en to unknown language translation catalogue (588 entries)

[ctx: ActivateModsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是 esp 和 esm 檔案的列表，當您的存檔被建立時將會被激活。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">對於每個 esp，右列中包含了可以通過啟用來使缺失的 esp 或 esm 變得可用的 Mod。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您點擊確定，那麼所有在右列中已選的並且可用的 Mod 和缺失的 esp 都將會被激活。</span></p></body></html>

[ctx: ActivateModsDialog]
en: Activate Mods
target: 激活 Mod

[ctx: ActivateModsDialog]
en: Missing ESP
target: 缺失的 ESP

[ctx: ActivateModsDialog]
en: This is a list of esps and esms that were active when the save game was created.
target: 這是 esp 和 esm 檔案的列表，當您的存檔被建立時將會被激活。

[ctx: ActivateModsDialog]
en: not found
target: 沒有找到

[ctx: BainComplexInstallerDialog]
en: BAIN Package Installer
target: BAIN包安裝

[ctx: BainComplexInstallerDialog]
en: Cancel
target: 取消

[ctx: BainComplexInstallerDialog]
en: Components of this package.
target: 此包中的組件。

[ctx: BainComplexInstallerDialog]
en: Components of this package.
    If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.
target: 此包中的組件。
    如果有一個組件叫作 "00 Core"，那麼它應該就是必需安裝的，可選安装的檔案一般會被作者按優先級排列。

[ctx: BainComplexInstallerDialog]
en: Manual
target: 手動安裝

[ctx: BainComplexInstallerDialog]
en: Name
target: 名稱

[ctx: BainComplexInstallerDialog]
en: Ok
target: 確定

[ctx: BainComplexInstallerDialog]
en: Opens a Dialog that allows custom modifications.
target: 開啟一個對話方塊使您可以自定義安裝模組。

[ctx: BainComplexInstallerDialog]
en: The package.txt is often part of BAIN packages and contains details about the options available.
target: package.txt 通常是 BAIN 安裝包的一部份，裡面包含了每個安裝選項的詳細訊息。

[ctx: BainComplexInstallerDialog]
en: This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.
target: 這看起來像是一個 BAIN 安裝包，您可以在下面的列表中選擇想要安裝的內容。如果您有看到 package.txt 檔案，那您應該可以從裡面獲取有關安裝選項的詳細信息。

[ctx: CategoriesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以關聯單個或多個N網類別到一個內部 ID，當您在N網下載 Mod 的時候，Mod Organizer 將會嘗試解析N網中的類別的定義並提供給 MO。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">要找出一個N網所使用的類別 ID，您可以訪問N網頁面的種類列表並將鼠標懸停在連結上面。</span></p></body></html>

[ctx: CategoriesDialog]
en: Add
target: 添加

[ctx: CategoriesDialog]
en: Categories
target: 種類

[ctx: CategoriesDialog]
en: Comma-Separated list of Nexus IDs to be matched to the internal ID.
target: 以逗號分隔的N網 ID 用以關聯到內部 ID。

[ctx: CategoriesDialog]
en: If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.
target: 如果設定，那麼該類別就會被定義為另一個種類的子類別。父級 ID 必須是一個有效的類別 ID。

[ctx: CategoriesDialog]
en: Internal ID for the category.
target: 該種類的內部 ID。

[ctx: CategoriesDialog]
en: Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.
target: 該種類的內部 ID，此 ID 用以存儲 Mod 所屬的類別，建議您為新添的種類使用新的 ID，而不是重複使用現有的。

[ctx: CategoriesDialog]
en: Name
target: 名稱

[ctx: CategoriesDialog]
en: Name of the Categorie used for display.
target: 用於顯示該種類的名稱。

[ctx: CategoriesDialog]
en: Nexus IDs
target: N網 ID

[ctx: CategoriesDialog]
en: Parent ID
target: 父級 ID

[ctx: CategoriesDialog]
en: Remove
target: 移除

[ctx: CredentialsDialog]
en: Login
target: 登入

[ctx: CredentialsDialog]
en: Never ask again
target: 不再詢問

[ctx: CredentialsDialog]
en: Password
target: 密碼

[ctx: CredentialsDialog]
en: Remember
target: 記住我

[ctx: CredentialsDialog]
en: This feature may not work unless you're logged in with Nexus
target: 當您尚未登入N網時此功能可能無法正常工作

[ctx: CredentialsDialog]
en: Username
target: 帳號

[ctx: DownloadList]
en: Done
target: 完成

[ctx: DownloadList]
en: Filetime
target: 檔案時間

[ctx: DownloadList]
en: Information missing, please select "Query Info" from the context menu to re-retrieve.
target: 訊息丟失，請在右鍵菜單裡選擇“查詢訊息”來重新檢索。

[ctx: DownloadList]
en: Name
target: 名稱

[ctx: DownloadListWidget]
en: Done - Double Click to install
target: 完成 - 雙擊進行安裝

[ctx: DownloadListWidget]
en: Installed - Double Click to re-install
target: 已安裝 - 雙擊重新安裝

[ctx: DownloadListWidget]
en: Placeholder
target: 占位符

[ctx: DownloadListWidgetCompact]
en: Done
target: 完成

[ctx: DownloadListWidgetCompact]
en: Placeholder
target: 占位符

[ctx: DownloadListWidgetCompactDelegate]
en: Are you sure?
target: 確定？

[ctx: DownloadListWidgetCompactDelegate]
en: Cancel
target: 取消

[ctx: DownloadListWidgetCompactDelegate]
en: Done
target: 完成

[ctx: DownloadListWidgetCompactDelegate]
en: Install
target: 安裝

[ctx: DownloadListWidgetCompactDelegate]
en: Installed
target: 已安裝

[ctx: DownloadListWidgetCompactDelegate]
en: Pause
target: 暫停

[ctx: DownloadListWidgetCompactDelegate]
en: Query Info
target: 查詢訊息

[ctx: DownloadListWidgetCompactDelegate]
en: Remove
target: 移除

[ctx: DownloadListWidgetCompactDelegate]
en: Remove All...
target: 移除所有...

[ctx: DownloadListWidgetCompactDelegate]
en: Remove Installed...
target: 移除已安裝的項目...

[ctx: DownloadListWidgetCompactDelegate]
en: Resume
target: 繼續

[ctx: DownloadListWidgetCompactDelegate]
en: This will remove all finished downloads from this list and from disk.
target: 這將會從列表和磁碟中移除所有已完成的下載。

[ctx: DownloadListWidgetCompactDelegate]
en: This will remove all installed downloads from this list and from disk.
target: 這將會從列表和磁碟中移除所有已安裝的下載項目。

[ctx: DownloadListWidgetCompactDelegate]
en: Un-Hide
target: 取消隱藏

[ctx: DownloadListWidgetDelegate]
en: Are you sure?
target: 確定？

[ctx: DownloadListWidgetDelegate]
en: Cancel
target: 取消

[ctx: DownloadListWidgetDelegate]
en: Install
target: 安裝

[ctx: DownloadListWidgetDelegate]
en: Pause
target: 暫停

[ctx: DownloadListWidgetDelegate]
en: Query Info
target: 查詢訊息

[ctx: DownloadListWidgetDelegate]
en: Remove
target: 移除

[ctx: DownloadListWidgetDelegate]
en: Remove All...
target: 移除所有...

[ctx: DownloadListWidgetDelegate]
en: Remove Installed...
target: 移除已安裝的項目...

