx: ModInfoDialog]
en: failed to rename %1 to %2
target: 无法重命名 %1 为 %2

[ctx: ModInfoOverwrite]
en: Overwrite
target: 覆盖

[ctx: ModInfoOverwrite]
en: This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)
target: 此虚拟安装包内包含来自虚拟 Data 树的文件，但文件发生了变化 (例: 被CK修改了)

[ctx: ModInfoRegular]
en: %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory
target: %1 中未包含 esp 或 esm 和有效的目录 (textures, meshes, interface, ...)

[ctx: ModInfoRegular]
en: Categories: <br>
target: 种类: <br>

[ctx: ModInfoRegular]
en: failed to write %1/meta.ini: %2
target: 无法写入 %1/meta.ini: %2

[ctx: ModList]
en: Are you sure you want to remove "%1"?
target: 确定要移除 "%1" 吗？

[ctx: ModList]
en: Categories: <br>
target: 种类: <br>

[ctx: ModList]
en: Confirm
target: 确认

[ctx: ModList]
en: Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.
target: Mod 的安装优先级。越高就表示越“重要”，从而覆盖掉低优先级的 Mod 文件。

[ctx: ModList]
en: Overwrite
target: 覆盖

[ctx: ModList]
en: Priority
target: 优先级

[ctx: ModList]
en: This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)
target: 此项目内检测到了虚拟 Data 树的文件发生了变化 (例如: 被 CK 修改了)

[ctx: ModList]
en: Version
target: 版本

[ctx: ModList]
en: Version of the mod (if available)
target: Mod 版本 (如果可用)

[ctx: ModList]
en: installed version: %1, newest version: %2
target: 当前版本: %1，最新版本: %2

[ctx: MotDDialog]
en: Message of the Day
target: 今日消息

[ctx: MotDDialog]
en: OK
target: 确定

[ctx: MyFileSystemModel]
en: Overwrites
target: 覆盖

[ctx: MyFileSystemModel]
en: not implemented
target: 未实现

[ctx: NXMAccessManager]
en: Please check your password
target: 请检查您的密码

[ctx: NXMAccessManager]
en: timeout
target: 超时

[ctx: NexusInterface]
en: empty response
target: 未响应

[ctx: NexusInterface]
en: invalid response
target: 无效的响应

[ctx: OverwriteInfoDialog]
en: &Delete
target: &删除

[ctx: OverwriteInfoDialog]
en: &New Folder
target: &新建文件夹

[ctx: OverwriteInfoDialog]
en: &Open
target: &打开

[ctx: OverwriteInfoDialog]
en: &Rename
target: &重命名

[ctx: OverwriteInfoDialog]
en: Are sure you want to delete "%1"?
target: 确定要删除 "%1" 吗？

[ctx: OverwriteInfoDialog]
en: Are sure you want to delete the selected files?
target: 确定要删除所选的文件吗？

[ctx: OverwriteInfoDialog]
en: Confirm
target: 确认

[ctx: OverwriteInfoDialog]
en: Failed to create "%1"
target: 无法创建 "%1"

[ctx: OverwriteInfoDialog]
en: Failed to delete "%1"
target: 无法删除 "%1"

[ctx: OverwriteInfoDialog]
en: New Folder
target: 新建文件夹

[ctx: OverwriteInfoDialog]
en: Overwrite
target: 覆盖

[ctx: PluginList]
en: Confirm
target: 确认

[ctx: PluginList]
en: Name
target: 名称

[ctx: PluginList]
en: Origin: %1
target: 隶属于: %1

[ctx: PluginList]
en: Priority
target: 优先级

[ctx: PluginList]
en: Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.
target: 您的一些插件名称无效！这些插件无法被游戏载入。请查看 mo_interface.log 来确认那些受影响的插件并重命名它们。

[ctx: PluginList]
en: This plugin can't be disabled (enforced by the game)
target: 这个插件不能被禁用 (由游戏执行)

[ctx: PluginList]
en: failed to open output file: %1
target: 无法打开输出文件: %1

[ctx: ProblemsDialog]
en: Problems
target: 问题

[ctx: Profile]
en: failed to create %1
target: 无法创建 %1

[ctx: Profile]
en: failed to parse ini file (%1): %2
target: 无法解析 Ini 文件 (%1): %2

[ctx: Profile]
en: invalid index %1
target: 无效的索引 %1

[ctx: Profile]
en: invalid priority %1
target: 无效的优先级 %1

[ctx: ProfileInputDialog]
en: Default Game Settings
target: 默认游戏设置

[ctx: ProfileInputDialog]
en: Dialog
target: 对话框

[ctx: ProfileInputDialog]
en: If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.
target: 如果选中，那么新配置文件将会使用默认的游戏设定来替代全局设定。全局设定是您不使用 MO，直接运行游戏时所配置的设定。