[ctx: DownloadListWidgetDelegate]
en: Resume
target: 繼續

[ctx: DownloadListWidgetDelegate]
en: This will remove all finished downloads from this list and from disk.
target: 這將會從列表和磁碟中移除所有已完成的下載。

[ctx: DownloadListWidgetDelegate]
en: This will remove all installed downloads from this list and from disk.
target: 這將會從列表和磁碟中移除所有已安裝的下載項目。

[ctx: DownloadListWidgetDelegate]
en: Un-Hide
target: 取消隱藏

[ctx: DownloadManager]
en: A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.
target: 已存在同名檔案。您確定要重新下載？新檔案將使用不同的檔案名。

[ctx: DownloadManager]
en: Download again?
target: 重新下載？

[ctx: DownloadManager]
en: Download failed: %1 (%2)
target: 下載失敗: %1 (%2)

[ctx: DownloadManager]
en: Failed to request file info from nexus: %1
target: 無法在N網上請求檔案訊息: %1

[ctx: DownloadManager]
en: Information updated
target: 訊息已更新

[ctx: DownloadManager]
en: No download server available. Please try again later.
target: 沒有可用的下載伺服器，請稍後再嘗試下載。

[ctx: DownloadManager]
en: No file on Nexus matches the selected file by name. Please manually choose the correct one.
target: 所選的檔案無法在N網上找到可匹配的項目，請手動選擇正確的一個。

[ctx: DownloadManager]
en: No matching file found on Nexus! Maybe this file is no longer available or it was renamed?
target: 無法在N網上找到匹配的檔案！也許這個檔案已經不存在了或是它改名了？

[ctx: DownloadManager]
en: Please enter the nexus mod id
target: 請輸入N網 Mod ID

[ctx: DownloadManager]
en: failed to delete %1
target: 無法刪除 %1

[ctx: DownloadManager]
en: failed to delete meta file for %1
target: 無法從 %1 中刪除 mate 檔案

[ctx: DownloadManager]
en: failed to download %1: could not open output file: %2
target: 下載 %1 失敗: 無法開啟輸出檔案: %2

[ctx: DownloadManager]
en: failed to re-open %1
target: 無法重新開啟 %1

[ctx: DownloadManager]
en: failed to rename "%1" to "%2"
target: 重新命名 "%1 "為 "%2" 時出錯

[ctx: DownloadManager]
en: invalid index
target: 無效的索引

[ctx: DownloadManager]
en: invalid index %1
target: 無效的索引 %1

[ctx: EditExecutablesDialog]
en: Add
target: 添加

[ctx: EditExecutablesDialog]
en: Add an executable
target: 添加程式

[ctx: EditExecutablesDialog]
en: Allow the Steam AppID to be used for this executable to be changed.
target: 允許修改本程式所使用的 Steam AppID。

[ctx: EditExecutablesDialog]
en: Allow the Steam AppID to be used for this executable to be changed.
    Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
    Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.
target: 允許修改本程式所使用的 Steam AppID。
    每個從 Steam 上下載的遊戲或程式都有自己專門的 ID。MO 需要知道確切的 ID 才能正常地啟動它們，否則該程式將由 Steam 啟動，這將會導致 MO 無法正常工作。默認情況下，MO 將會使用遊戲本身的 ID。
    當前我僅知道一個需要覆蓋 AppID 的程式: Skyrim Creation Kit (CK)，因為它有自己專門的 ID，不過此覆蓋默認已幫您設定好了。

[ctx: EditExecutablesDialog]
en: Arguments
target: 參數

[ctx: EditExecutablesDialog]
en: Arguments to pass to the application
target: 傳遞給程式的參數

[ctx: EditExecutablesDialog]
en: Binary
target: 程式

[ctx: EditExecutablesDialog]
en: Binary to run
target: 想要運行的程式

[ctx: EditExecutablesDialog]
en: Browse filesystem
target: 流覽

[ctx: EditExecutablesDialog]
en: Browse filesystem for the executable to run.
target: 流覽程式運行的位置。

[ctx: EditExecutablesDialog]
en: Close MO when started
target: 啟動後關閉 MO

[ctx: EditExecutablesDialog]
en: Confirm
target: 確認

[ctx: EditExecutablesDialog]
en: Executable (%1)
target: 可執行程式 (%1)

[ctx: EditExecutablesDialog]
en: If checked, MO will be closed once the specified executable is run.
target: 如果選中，那麼 MO 將在指定的程式運行後關閉。

[ctx: EditExecutablesDialog]
en: List of configured executables
target: 已配置的程式列表

[ctx: EditExecutablesDialog]
en: MO must be kept running or this application will not work correctly.
target: MO 必須持續運行，否則該程式將無法正常工作。

[ctx: EditExecutablesDialog]
en: Modify
target: 更改

[ctx: EditExecutablesDialog]
en: Modify Executables
target: 配置可執行程式

[ctx: EditExecutablesDialog]
en: Name of the executable. This is only for display purposes.
target: 程式的名稱，僅用於顯示用途。

[ctx: EditExecutablesDialog]
en: Overwrite Steam AppID
target: 覆蓋 Steam AppID

[ctx: EditExecutablesDialog]
en: Really remove "%1" from executables?
target: 真的要从程式列表中移除 "%1" 吗？

[ctx: EditExecutablesDialog]
en: Remove
target: 移除

[ctx: EditExecutablesDialog]
en: Remove the selected executable
target: 移除所選的程式

[ctx: EditExecutablesDialog]
en: Select a binary
target: 選擇一個可執行檔案

[ctx: EditExecutablesDialog]
en: Select a directory
target: 選擇一個目錄

[ctx: EditExecutablesDialog]
en: Start in
target: 運行在

[ctx: EditExecutablesDialog]
en: Steam AppID to use for this executable that differs from the games AppID.
target: 用於此程式的 Steam AppID 與遊戲的 AppID 不同。

[ctx: EditExecutablesDialog]
en: Steam AppID to use for this executable that differs from the games AppID.
    Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
    Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.
target: 用於此程式的 Steam AppID 與遊戲的 AppID 不同。
    每個從 Steam 上下載的遊戲或程式都有自己專門的 ID。MO 需要知道確切的 ID 才能正常地啟動它們，否則該程式將由 Steam 啟動，這將會導致 MO 無法正常工作。默認情況下，MO 將會使用遊戲本身的 ID (通常為 72850)。
    當前我僅知道一個需要覆蓋 AppID 的程式: Skyrim Creation Kit (CK)，因為它有自己專門的 ID (通常為 202480)，不過此覆蓋默認已幫您設定好了。

[ctx: EditExecutablesDialog]
en: This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.
target: 這是您已配置的程式列表，灰色的程式是由系統自動識別的，不能修改。

[ctx: EditExecutablesDialog]
en: Title
target: 名稱

[ctx: FindDialog]
en: &Find Next
target: &找下一個

[ctx: FindDialog]
en: Close
target: 關閉

[ctx: FindDialog]
en: Find
target: 尋找

[ctx: FindDialog]
en: Find next occurence from current file position.
target: 從當前檔案位置尋找下一個目標。

[ctx: FindDialog]
en: Find what:
target: 尋找目標:

[ctx: FindDialog]
en: Search term
target: 搜尋字詞

[ctx: FomodInstallerDialog]
en: <a href="#">Link</a>
target: <a href="#">連結</a>

[ctx: FomodInstallerDialog]
en: Author
target: 作者

[ctx: FomodInstallerDialog]
en: Back
target: 後退

[ctx: FomodInstallerDialog]
en: Cancel
target: 取消

[ctx: FomodInstallerDialog]
en: FOMOD Installation Dialog
target: FOMOD 安裝對話方塊

[ctx: FomodInstallerDialog]
en: Manual
target: 手動安裝

[ctx: FomodInstallerDialog]
en: Name
target: 名稱

[ctx: FomodInstallerDialog]
en: Next
target: 下一步

[ctx: FomodInstallerDialog]
en: Version
target: 版本

[ctx: FomodInstallerDialog]
en: Website
target: 網站

[ctx: InstallDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這裡顯示了该壓縮包中的內容，&lt;data&gt; 將被作為映射到遊戲 Data 目錄的基本目錄，您可以通過右鍵菜單來改變基本目錄並使用拖放來移動檔案。</span></p></body></html>

[ctx: InstallDialog]
en: Cancel
target: 取消

[ctx: InstallDialog]
en: Content
target: 內容

[ctx: InstallDialog]
en: Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...
target: 壓縮包中的內容，您可以使用拖放來改變目錄的結構。提示: 同樣也試試右鍵...

[ctx: InstallDialog]
en: Install Mods
target: 安裝 Mod

[ctx: InstallDialog]
en: Name
target: 名稱

[ctx: InstallDialog]
en: New Mod
target: 新增

[ctx: InstallDialog]
en: OK
target: 確定

[ctx: InstallDialog]
en: Pick a name for the mod
target: 輸入一個 Mod 的名稱

[ctx: InstallDialog]
en: Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.
target: 輸入一個 Mod 的名稱，這也將作為一個目錄的名稱，因此請不要使用非法字符。

[ctx: InstallDialog]
en: Placeholder
target: 占位符

[ctx: InstallationManager]
en: 7z.dll isn't valid
target: 無效的 7z.dll

[ctx: InstallationManager]
en: 7z.dll not found
target: 未找到 7z.dll

[ctx: InstallationManager]
en: Extracting files
target: 正在解壓檔案

[ctx: InstallationManager]
en: File format "%1" not supported
target: 暫不支持檔案格式: "%1"

[ctx: InstallationManager]
en: Name
target: 名稱

[ctx: InstallationManager]
en: Password
target: 密碼

[ctx: InstallationManager]
en: Password required
target: 需要密碼

[ctx: InstallationManager]
en: archive invalid
target: 無效的壓縮包

[ctx: InstallationManager]
en: archive not found
target: 未找到壓縮包

[ctx: InstallationManager]
en: failed to open archive
target: 無法開啟壓縮包

[ctx: InstallationManager]
en: internal library error
target: 內部庫錯誤

[ctx: InstallationManager]
en: no error
target: 沒有錯誤

[ctx: InstallationManager]
en: unknown archive error
target: 未知壓縮包錯誤

[ctx: InstallationManager]
en: unsupported archive type
target: 不支持的壓縮包類型

[ctx: LockedDialog]
en: Locked
target: 鎖定

[ctx: LockedDialog]
en: MO is locked while the executable is running.
target: 程式運行時 MO 將被鎖定。

[ctx: LockedDialog]
en: This dialog should disappear automatically if the application/game is done. Click unlock if it didn't.
target: 當程式或遊戲結束後此對話方塊將自動消失，如果沒有請點擊解鎖。

[ctx: LockedDialog]
en: Unlock
target: 解鎖

[ctx: LogBuffer]
en: failed to write log to %1: %2
target: 無法生成日誌到 %1: %2

[ctx: MOApplication]
en: an error occured
target: 發生錯誤

[ctx: MOApplication]
en: an error occured: %1
target: 發生錯誤: %1

[ctx: MainWindow]
en: "%1" not found
target: "%1" 未找到

[ctx: MainWindow]
en: %1 written
target: 已寫入 %1

[ctx: MainWindow]
en: &Executables
target: &可執行程式

[ctx: MainWindow]
en: &Profiles
target: &配置檔案

[ctx: MainWindow]
en: &Settings
target: &設定

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">選擇要運行的程式。一旦您開始使用 Mod Organizer，您應該始終從這裡或通過在這裡建立的捷徑來運行您的遊戲和工具，否則任何經由 MO 安裝的 Mod 都會變得不可見。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以添加新的工具到此列表中，但我不能保證一些我沒有測試過的工具能够正常工作。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在這裡建立配置檔案，每個配置檔案都包含了它們自己的 Mod 和 esp 的激活方案。這樣您就可以通過快速切換設定來體驗不同的遊戲歷程了。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">請注意: 當前您的配置檔案的 esp 加載順序並不是分開儲存的。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在 Mod Organizer 啟用的狀態下運行指定的程式。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">建立一個開始菜單捷徑，使您可以直接在 MO 激活狀態下運行指定的程式。</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是此遊戲所有存檔的列表，將滑鼠懸停在項目上來獲取該存檔的詳細信息，裡面包含了現在沒有被激活但是當存檔被建立時所使用的 esp 或 esm 的清單。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您在右鍵菜單中點擊“修復 Mod”，那麼 MO 便會嘗試激活所有 Mod 和 esp 來修復那些缺失的 esp，它並不會禁用任何東西！</span></p></body></html>

[ctx: MainWindow]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這個列表中包含了位于已激活 Mod 裡的 esp 和 esm 檔案。這些檔案都需要它們自己的加載順序，您可以使用拖放來修改加載順序。請注意: MO 將只儲存已激活或已勾選狀態的 Mod 的加載順序。<br />有個非常棒的工具叫作 &quot;BOSS&quot;，它可以自動對這些檔案進行排序。</span></p></body></html>

[ctx: MainWindow]
en: <All>
target: <全部>

[ctx: MainWindow]
en: <Checked>
target: <已勾選>

[ctx: MainWindow]
en: <Edit...>
target: <編輯...>

[ctx: MainWindow]
en: <No category>
target: <無類別>

[ctx: MainWindow]
en: <Unchecked>
target: <未勾選>

[ctx: MainWindow]
en: <Update>
target: <有更新>

[ctx: MainWindow]
en: Add as Executable
target: 添加為可執行檔案

[ctx: MainWindow]
en: Also in: <br>
target: 也在: <br>

[ctx: MainWindow]
en: BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
    By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
    
    BSAs checked here are loaded in such a way that your installation order is obeyed properly.
target: BSA 檔案是 Bethesda 專用的壓縮包檔案 (區別於 .zip 檔案)，裡面包含了遊戲所用的 Data 內的檔案 (meshes, textures 等)。這與 Data 目錄裡分散的檔案是不同的。
    默認情況下，BSA 檔案的名稱取決於 ESP 插件的名稱 (例: plugins.esp 對應 plugins.bsa)。遊戲運行時，ESP 對應的 BSA 將會自動加載，並且比所有分散的檔案優先級都高，左邊您設定的安裝順序最終會被忽略掉。
    
    這裡勾選的 BSA 將會依從您的安裝順序，並且會自行調整加載順序。

[ctx: MainWindow]
en: Can't change download directory while downloads are in progress!
target: 下載檔案時不能修改下載目錄！

[ctx: MainWindow]
en: Check all for update
target: 檢查更新

[ctx: MainWindow]
en: Choose Mod
target: 選擇 Mod

[ctx: MainWindow]
en: Compact
target: 緊湊

[ctx: MainWindow]
en: Configure Mod
target: 配置 Mod

[ctx: MainWindow]
en: Configure Profiles
target: 設定配置檔案

[ctx: MainWindow]
en: Configure settings and workarounds
target: 配置設定和解決方案

[ctx: MainWindow]
en: Configure the executables that can be started through Mod Organizer
target: 配置可通過 MO 來啟動的程式

[ctx: MainWindow]
en: Confirm
target: 確認

[ctx: MainWindow]
en: Disable all
target: 全部禁用

[ctx: MainWindow]
en: Disable all visible
target: 禁用所有可見項目

[ctx: MainWindow]
en: Documentation Wiki
target: 說明文檔 (維基)

[ctx: MainWindow]
en: Download failed
target: 下載失敗

[ctx: MainWindow]
en: Download started
target: 開始下載

[ctx: MainWindow]
en: Downloads
target: 下載

[ctx: MainWindow]
en: Downloads in progress
target: 正在下載

[ctx: MainWindow]
en: Edit Categories...
target: 編輯類別...

[ctx: MainWindow]
en: Enable all
target: 全部啟用

[ctx: MainWindow]
en: Enable all visible
target: 啟用所有可見項目

[ctx: MainWindow]
en: Enter Name
target: 輸入名稱

[ctx: MainWindow]
en: Error
target: 錯誤

[ctx: MainWindow]
en: Everything seems to be in order
target: 一切井然有序

[ctx: MainWindow]
en: Exception:
target: 例外:

[ctx: MainWindow]
en: Executables
target: 可執行程式

[ctx: MainWindow]
en: Extract BSA
target: 解壓 BSA

[ctx: MainWindow]
en: Extract...
target: 解壓...

[ctx: MainWindow]
en: Failed
target: 失敗

[ctx: MainWindow]
en: Failed to start "%1"
target: 無法啟動 "%1"

[ctx: MainWindow]
en: File
target: 檔案

[ctx: MainWindow]
en: File operation failed
target: 檔案操作錯誤

[ctx: MainWindow]
en: Filter
target: 過濾器

[ctx: MainWindow]
en: Filter the above list so that only conflicts are displayed.
target: 過濾上面的列表，使您只能看到有衝突的檔案。

[ctx: MainWindow]
en: Fix Mods...
target: 修復 Mod...

[ctx: MainWindow]
en: Help
target: 幫助

[ctx: MainWindow]
en: Help on UI
target: 介面幫助

[ctx: MainWindow]
en: Hide
target: 隱藏

[ctx: MainWindow]
en: Information...
target: 訊息...

[ctx: MainWindow]
en: Install &Mod
target: 安裝 &Mod

[ctx: MainWindow]
en: Install Mod
target: 安裝 Mod

[ctx: MainWindow]
en: Install Mod...
target: 安裝 Mod...