[ctx: ProfileInputDialog]
en: If checked, the new profile will use the default game settings.
target: 如果选中，那么新配置文件将会使用默认的游戏设定。

[ctx: ProfileInputDialog]
en: Please enter a name for the new profile
target: 请为新配置文件输入一个名称

[ctx: ProfilesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">湮灭、辐射3和辐射新维加斯包含了一个 Bug: 游戏阻止了用来运行游戏的 Texture 和 Mesh 被替换 (所有改动到游戏中已存在的 Meshes 和 Textures 的 Mod)。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod Organizer 使用了一种叫作“BSA 重定向”的解决方案可靠地修复了这个问题，并且无需进一步的操作，简单地激活然后忘记这件事吧。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">伴随着天际的到来，这个 Bug 似乎在一定程度上被修复了。但是一个 Mod 是否能够被正确地激活仍取决于文件的日期。因此，激活它还是有意义的。</span></p></body></html>

[ctx: ProfilesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">这是配置文件的列表，每个配置文件都包含了它们自己的已激活 Mod 的列表和安装顺序 (从共享区域)、一个已激活的 esp 或 esm 的配置、一个游戏 Ini 文件的拷贝和一个可选的存档过滤器。</p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">注意: </span>由于技术上的原因，目前不可能有分开保存的插件加载顺序。这意味着您不能同时在两个配置文件里使用两种不同的插件配置方案。</p></body></html>

[ctx: ProfilesDialog]
en: Archive invalidation isn't required for this game.
target: 这个游戏并不需要档案无效化。

[ctx: ProfilesDialog]
en: Are you sure you want to remove this profile?
target: 确定要移除这个配置吗？

[ctx: ProfilesDialog]
en: Automatic Archive Invalidation
target: 自动档案无效化

[ctx: ProfilesDialog]
en: Clone the selected profile
target: 复制所选的配置文件

[ctx: ProfilesDialog]
en: Close
target: 关闭

[ctx: ProfilesDialog]
en: Confirm
target: 确认

[ctx: ProfilesDialog]
en: Copy
target: 复制

[ctx: ProfilesDialog]
en: Create
target: 创建

[ctx: ProfilesDialog]
en: Create a new profile from scratch
target: 从头开始创建一个新的配置文件

[ctx: ProfilesDialog]
en: Delete the selected Profile. This can not be un-done!
target: 删除所选的配置文件，并且不能被撤销！

[ctx: ProfilesDialog]
en: List of Profiles
target: 配置文件列表

[ctx: ProfilesDialog]
en: Name
target: 名称

[ctx: ProfilesDialog]
en: Please enter a name for the new profile
target: 请输入配置文件的名称

[ctx: ProfilesDialog]
en: Profiles
target: 配置文件

[ctx: ProfilesDialog]
en: Remove
target: 移除

[ctx: ProfilesDialog]
en: This creates a new profile with the same settings and active mods as the selected one.
target: 这将创建一个和已选文件拥有相同设置、相同 Mod 激活方案的的配置文件。

[ctx: ProfilesDialog]
en: This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.
target: 除非您使用了其它档案无效化工具，否则您需要启用这功能来确保 Mod 的数据文件被实际使用。

[ctx: ProfilesDialog]
en: failed to change archive invalidation state: %1
target: 无法改变档案无效化状态: %1

[ctx: ProfilesDialog]
en: failed to copy profile: %1
target: 无法复制配置文件: %1

[ctx: ProfilesDialog]
en: failed to create profile: %1
target: 无法创建配置文件: %1

[ctx: ProfilesDialog]
en: failed to determine if invalidation is active: %1
target: 无法确定无效化是否被激活: %1

[ctx: QObject]
en: "%1" doesn't exist
target: "%1" 不存在

[ctx: QObject]
en: "%1" is missing
target: "%1" 缺失

[ctx: QObject]
en: %1 not found
target: 找不到 %1

[ctx: QObject]
en: <Manage...>
target: <管理...>

[ctx: QObject]
en: An instance of Mod Organizer is already running
target: Mod Organizer  的一个实例正在运行

[ctx: QObject]
en: Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!
target: 在您使用 Mod Organize 之前，您需要至少创建一個配置文件！注意: 创建配置文件前请先运行一次游戏！