[ctx: MainWindow]
en: Install a new mod from an archive
target: 通過壓縮包來安裝一個新 Mod

[ctx: MainWindow]
en: Installation cancelled
target: 安裝已取消

[ctx: MainWindow]
en: Installation file no longer exists
target: 安裝檔案不複存在

[ctx: MainWindow]
en: Installation successful
target: 安裝成功

[ctx: MainWindow]
en: List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.
target: 可用 BSA 檔案的列表。未勾選的項目不會被 MO 管理並且會忽略安裝順序。

[ctx: MainWindow]
en: List of available esp/esm files
target: 可用 esp 或 esm 檔案的列表

[ctx: MainWindow]
en: Mod Archive
target: Mod 壓縮包

[ctx: MainWindow]
en: Mod Organizer is up-to-date
target: Mod Organizer 現在是最新版本

[ctx: MainWindow]
en: Mods installed with old versions of MO can't be reinstalled in this way.
target: 舊版 MO 安裝的 Mod 無法使用此方法重新安裝。

[ctx: MainWindow]
en: Name
target: 名稱

[ctx: MainWindow]
en: Nexus
target: N網

[ctx: MainWindow]
en: Nexus ID for this Mod is unknown
target: 此 Mod 的N網 ID 未知

[ctx: MainWindow]
en: Nexus IDs
target: N網 ID

[ctx: MainWindow]
en: No Problems
target: 沒有問題

[ctx: MainWindow]
en: No conflict
target: 沒有衝突

[ctx: MainWindow]
en: Not an executable
target: 不是可執行程式

[ctx: MainWindow]
en: Open in explorer
target: 在檔案總管中開啟

[ctx: MainWindow]
en: Open/Execute
target: 開啟/執行

[ctx: MainWindow]
en: Pick a module collection
target: 選擇一個配置檔案

[ctx: MainWindow]
en: Pick a program to run.
target: 選擇要運行的程式。

[ctx: MainWindow]
en: Please enter a name for the executable
target: 請為程式輸入一個名稱

[ctx: MainWindow]
en: Please press OK once you're logged into steam.
target: 當您登入 Steam 時請點擊確定。

[ctx: MainWindow]
en: Problems
target: 問題

[ctx: MainWindow]
en: Profile
target: 配置檔案

[ctx: MainWindow]
en: Profiles
target: 配置檔案

[ctx: MainWindow]
en: Really disable all visible mods?
target: 確定要禁用全部可見的 Mod 嗎？

[ctx: MainWindow]
en: Really enable all visible mods?
target: 確定要啟用全部可見的 Mod 嗎？

[ctx: MainWindow]
en: Refresh
target: 重新整理

[ctx: MainWindow]
en: Refresh list
target: 重新整理列表

[ctx: MainWindow]
en: Refresh list. This is usually not necessary unless you modified data outside the program.
target: 重新整理列表，這通常不是必須的，除非您在程式之外修改了檔案的數據。

[ctx: MainWindow]
en: Refresh the overview. This may take a moment.
target: 重新整理總覽，這可能需要一些時間。

[ctx: MainWindow]
en: Reinstall Mod
target: 重新安裝 Mod

[ctx: MainWindow]
en: Remove
target: 移除

[ctx: MainWindow]
en: Remove Mod...
target: 移除 Mod...

[ctx: MainWindow]
en: Rename Mod...
target: 重新命名...

[ctx: MainWindow]
en: Replace file?
target: 取代檔案？

[ctx: MainWindow]
en: Report Issue
target: 報告問題

[ctx: MainWindow]
en: Run
target: 運行

[ctx: MainWindow]
en: Run program
target: 運行程式

[ctx: MainWindow]
en: Saves
target: 存檔

[ctx: MainWindow]
en: Search nexus network for more mods
target: 搜尋N網以獲取更多 Mod

[ctx: MainWindow]
en: Select binary
target: 選擇可執行檔案

[ctx: MainWindow]
en: Set Category
target: 設定類別

[ctx: MainWindow]
en: Settings
target: 設定

[ctx: MainWindow]
en: Show only conflicts
target: 只顯示衝突

[ctx: MainWindow]
en: Start Steam?
target: 啟動 Steam？

[ctx: MainWindow]
en: Steam is required to be running already to correctly start the game. Should MO try to start steam now?
target: 想要正確地啟動遊戲，Steam 必須處於運行狀態，MO 要立即啟動 Steam 嗎？

[ctx: MainWindow]
en: Sync to Mods...
target: 同步到 Mod...

[ctx: MainWindow]
en: The mod was not installed completely.
target: Mod 沒有完全安裝。

[ctx: MainWindow]
en: There already is a hidden version of this file. Replace it?
target: 已存在同名檔案，但該檔案被隱藏了。確定要覆蓋嗎？

[ctx: MainWindow]
en: There are potential problems with your setup
target: 您的安裝中存在潛在的問題

[ctx: MainWindow]
en: There are still downloads in progress, do you really want to quit?
target: 仍有正在進行中的下載，您確定要退出嗎？

[ctx: MainWindow]
en: This archive contains invalid hashes. Some files may be broken.
target: 壓縮包 Hash 值錯誤。部分檔案可能已經損壞。

[ctx: MainWindow]
en: This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!
target: 此檔案還是會被加載，因為存在同名插件。不過它所包含的的檔案不會遵循安裝順序！

[ctx: MainWindow]
en: This bsa is enabled in the ini file so it may be required!
target: 該 BSA  已在 Ini 檔案中啟用，因此它可能是必需的。

[ctx: MainWindow]
en: This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
    
    !Work in progress!
    Right now this has very limited functionality
target: 如果 MO 檢測到您的安裝中存在潛在的問題，那麼此按鈕將會高亮顯示，同時 MO 也會給您相應的修復提示。
    
    ！此功能尚未完善！
    當前此功能所能提供的項目非常有限

[ctx: MainWindow]
en: This is a list of mods you downloaded from Nexus. Double click one to install it.
target: 這是當前已下載的 Mod 的列表，雙擊進行安裝。

[ctx: MainWindow]
en: This is an overview of your data directory as visible to the game (and tools).
target: 這是在遊戲中可見的 Data 目錄 (和工具) 的總覽。

[ctx: MainWindow]
en: This is not a recognized executable.
target: 無法識別的可執行檔案

[ctx: MainWindow]
en: This mod contains at least one BSA. Do you want to unpack it?
    (This removes the BSA after completion. If you don't know about BSAs, just select no)
target: 此 Mod 中至少包含一個 BSA。您確定要解壓嗎？
    (解壓完成後，BSA 檔案將會被刪除。如果您不瞭解 BSA 的話，請選擇“否”)

[ctx: MainWindow]
en: This mod contains ini tweaks. Do you want to configure them now?
target: 此 Mod 中包含 Ini 設定檔案，您想現在就對它們進行配置嗎？

[ctx: MainWindow]
en: Tool Bar
target: 工具欄

[ctx: MainWindow]
en: Un-Hide
target: 取消隱藏

[ctx: MainWindow]
en: Unknown exception
target: 未知的例外

[ctx: MainWindow]
en: Update
target: 更新

[ctx: MainWindow]
en: Update available
target: 更新可用

[ctx: MainWindow]
en: Visit on Nexus
target: 在N網上流覽

[ctx: MainWindow]
en: Waiting
target: 稍等

[ctx: MainWindow]
en: Write To File...
target: 寫入檔案...

[ctx: MainWindow]
en: failed to change origin name: %1
target: 無法更改原始檔案名: %1

[ctx: MainWindow]
en: failed to create %1
target: 無法建立 %1

[ctx: MainWindow]
en: failed to create profile: %1
target: 無法建立配置檔案: %1

[ctx: MainWindow]
en: failed to extract %1 (errorcode %2)
target: 無法解壓 %1 (錯誤代碼 %2)

[ctx: MainWindow]
en: failed to open %1
target: 無法開啟 %1

[ctx: MainWindow]
en: failed to read %1: %2
target: 無法讀取 %1: %2

[ctx: MainWindow]
en: failed to read savegame: %1
target: 無法讀取存檔: %1

[ctx: MainWindow]
en: failed to remove %1
target: 無法刪除 %1

[ctx: MainWindow]
en: failed to remove mod: %1
target: 無法移動 Mod: %1

[ctx: MainWindow]
en: failed to rename mod: %1
target: 無法重新命名 Mod: %1

[ctx: MainWindow]
en: failed to save archives order, do you have write access to "%1"?
target: 無法儲存檔案順序，您確定您有權限更改 "%1"？

[ctx: MainWindow]
en: failed to save load order: %1
target: 無法儲存加載順序: %1

[ctx: MainWindow]
en: failed to spawn notepad.exe: %1
target: 無法生成 notepad.exe: %1

[ctx: MainWindow]
en: failed to update mod list: %1
target: 無法更新 Mod 列表: %1

[ctx: MainWindow]
en: failed to write to file %1
target: 無法寫入檔案 %1

[ctx: MainWindow]
en: login failed: %1
target: 無法登入: %1

[ctx: MainWindow]
en: login failed: %1. Trying to download anyway
target: 登入失敗: %1，請嘗試使用別的方法下載

[ctx: MainWindow]
en: login failed: %1. You need to log-in with Nexus to update MO.
target: 登入失敗: %1。您需要登入到N網才能更新 MO

[ctx: MainWindow]
en: login successful
target: 登入成功

[ctx: MainWindow]
en: mod "%1" not found
target: Mod "%1" 未找到

[ctx: MainWindow]
en: refresh data-directory overview
target: 重新整理 Data 目錄總覽

[ctx: MessageDialog]
en: Placeholder
target: 占位符

[ctx: ModInfo]
en: invalid index %1
target: 無效的索引 %1

[ctx: ModInfoDialog]
en: &Delete
target: &刪除

[ctx: ModInfoDialog]
en: &Hide
target: &隱藏

[ctx: ModInfoDialog]
en: &New Folder
target: &新增資料夾

[ctx: ModInfoDialog]
en: &Open
target: &開啟

[ctx: ModInfoDialog]
en: &Rename
target: &重新命名

[ctx: ModInfoDialog]
en: &Unhide
target: &取消隱藏

[ctx: ModInfoDialog]
en: (description incomplete, please visit nexus)
target: (描述訊息不完整，請訪問N網)

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod 的已安裝版本，滑鼠提示將顯示N網上的當前版本，已安裝的版本號只有在您通過 MO 來安裝 Mod 的時候才會自動填寫。</span></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">N網上此 Mod 的 ID，如果您在 MO 中下載並安裝了 Mod 它將被自動填寫，否則您需要手動輸入。要找到正確的 ID，在N網找到 Mod。比如，像這樣的連結: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a> 在上面的例子中，1334就是您要找的 ID。此外: 上面的就是 Mod Organizer 在N網的連結，為什麼不現在就到那裡去贊同我呢？</span></a></p></body></html>

[ctx: ModInfoDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是一個可編輯的 Mod 目錄的目錄視圖，您可以通過拖放來移動檔案或者重新命名它們 (雙擊)。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">所做的更改將會立即作用於磁碟上的檔案，所以請</span><span style=" font-size:9pt; font-weight:600;">謹慎操作</span><span style=" font-size:9pt;">。</span></p></body></html>

[ctx: ModInfoDialog]
en: <a href="%1">Visit on Nexus</a>
target: <a href="%1">訪問N網</a>

[ctx: ModInfoDialog]
en: A directory view of this mod
target: 這個 Mod 的目錄視圖

[ctx: ModInfoDialog]
en: A file with that name exists, please enter a new one
target: 檔案名已存在，請輸入其它名稱

[ctx: ModInfoDialog]
en: A list of text-files in the mod directory like readmes.
target: Mod 目錄裡包含的文字文件 (類似於自述文檔) 的列表。

[ctx: ModInfoDialog]
en: A list of text-files in the mod directory.
target: Mod 目錄裡包含的文字文件的列表。

[ctx: ModInfoDialog]
en: Are sure you want to delete "%1"?
target: 確定要刪除 "%1" 嗎？

[ctx: ModInfoDialog]
en: Are sure you want to delete the selected files?
target: 確定要刪除所選的檔案嗎？

[ctx: ModInfoDialog]
en: Available ESPs
target: 可用 ESP

[ctx: ModInfoDialog]
en: Categories
target: 類別

[ctx: ModInfoDialog]
en: Close
target: 關閉

[ctx: ModInfoDialog]
en: Confirm
target: 確認

[ctx: ModInfoDialog]
en: Conflicts
target: 衝突

[ctx: ModInfoDialog]
en: Current Version: %1
target: 當前版本: %1

[ctx: ModInfoDialog]
en: Description
target: 描述

[ctx: ModInfoDialog]
en: ESPs in the data directory and thus visible to the game.
target: ESP 在 Data 目錄，因此它在游戲裡會變得可見。

[ctx: ModInfoDialog]
en: Error
target: 錯誤

[ctx: ModInfoDialog]
en: Failed to create "%1"
target: 無法建立 "%1"

[ctx: ModInfoDialog]
en: Failed to delete %1
target: 無法刪除 %1

[ctx: ModInfoDialog]
en: Failed to remove "%1". Maybe you lack the required file permissions?
target: 無法移除 "%1"。也許您需要足夠的檔案權限？

[ctx: ModInfoDialog]
en: File
target: 檔案

[ctx: ModInfoDialog]
en: File Exists
target: 檔案已存在

[ctx: ModInfoDialog]
en: File operation failed
target: 檔案操作錯誤

[ctx: ModInfoDialog]
en: Filetree
target: 檔案樹

[ctx: ModInfoDialog]
en: Hide
target: 隱藏

[ctx: ModInfoDialog]
en: INI-Files
target: Ini 檔案

[ctx: ModInfoDialog]
en: Images
target: 圖片

[ctx: ModInfoDialog]
en: Images located in the mod.
target: 位於 Mod 中的圖片。

[ctx: ModInfoDialog]
en: Info requested, please wait
target: 請求訊息已發出，請稍後

[ctx: ModInfoDialog]
en: List of esps and esms that can not be loaded by the game.
target: 包含了不會被遊戲載入的 esp 和 esm 的列表。

[ctx: ModInfoDialog]
en: Main
target: 主要檔案

[ctx: ModInfoDialog]
en: Make the selected mod in the lower list unavailable.
target: 使下表中已選的 Mod 變得不可用。

[ctx: ModInfoDialog]
en: Misc
target: 雜項

[ctx: ModInfoDialog]
en: Mod ID for this mod on Nexus.
target: N網上此 Mod 的 ID。

[ctx: ModInfoDialog]
en: Mod Info
target: Mod 訊息

[ctx: ModInfoDialog]
en: Move a file to the data directory.
target: 移動一個檔案到 Data 目錄。

[ctx: ModInfoDialog]
en: Name
target: 名稱

[ctx: ModInfoDialog]
en: New Folder
target: 新增資料夾

[ctx: ModInfoDialog]
en: Next
target: 下一步

[ctx: ModInfoDialog]
en: Nexus Info
target: N網訊息

[ctx: ModInfoDialog]
en: No update available
target: 沒有可用的更新

[ctx: ModInfoDialog]
en: Non-Conflicted files
target: 非衝突檔案

[ctx: ModInfoDialog]
en: Old
target: 舊檔

[ctx: ModInfoDialog]
en: Optional
target: 可選檔案

[ctx: ModInfoDialog]
en: Optional ESPs
target: 可選 ESP

[ctx: ModInfoDialog]
en: Overwritten Mods
target: 覆蓋的 Mod

[ctx: ModInfoDialog]
en: Providing Mod
target: 提供的 Mod

[ctx: ModInfoDialog]
en: Refresh
target: 重新整理

[ctx: ModInfoDialog]
en: Replace file?
target: 取代檔案？

[ctx: ModInfoDialog]
en: Save
target: 儲存

[ctx: ModInfoDialog]
en: Save changes to the file.
target: 儲存更改到檔案中。

[ctx: ModInfoDialog]
en: Save changes to the file. This overwrites the original. There is no automatic backup!
target: 儲存更改到檔案中，這將會覆蓋原始檔案，並且沒有自動備份！

[ctx: ModInfoDialog]
en: Save changes?
target: 儲存更改嗎？

[ctx: ModInfoDialog]
en: Textfiles
target: 文字文件

[ctx: ModInfoDialog]
en: The following conflicted files are provided by other mods
target: 以下衝突檔案由其它 Mod 提供