[ctx: QObject]
en: Error
target: 错误

[ctx: QObject]
en: Failed to copy %1 to %2
target: 无法复制 %1 到 %2

[ctx: QObject]
en: Failed to deactivate proxy-dll loading
target: 无法停用代理DLL加载

[ctx: QObject]
en: Failed to deactivate script extender loading
target: 无法停用脚本扩展加载

[ctx: QObject]
en: Failed to delete %1
target: 无法删除 %1

[ctx: QObject]
en: Failed to delete old proxy-dll %1
target: 无法删除旧的代理DLL文件 %1

[ctx: QObject]
en: Failed to overwrite %1
target: 无法覆盖 %1

[ctx: QObject]
en: Failed to remove %1: %2
target: 无法移除 %1: %2

[ctx: QObject]
en: Failed to rename %1 to %2
target: 无法重命名 %1 为 %2

[ctx: QObject]
en: Failed to save custom categories
target: 无法保存自定义类别

[ctx: QObject]
en: Failed to set up proxy-dll loading
target: 无法设置代理DLL加载

[ctx: QObject]
en: Failed to set up script extender loading
target: 无法设置脚本拓展加载

[ctx: QObject]
en: ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1
target: Mod Organizer 崩溃了！遗憾的是，我无法生成诊断文件: %1

[ctx: QObject]
en: No game identified in "%1". The directory is required to contain the game binary and its launcher.
target: "%1" 中未检测到游戏。请确保该路径中包含游戏执行程序以及对应的 Launcher 文件。

[ctx: QObject]
en: Permissions required
target: 需要权限

[ctx: QObject]
en: Please select the game to manage
target: 请选择想要管理的游戏

[ctx: QObject]
en: Please use "Help" from the toolbar to get usage instructions to all elements
target: 请使用工具栏上的“帮助”来获得所有元素的使用说明

[ctx: QObject]
en: Proxy DLL
target: 代理DLL

[ctx: QObject]
en: Script Extender
target: 脚本拓展

[ctx: QObject]
en: Woops
target: 糟糕

[ctx: QObject]
en: failed to access %1
target: 无法访问 %1

[ctx: QObject]
en: failed to create %1
target: 无法创建 %1

[ctx: QObject]
en: failed to determine account name
target: 无法确认帐户名称

[ctx: QObject]
en: failed to find "%1"
target: 未能找到 "%1"

[ctx: QObject]
en: failed to inject dll into "%1": %2
target: 无法注入 dll 到 "%1": %2

[ctx: QObject]
en: failed to open %1
target: 无法打开 %1

[ctx: QObject]
en: failed to open %1: %2
target: 无法打开 %1: %2

[ctx: QObject]
en: failed to parse profile %1: %2
target: 无法解析配置文件 %1: %2

[ctx: QObject]
en: failed to run "%1"
target: 无法运行 "%1"

[ctx: QObject]
en: failed to set file time %1
target: 无法设置文件时间 %1

[ctx: QObject]
en: failed to spawn "%1"
target: 无法生成 "%1"

[ctx: QObject]
en: failed to spawn "%1": %2
target: 无法生成 "%1": %2

[ctx: QObject]
en: helper failed
target: 帮助程序出错

[ctx: QObject]
en: invalid 7-zip32.dll: %1
target: 无效的 7-zip32.dll: %1

[ctx: QObject]
en: invalid category id %1
target: 无效的类别 %1

[ctx: QObject]
en: invalid index %1
target: 无效的索引 %1

[ctx: QObject]
en: wrong file format
target: 错误的文件格式

[ctx: QueryOverwriteDialog]
en: Cancel
target: 取消

[ctx: QueryOverwriteDialog]
en: Replace
target: 替换

[ctx: QuestionBoxMemory]
en: Remember selection
target: 记住我的选择

[ctx: SaveTextAsDialog]
en: Close
target: 关闭

[ctx: SaveTextAsDialog]
en: Dialog
target: 对话框

[ctx: SelectionDialog]
en: Cancel
target: 取消

[ctx: SelectionDialog]
en: Placeholder
target: 占位符

[ctx: SelectionDialog]
en: Select
target: 选择

[ctx: SelfUpdater]
en: An update is available (newest version: %1), do you want to install it?
target: 有可用的更新 (最新版本: %1)，您想要安装它吗？

[ctx: SelfUpdater]
en: Download failed: %1
target: 下载失败: %1

[ctx: SelfUpdater]
en: Download in progress
target: 正在下载

[ctx: SelfUpdater]
en: Error
target: 错误

[ctx: SelfUpdater]
en: Failed to install update: %1
target: 无法安装更新: %1

[ctx: SelfUpdater]
en: Failed to parse response. Please report this as a bug and include the file mo_interface.log.
target: 解析响应时发生错误。请回报此 Bug 并附上 mo_interface.log！