[ctx: ModInfoDialog]
en: The following conflicted files are provided by this mod
target: 以下衝突檔案由此 Mod 提供

[ctx: ModInfoDialog]
en: The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.
target: 已選的 esp (在下表中) 將會被放入 Mod 的子目錄裡，在遊戲裡將會變得“不可見”，並且之後就不能再被激活了。

[ctx: ModInfoDialog]
en: There already is a hidden version of this file. Replace it?
target: 已存在同名檔案，但該檔案被隱藏了。確定要覆蓋嗎？

[ctx: ModInfoDialog]
en: There already is a visible version of this file. Replace it?
target: 已存在同名檔案。確定要覆蓋嗎？

[ctx: ModInfoDialog]
en: These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.
target: 這些 Mod 檔案位於您游戲的 (虛擬) Data 目錄裡，因此它們在主窗口的 esp 列表中會變得可選。

[ctx: ModInfoDialog]
en: This is a list of .ini files in the mod.
target: Mod 目錄裡包含的 Ini 檔案的列表。

[ctx: ModInfoDialog]
en: This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.
target: Mod 目錄裡包含的 Ini 檔案的列表，這些檔案通常用來配置 Mod 的行為，如果有可設定的參數的話。

[ctx: ModInfoDialog]
en: This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.
target: 移動一個 esp 檔案到 esp 目錄，這樣它就可以在主窗口中啟用了。請注意: ESP 只是變得“可用”，它并不一定會被載入！想要载入请在 MO 的主窗口中勾選。

[ctx: ModInfoDialog]
en: Un-Hide
target: 取消隱藏

[ctx: ModInfoDialog]
en: Unknown
target: 未知

[ctx: ModInfoDialog]
en: Update
target: 更新

[ctx: ModInfoDialog]
en: Version
target: 版本

[ctx: ModInfoDialog]
en: failed to create directory "optional"
target: 無法建立 "optional" 目錄

[ctx: ModInfoDialog]
en: failed to move file
target: 無法移動檔案

[ctx: ModInfoDialog]
en: failed to rename %1 to %2
target: 無法重新命名 %1 為 %2

[ctx: ModInfoOverwrite]
en: This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)
target: 此虛擬安裝包內包含來自虛擬 Data 樹的檔案，但檔案發生了變化 (例: 被CK修改了)

[ctx: ModInfoRegular]
en: %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory
target: %1 中未包含 esp 或 esm 和有效的目錄 (textures, meshes, interface, ...)

[ctx: ModInfoRegular]
en: Categories: <br>
target: 種類: <br>

[ctx: ModInfoRegular]
en: failed to write %1/meta.ini: %2
target: 無法寫入 %1/meta.ini: %2

[ctx: ModList]
en: Are you sure you want to remove "%1"?
target: 確定要移除 "%1" 吗？

[ctx: ModList]
en: Categories: <br>
target: 種類: <br>

[ctx: ModList]
en: Confirm
target: 確認

[ctx: ModList]
en: Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.
target: Mod 的安裝優先級。越高就表示越“重要”，從而覆蓋掉低優先級的 Mod 檔案。

[ctx: ModList]
en: Priority
target: 優先級

[ctx: ModList]
en: This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)
target: 此項目內檢測到了虛擬 Data 樹的檔案發生了變化 (例如:被 CK 修改了)

[ctx: ModList]
en: Version
target: 版本

[ctx: ModList]
en: Version of the mod (if available)
target: Mod 版本 (如果可用)

[ctx: ModList]
en: installed version: %1, newest version: %2
target: 當前版本: %1，最新版本: %2

[ctx: MotDDialog]
en: Message of the Day
target: 今日消息

[ctx: MotDDialog]
en: OK
target: 確定

[ctx: MyFileSystemModel]
en: Overwrites
target: 覆蓋

[ctx: MyFileSystemModel]
en: not implemented
target: 未實現

[ctx: NXMAccessManager]
en: Please check your password
target: 請檢查您的密碼

[ctx: NXMAccessManager]
en: timeout
target: 超時

[ctx: NexusInterface]
en: empty response
target: 未回應

[ctx: NexusInterface]
en: invalid response
target: 無效的回應

[ctx: OverwriteInfoDialog]
en: &Delete
target: &刪除

[ctx: OverwriteInfoDialog]
en: &New Folder
target: &新增資料夾

[ctx: OverwriteInfoDialog]
en: &Open
target: &開啟

[ctx: OverwriteInfoDialog]
en: &Rename
target: &重新命名

[ctx: OverwriteInfoDialog]
en: Are sure you want to delete "%1"?
target: 確定要刪除 "%1" 嗎？

[ctx: OverwriteInfoDialog]
en: Are sure you want to delete the selected files?
target: 確定要刪除所選的檔案嗎？

[ctx: OverwriteInfoDialog]
en: Confirm
target: 確認

[ctx: OverwriteInfoDialog]
en: Failed to create "%1"
target: 無法建立 "%1"

[ctx: OverwriteInfoDialog]
en: Failed to delete "%1"
target: 無法刪除 "%1"

[ctx: OverwriteInfoDialog]
en: New Folder
target: 新增資料夾

[ctx: OverwriteInfoDialog]
en: Overwrite
target: 覆蓋

[ctx: PluginList]
en: Confirm
target: 確認

[ctx: PluginList]
en: Name
target: 名稱

[ctx: PluginList]
en: Origin: %1
target: 隸屬於: %1

[ctx: PluginList]
en: Priority
target: 優先級

[ctx: PluginList]
en: Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.
target: 您的一些插件名稱無效！這些插件無法被遊戲載入。請查看 mo_interface.log 來確認那些受影響的插件並重新命名它們。

[ctx: PluginList]
en: This plugin can't be disabled (enforced by the game)
target: 這個插件不能被禁用 (由遊戲執行)

[ctx: PluginList]
en: failed to open output file: %1
target: 無法開啟輸出檔案: %1

[ctx: ProblemsDialog]
en: Close
target: 關閉

[ctx: ProblemsDialog]
en: Problems
target: 問題

[ctx: Profile]
en: failed to create %1
target: 無法建立 %1

[ctx: Profile]
en: failed to parse ini file (%1): %2
target: 無法解析 Ini 檔案 (%1): %2

[ctx: Profile]
en: invalid index %1
target: 無效的索引 %1

[ctx: Profile]
en: invalid priority %1
target: 無效的優先級 %1

[ctx: ProfileInputDialog]
en: Default Game Settings
target: 默認遊戲設定

[ctx: ProfileInputDialog]
en: Dialog
target: 對話方塊

[ctx: ProfileInputDialog]
en: If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.
target: 如果選中，那麼新配置檔案將會使用默認的遊戲設定來取代全局設定。全局設定是您不使用 MO，直接運行遊戲時所配置的設定。

[ctx: ProfileInputDialog]
en: If checked, the new profile will use the default game settings.
target: 如果選中，那麼新配置檔案將會使用默認的遊戲設定。

[ctx: ProfileInputDialog]
en: Please enter a name for the new profile
target: 請為新配置檔案輸入一個名稱

[ctx: ProfilesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">湮滅、輻射3和輻射新維加斯包含了一個 Bug: 遊戲阻止了用來運行遊戲的 Texture 和 Mesh 被替換 (所有改動到遊戲中已存在的 Meshes 和 Textures 的 Mod)。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod Organizer 使用了一種叫作“BSA 重定向”的解決方案可靠地修復了這個問題，並且无需進一步的操作，簡單地激活然後忘記這件事吧。</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">伴隨著天際的到來，這個 Bug 似乎在一定程度上被修復了。但是一個 Mod 是否能夠被正確地激活仍取決于檔案的日期。因此，激活它還是有意義的。</span></p></body></html>

[ctx: ProfilesDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">這是配置檔案的列表，每個配置檔案都包含了它們自己的已激活 Mod 的列表和安裝順序 (從共享區域)、一個已激活的 esp 或 esm 的配置、一個遊戲 Ini 檔案的拷貝和一個可選的存檔過濾器。</p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">注意: </span>由于技術上的原因，目前不可能有分開儲存的插件加載順序。這意味著您不能同时在兩個配置檔案裡使用兩種不同的插件配置方案。</p></body></html>

[ctx: ProfilesDialog]
en: Archive invalidation isn't required for this game.
target: 這個遊戲並不需要檔案無效化。

[ctx: ProfilesDialog]
en: Automatic Archive Invalidation
target: 自動檔案無效化

[ctx: ProfilesDialog]
en: Clone the selected profile
target: 複製所選的配置檔案

[ctx: ProfilesDialog]
en: Close
target: 關閉

[ctx: ProfilesDialog]
en: Confirm
target: 確認

[ctx: ProfilesDialog]
en: Copy
target: 複製

[ctx: ProfilesDialog]
en: Create
target: 建立

[ctx: ProfilesDialog]
en: Create a new profile from scratch
target: 從頭開始建立一個新的配置檔案

[ctx: ProfilesDialog]
en: Delete the selected Profile. This can not be un-done!
target: 刪除所選的配置檔案，並且不能被撤銷！

[ctx: ProfilesDialog]
en: List of Profiles
target: 配置檔案列表

[ctx: ProfilesDialog]
en: Name
target: 名稱

[ctx: ProfilesDialog]
en: Please enter a name for the new profile
target: 請輸入配置檔案的名稱

[ctx: ProfilesDialog]
en: Profiles
target: 配置檔案

[ctx: ProfilesDialog]
en: Remove
target: 移除

[ctx: ProfilesDialog]
en: This creates a new profile with the same settings and active mods as the selected one.
target: 這將建立一個和已選檔案擁有相同設定、相同 Mod 激活方案的的配置檔案。

[ctx: ProfilesDialog]
en: This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.
target: 除非您使用了其它檔案無效化工具，否則您需要啟用這功能來確保 Mod 的數據檔案被實際使用。

[ctx: ProfilesDialog]
en: failed to change archive invalidation state: %1
target: 無法改變檔案無效化狀態: %1

[ctx: ProfilesDialog]
en: failed to copy profile: %1
target: 無法複製配置檔案: %1

[ctx: ProfilesDialog]
en: failed to create profile: %1
target: 無法建立配置檔案: %1

[ctx: ProfilesDialog]
en: failed to determine if invalidation is active: %1
target: 無法確定無效化是否被激活: %1

[ctx: QObject]
en: "%1" doesn't exist
target: "%1" 不存在

[ctx: QObject]
en: "%1" is missing
target: "%1" 缺失

[ctx: QObject]
en: %1 not found
target: 找不到 %1

[ctx: QObject]
en: <Manage...>
target: <管理...>

[ctx: QObject]
en: An instance of Mod Organizer is already running
target: Mod Organizer  的一個實例正在運行

[ctx: QObject]
en: Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!
target: 在您使用 Mod Organize 之前，您需要至少建立一個配置檔案。注意: 建立配置檔案前請先運行一次遊戲！

[ctx: QObject]
en: Error
target: 錯誤

[ctx: QObject]
en: Failed to copy %1 to %2
target: 無法複製 %1 到 %2

[ctx: QObject]
en: Failed to deactivate proxy-dll loading
target: 無法停用代理DLL加載

[ctx: QObject]
en: Failed to deactivate script extender loading
target: 無法停用脚本扩展加載

[ctx: QObject]
en: Failed to delete %1
target: 無法刪除 %1

[ctx: QObject]
en: Failed to delete old proxy-dll %1
target: 無法刪除舊的代理DLL檔案 %1

[ctx: QObject]
en: Failed to overwrite %1
target: 無法覆蓋 %1

[ctx: QObject]
en: Failed to remove %1: %2
target: 無法移除 %1: %2

[ctx: QObject]
en: Failed to rename %1 to %2
target: 無法重新命名 %1 為 %2

[ctx: QObject]
en: Failed to save custom categories
target: 無法儲存自定義類別

[ctx: QObject]
en: Failed to set up proxy-dll loading
target: 無法設定代理DLL加載

[ctx: QObject]
en: Failed to set up script extender loading
target: 無法設定腳本拓展加載

[ctx: QObject]
en: ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1
target: Mod Organizer 崩潰了！遺憾的是，我無法生成診斷檔案: %1

[ctx: QObject]
en: No game identified in "%1". The directory is required to contain the game binary and its launcher.
target: "%1" 中未檢測到遊戲。請確保該路徑中包含遊戲執行程式以及對應的 Launcher 檔案。

[ctx: QObject]
en: Permissions required
target: 需要權限

[ctx: QObject]
en: Please select the game to manage
target: 請選擇想要管理的遊戲

[ctx: QObject]
en: Please use "Help" from the toolbar to get usage instructions to all elements
target: 請使用工具列上的“幫助”來獲得所有元素的使用說明

[ctx: QObject]
en: Proxy DLL
target: 代理DLL

[ctx: QObject]
en: Script Extender
target: 腳本拓展

[ctx: QObject]
en: Woops
target: 糟糕

[ctx: QObject]
en: failed to access %1
target: 無法訪問 %1

[ctx: QObject]
en: failed to create %1
target: 無法建立 %1

[ctx: QObject]
en: failed to determine account name
target: 無法確認帳戶名稱

[ctx: QObject]
en: failed to find "%1"
target: 未能找到 "%1"

[ctx: QObject]
en: failed to inject dll into "%1": %2
target: 無法注入 dll 到 "%1": %2

[ctx: QObject]
en: failed to open %1
target: 無法開啟 %1

[ctx: QObject]
en: failed to open %1: %2
target: 無法開啟 %1: %2

[ctx: QObject]
en: failed to parse profile %1: %2
target: 無法解析配置檔案 %1: %2

[ctx: QObject]
en: failed to run "%1"
target: 無法運行 "%1"

[ctx: QObject]
en: failed to set file time %1
target: 無法設定檔案時間 %1

[ctx: QObject]
en: failed to spawn "%1"
target: 無法生成 "%1"

[ctx: QObject]
en: failed to spawn "%1": %2
target: 無法生成 "%1": %2

[ctx: QObject]
en: helper failed
target: 幫助程式出錯

[ctx: QObject]
en: invalid 7-zip32.dll: %1
target: 無效的 7-zip32.dll: %1

[ctx: QObject]
en: invalid category id %1
target: 無效的類別 %1

[ctx: QObject]
en: invalid index %1
target: 無效的索引 %1

[ctx: QObject]
en: wrong file format
target: 錯誤的檔案格式

[ctx: QueryOverwriteDialog]
en: Cancel
target: 取消

[ctx: QueryOverwriteDialog]
en: Replace
target: 取代

[ctx: SaveTextAsDialog]
en: Close
target: 關閉

[ctx: SaveTextAsDialog]
en: Dialog
target: 對話方塊

[ctx: SelectionDialog]
en: Cancel
target: 取消

[ctx: SelectionDialog]
en: Placeholder
target: 占位符

[ctx: SelectionDialog]
en: Select
target: 選擇

[ctx: SelfUpdater]
en: An update is available (newest version: %1), do you want to install it?
target: 有可用的更新 (最新版本: %1)，您想要安裝它嗎？

[ctx: SelfUpdater]
en: Download failed: %1
target: 下載失敗: %1

[ctx: SelfUpdater]
en: Download in progress
target: 正在下載

[ctx: SelfUpdater]
en: Error
target: 錯誤

[ctx: SelfUpdater]
en: Failed to install update: %1
target: 無法安裝更新: %1

[ctx: SelfUpdater]
en: Failed to parse response. Please report this as a bug and include the file mo_interface.log.
target: 解析回應時發生錯誤。請回報此 Bug 並附上 mo_interface.log！

[ctx: SelfUpdater]
en: Failed to retrieve update information: %1
target: 無法檢索更新信息: %1

[ctx: SelfUpdater]
en: No download server available. Please try again later.
target: 沒有可用的下載伺服器，請稍後再嘗試下載。

[ctx: SelfUpdater]
en: No incremental update available for this version, the complete package needs to be downloaded (%1 kB)
target: 沒有可用于此版本的更新檔案，需要下載完整的安裝包 (%1 KB)

[ctx: SelfUpdater]
en: Update
target: 更新

[ctx: SelfUpdater]
en: Update installed, Mod Organizer will now be restarted.
target: 更新完成，Mod Organizer 現在將重新啟動。

[ctx: SelfUpdater]
en: failed to open archive "%1": %2
target: 無法開啟壓縮包 "%1": %2

[ctx: Settings]
en: Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?
target: 修改 Mod 目錄將會影響您的配置！新目錄中不存在 (或者名稱不同) 的 Mod 將在所有配置中被禁止掉。此操作無法撤銷，所以執行此操作前建議先備份下自己的配置。立即執行？