[ctx: SelfUpdater]
en: Failed to retrieve update information: %1
target: 无法检索更新信息: %1

[ctx: SelfUpdater]
en: No download server available. Please try again later.
target: 没有可用的下载服务器，请稍后再尝试下载。

[ctx: SelfUpdater]
en: No incremental update available for this version, the complete package needs to be downloaded (%1 kB)
target: 没有可用于此版本的更新文件，需要下载完整的安装包 (%1 KB)

[ctx: SelfUpdater]
en: Update
target: 更新

[ctx: SelfUpdater]
en: Update installed, Mod Organizer will now be restarted.
target: 更新完成，Mod Organizer 现在将重新启动。

[ctx: SelfUpdater]
en: failed to open archive "%1": %2
target: 无法打开压缩包 "%1": %2

[ctx: Settings]
en: Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?
target: 修改 Mod 目录将会影响您的配置！新目录中不存在 (或者名称不同) 的 Mod 将在所有配置中被禁止掉。此操作无法撤销，所以执行此操作前建议先备份下自己的配置。立即执行？

[ctx: Settings]
en: Confirm
target: 确认

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password  is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">允许当N网页面打开时自动登录。请注意: 密码是储存在 modorganizer.ini 里的，混淆得不是很强烈。如果您担心有人可能会窃取您的密码，那么请不要存储在这里。</span></p></body></html>

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Steam App ID 是必须的，它被用来直接启动一些游戏。对于天际，如果没有设置或设置错误，&quot;Mod Organizer&quot;  的加载机制可能会无法正常工作。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">此预设是应用程序 ID 的“常规”版本，因此在大多数情况下，您应该要重新设置一下。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您认为您有不同的版本 (年度版或其它版本)，那么请参照下列的步骤来获取 ID: </span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">1. 进入 Steam 里的游戏库</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">2. 右键点击您想要获取 ID 的游戏，选择</span><span style=" font-size:9pt; font-weight:600;">创建桌面快捷方式</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">3. 右键点击您刚才在桌面上创建的快捷方式，选择</span><span style=" font-size:9pt; font-weight:600;">属性</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">4. 在链接区域您应该会看到一些像这样的: </span><span style=" font-size:9pt; font-style:italic;">steam://rungameid/22380</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">其中 22380 就是您要找的 ID。</span></p></body></html>

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">界面语言，此处仅显示您已安装的翻译语言。</span></p></body></html>

[ctx: SettingsDialog]
en: Advanced
target: 高级

[ctx: SettingsDialog]
en: Allows automatic log-in when the Nexus-Page for the game is clicked.
target: 当N网页面打开时将自动登录。

[ctx: SettingsDialog]
en: Automatically Log-In to Nexus
target: 自动登录

[ctx: SettingsDialog]
en: Back-date BSAs
target: 重置 BSA 文件修改日期

[ctx: SettingsDialog]
en: Cache Directory
target: 缓存目录

[ctx: SettingsDialog]
en: Configure Mod Categories
target: 配置 Mod 类别

[ctx: SettingsDialog]
en: Confirm?
target: 确认？

[ctx: SettingsDialog]
en: Directory where downloads are stored.
target: 下载文件所储存的目录。

[ctx: SettingsDialog]
en: Directory where mods are stored.
target: 储存 Mod 的目录。

[ctx: SettingsDialog]
en: Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).
target: 储存 Mod 的目录。请注意: 修改此目录将会破坏所有配置文件与新目录中已不存在的 Mod (相同名称) 的关联。

[ctx: SettingsDialog]
en: Download Directory
target: 下载目录

[ctx: SettingsDialog]
en: Enforces that inactive ESPs and ESMs are never loaded.
target: 强制执行，未激活的 ESP 和 ESM 将不会被加载。

[ctx: SettingsDialog]
en: Error
target: 错误

[ctx: SettingsDialog]
en: For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
    For the other games this is not a sufficient replacement for AI!
target: 对于天际，这个可以用来取代档案无效化，它将会使档案无效化对所有配置都变得多余。
    但是对于其它游戏，这并不是一个很好的替代品！

[ctx: SettingsDialog]
en: General
target: 一般

[ctx: SettingsDialog]
en: Hide inactive ESPs/ESMs
target: 隐藏未激活的 ESP 或 ESM

[ctx: SettingsDialog]
en: It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
    I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.
target: 看来，游戏偶尔会加载一些没有被激活成插件的 ESP 或 ESM 文件。
    我还尚不知道它在什么情况下会这样，但是有用户报告说它在某些情况下是很不必要的。如果这个选项被选中，那么在列表中没有被勾选的 ESP 和 ESM 将不会在游戏中出现，并且也不会被载入。