[ctx: Settings]
en: Confirm
target: 確認

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password  is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">允許當N網頁面開啟時自動登入。請注意: 密碼是存儲在 modorganizer.ini 裡的，混淆得不是很強烈。如果您擔心有人可能會竊取您的密碼，那麼請不要存儲在這裡。</span></p></body></html>

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Steam App ID 是必須的，它被用來直接啟動一些遊戲。對於天際，如果沒有設定或設定錯誤，&quot;Mod Organizer&quot;  的加載機制可能會無法正常工作。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">此預設是應用程式 ID 的“常規”版本，因此在大多數情況下，您應該要重新設定一下。</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您認為您有不同的版本 (年度版或其它版本)，那麼請參照下列的步驟來獲取 ID: </span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">1. 進入 Steam 裡的遊戲庫</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">2. 右鍵點擊您想要獲取 ID 的遊戲，選擇</span><span style=" font-size:9pt; font-weight:600;">建立桌面捷徑</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">3. 右鍵點擊您剛才在桌面上建立的捷徑，選擇</span><span style=" font-size:9pt; font-weight:600;">內容</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">4. 在連結區域您應該會看到一些像這樣的: </span><span style=" font-size:9pt; font-style:italic;">steam://rungameid/22380</span></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">其中 22380 就是您要找的 ID。</span></p></body></html>

[ctx: SettingsDialog]
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html>
target: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">介面語言，此處僅顯示您已安裝的翻譯語言。</span></p></body></html>

[ctx: SettingsDialog]
en: Advanced
target: 高級

[ctx: SettingsDialog]
en: Allows automatic log-in when the Nexus-Page for the game is clicked.
target: 當N網頁面開啟時將自動登入。

[ctx: SettingsDialog]
en: Automatically Log-In to Nexus
target: 自動登入

[ctx: SettingsDialog]
en: Back-date BSAs
target: 重置 BSA 檔案修改日期

[ctx: SettingsDialog]
en: Cache Directory
target: 緩存目錄

[ctx: SettingsDialog]
en: Configure Mod Categories
target: 配置 Mod 類別

[ctx: SettingsDialog]
en: Confirm?
target: 確認？

[ctx: SettingsDialog]
en: Directory where downloads are stored.
target: 下載檔案所儲存的目錄。

[ctx: SettingsDialog]
en: Directory where mods are stored.
target: 儲存 Mod 的目錄。

[ctx: SettingsDialog]
en: Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).
target: 儲存 Mod 的目錄。請注意: 修改此目錄將會破壞所有配置檔案與新目錄中已不存在的 Mod (相同名稱) 的關聯。

[ctx: SettingsDialog]
en: Download Directory
target: 下載目錄

[ctx: SettingsDialog]
en: Enforces that inactive ESPs and ESMs are never loaded.
target: 強制執行，未激活的 ESP 和 ESM 將不會被加載。

[ctx: SettingsDialog]
en: Error
target: 錯誤

[ctx: SettingsDialog]
en: For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
    For the other games this is not a sufficient replacement for AI!
target: 對於天際，這個可以用來取代檔案無效化，它將會使档案无效化對所有配置都變得多余。
    但是對於其它遊戲，這並不是一個很好的替代品！

[ctx: SettingsDialog]
en: General
target: 一般

[ctx: SettingsDialog]
en: Hide inactive ESPs/ESMs
target: 隱藏未激活的 ESP 或 ESM

[ctx: SettingsDialog]
en: It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
    I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.
target: 看來，遊戲偶爾會加載一些沒有被激活成插件的 ESP 或 ESM 檔案。
    我還尚不知道它在什麼情況下會這樣，但是有用戶報告說它在某些情況下是很不必要的。如果這個選項被選中，那麼在列表中沒有被勾選的 ESP 和 ESM 將不會在遊戲中出現，並且也不會被載入。

[ctx: SettingsDialog]
en: Language
target: 語言

[ctx: SettingsDialog]
en: Load Mechanism
target: 加載機制

[ctx: SettingsDialog]
en: Mod Directory
target: Mod 目錄

[ctx: SettingsDialog]
en: Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
    On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
    Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
    
    tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.
target: Mod Organizer 使用了一個N網所提供的 API 來進行類似於檢查更新和下載檔案這樣的操作。遺憾的是這個 API 並沒有給第三方工具 (比如 MO) 正式的授權，所以我們需要模擬 NMM 來進行這些操作。
    在此之前，N網使用了客戶端辨識系統鎖定了舊版本的 NMM，強制用戶更新版本。這意味著 MO 也要模擬新版本的 NMM，即便 MO 自己並不需要更新。因此您需要在這裡配置版本號來進行辨識。
    請注意: MO 辨識自己為 MO 到網路伺服器，這並不是欺騙。它僅僅是為用戶代理添加了一個“兼容”的 NMM 版本。
    
    變更版本號: 如果N網功能不正常了，那麼請在這裡輸入 NMM 的當前版本號並重試一下。

[ctx: SettingsDialog]
en: Modify the categories available to arrange your mods.
target: 修改可用的類別來整理您的 Mod。

[ctx: SettingsDialog]
en: NMM Version
target: NMM 版本

[ctx: SettingsDialog]
en: Nexus
target: N網

[ctx: SettingsDialog]
en: Password
target: 密碼

[ctx: SettingsDialog]
en: Reset Dialogs
target: 重置對話方塊

[ctx: SettingsDialog]
en: Select cache directory
target: 選擇緩存目錄

[ctx: SettingsDialog]
en: Select download directory
target: 選擇下載目錄

[ctx: SettingsDialog]
en: Select loading mechanism. See help for details.
target: 選擇加載機制，使用幫助查看更多細節。

[ctx: SettingsDialog]
en: Select mod directory
target: 選擇 Mod 目錄

[ctx: SettingsDialog]
en: Settings
target: 設定

[ctx: SettingsDialog]
en: The Steam AppID for your game
target: 您遊戲的 Steam AppID

[ctx: SettingsDialog]
en: The Version of Nexus Mod Manager to impersonate.
target: 想要模擬的 NMM 版本號。

[ctx: SettingsDialog]
en: The display language
target: 介面語言

[ctx: SettingsDialog]
en: This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?
target: 此操作將導致之前勾選的“記住我的選項”詢問視窗再次出現，確定要重置對話方塊？

[ctx: SettingsDialog]
en: Username
target: 帳號

[ctx: SettingsDialog]
en: Workarounds
target: 解決方案

[ctx: SimpleInstallDialog]
en: Cancel
target: 取消

[ctx: SimpleInstallDialog]
en: Manual
target: 手動安裝

[ctx: SimpleInstallDialog]
en: Name
target: 名稱

[ctx: SimpleInstallDialog]
en: OK
target: 確定

[ctx: SimpleInstallDialog]
en: Opens a Dialog that allows custom modifications.
target: 打開一個對話方塊，允許您自定義安裝模組。

[ctx: SimpleInstallDialog]
en: Quick Install
target: 快速安裝

[ctx: SingleInstance]
en: SHM error: %1
target: SHM 錯誤: %1

[ctx: SingleInstance]
en: failed to connect to running instance: %1
target: 無法連接到正在運行的實例: %1

[ctx: SingleInstance]
en: failed to receive data from secondary instance: %1
target: 無法獲得第二個實例中的數據: %1

[ctx: SyncOverwriteDialog]
en: <don't sync>
target: <不要同步>

[ctx: SyncOverwriteDialog]
en: Name
target: 名稱

[ctx: SyncOverwriteDialog]
en: Sync Overwrite
target: 同步覆蓋

[ctx: SyncOverwriteDialog]
en: Sync To
target: 同步到

[ctx: SyncOverwriteDialog]
en: failed to move %1 to %2
target: 無法移動 %1 到 %2

[ctx: SyncOverwriteDialog]
en: failed to remove %1
target: 無法刪除 %1

[ctx: TransferSavesDialog]
en: Confirm
target: 確認

[ctx: TransferSavesDialog]
en: Dialog
target: 對話方塊

[ctx: TransferSavesDialog]
en: Done
target: 完成

[ctx: TransferSavesDialog]
en: Overwrite
target: 覆蓋