[ctx: SettingsDialog]
en: Language
target: 语言

[ctx: SettingsDialog]
en: Load Mechanism
target: 加载机制

[ctx: SettingsDialog]
en: Mod Directory
target: Mod 目录

[ctx: SettingsDialog]
en: Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
    On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
    Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
    
    tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.
target: Mod Organizer 使用了一个N网所提供的 API 来进行类似于检查更新和下载文件这样的操作。遗憾的是这个 API 并没有给第三方工具 (比如 MO) 正式的授权，所以我们需要模拟 NMM 来进行这些操作。
    在此之前，N网使用了客户端辨识系统锁定了旧版本的 NMM，强制用户更新版本。这意味着 MO 也要模拟新版本的 NMM，即便 MO 自己并不需要更新。因此您需要在这里配置版本号来进行辨识。
    请注意: MO 辨识自己为 MO 到网络服务器，这并不是欺骗。它仅仅是为用户代理添加了一个“兼容”的 NMM 版本。
    
    变更版本号: 如果N网功能不正常了，那么请在这里输入 NMM 的当前版本号并重试一下。

[ctx: SettingsDialog]
en: Modify the categories available to arrange your mods.
target: 修改可用的类别来整理您的 Mod。

[ctx: SettingsDialog]
en: NMM Version
target: NMM 版本

[ctx: SettingsDialog]
en: Nexus
target: N网

[ctx: SettingsDialog]
en: Password
target: 密码

[ctx: SettingsDialog]
en: Reset Dialogs
target: 重置对话框

[ctx: SettingsDialog]
en: Select cache directory
target: 选择缓存目录

[ctx: SettingsDialog]
en: Select download directory
target: 选择下载目录

[ctx: SettingsDialog]
en: Select loading mechanism. See help for details.
target: 选择加载机制，使用帮助查看更多细节。

[ctx: SettingsDialog]
en: Select mod directory
target: 选择 Mod 目录

[ctx: SettingsDialog]
en: Settings
target: 设置

[ctx: SettingsDialog]
en: The Steam AppID for your game
target: 您游戏的 Steam AppID

[ctx: SettingsDialog]
en: The Version of Nexus Mod Manager to impersonate.
target: 想要模拟的 NMM 版本号。

[ctx: SettingsDialog]
en: The display language
target: 界面语言

[ctx: SettingsDialog]
en: This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?
target: 此操作将导致之前勾选的“记住我的选项”询问窗口再次出现，确定要重置对话框？

[ctx: SettingsDialog]
en: Username
target: 账号

[ctx: SettingsDialog]
en: Workarounds
target: 解决方案

[ctx: SimpleInstallDialog]
en: Cancel
target: 取消

[ctx: SimpleInstallDialog]
en: Manual
target: 手动安装

[ctx: SimpleInstallDialog]
en: Name
target: 名称

[ctx: SimpleInstallDialog]
en: OK
target: 确定

[ctx: SimpleInstallDialog]
en: Opens a Dialog that allows custom modifications.
target: 打开一个对话框，允许您自定义安裝模组。

[ctx: SimpleInstallDialog]
en: Quick Install
target: 快速安装

[ctx: SingleInstance]
en: SHM error: %1
target: SHM 错误: %1

[ctx: SingleInstance]
en: failed to connect to running instance: %1
target: 无法连接到正在运行的实例: %1

[ctx: SingleInstance]
en: failed to receive data from secondary instance: %1
target: 无法获得第二个实例中的数据: %1

[ctx: SyncOverwriteDialog]
en: <don't sync>
target: <不要同步>

[ctx: SyncOverwriteDialog]
en: Name
target: 名称

[ctx: SyncOverwriteDialog]
en: Sync Overwrite
target: 同步覆盖

[ctx: SyncOverwriteDialog]
en: Sync To
target: 同步到

[ctx: SyncOverwriteDialog]
en: failed to move %1 to %2
target: 无法移动 %1 到 %2

[ctx: SyncOverwriteDialog]
en: failed to remove %1
target: 无法删除 %1

[ctx: TransferSavesDialog]
en: Confirm
target: 确认

[ctx: TransferSavesDialog]
en: Dialog
target: 对话框

[ctx: TransferSavesDialog]
en: Done
target: 完成

[ctx: TransferSavesDialog]
en: Overwrite
target: 覆盖
