#ifndef ORGANIZERPROXY_H #define ORGANIZERPROXY_H #include #include #include #include "organizercore.h" class GameFeaturesProxy; class PluginContainer; class DownloadManagerProxy; class ExecutablesListProxy; class InstanceManagerProxy; class ModListProxy; class PluginListProxy; class OrganizerProxy : public MOBase::IOrganizer { public: OrganizerProxy(OrganizerCore* organizer, PluginContainer* pluginContainer, MOBase::IPlugin* plugin); ~OrganizerProxy(); public: /** * @return the plugin corresponding to this proxy. */ MOBase::IPlugin* plugin() const { return m_Plugin; } public: // IOrganizer interface MOBase::IModRepositoryBridge* createNexusBridge() const override; QString instanceName() const override; QString profileName() const override; QString profilePath() const override; QString downloadsPath() const override; QString overwritePath() const override; QString basePath() const override; QString modsPath() const override; MOBase::Version version() const override; MOBase::VersionInfo appVersion() const override; MOBase::IPluginGame* getGame(const QString& gameName) const override; MOBase::IModInterface* createMod(MOBase::GuessedValue& name) override; void modDataChanged(MOBase::IModInterface* mod) override; QVariant persistent(const QString& pluginName, const QString& key, const QVariant& def = QVariant()) const override; void setPersistent(const QString& pluginName, const QString& key, const QVariant& value, bool sync = true) override; QString pluginDataPath() const override; MOBase::IModInterface* installMod(const QString& fileName, const QString& nameSuggestion = QString()); QString resolvePath(const QString& fileName) const override; QStringList listDirectories(const QString& directoryName) const override; QStringList findFiles(const QString& path, const std::function& filter) const override; QStringList findFiles(const QString& path, const QStringList& globFilters) const override; QStringList getFileOrigins(const QString& fileName) const override; QList findFileInfos(const QString& path, const std::function& filter) const override; std::shared_ptr virtualFileTree() const override; MOBase::IInstanceManager* instanceManager() const override; MOBase::IDownloadManager* downloadManager() const override; MOBase::IPluginList* pluginList() const override; MOBase::IModList* modList() const override; MOBase::IExecutablesList* executablesList() const override; std::shared_ptr profile() const override; QStringList profileNames() const override; std::shared_ptr getProfile(const QString& name) const override; MOBase::IGameFeatures* gameFeatures() const override; HANDLE startApplication(const QString& executable, const QStringList& args = QStringList(), const QString& cwd = "", const QString& profile = "", const QString& forcedCustomOverwrite = "", bool ignoreCustomOverwrite = false) override; bool waitForApplication(HANDLE handle, bool refresh = true, LPDWORD exitCode = nullptr) const override; void refresh(bool saveChanges) override; bool onAboutToRun(const std::function& func) override; bool onAboutToRun(const std::function& func) override; bool onFinishedRun(const std::function& func) override; bool onUserInterfaceInitialized(std::function const& func) override; bool onNextRefresh(const std::function& func, bool immediateIfPossible) override; bool onProfileCreated(std::function const& func) override; bool onProfileRenamed(std::function const& func) override; bool onProfileRemoved(std::function const& func) override; bool onProfileChanged( std::function const& func) override; // Plugin related: virtual bool isPluginEnabled(QString const& pluginName) const override; virtual bool isPluginEnabled(MOBase::IPlugin* plugin) const override; virtual QVariant pluginSetting(const QString& pluginName, const QString& key) const override; virtual void setPluginSetting(const QString& pluginName, const QString& key, const QVariant& value) override; virtual bool onPluginSettingChanged( std::function const& func) override; virtual bool onPluginEnabled(std::function const& func) override; virtual bool onPluginEnabled(const QString& pluginName, std::function const& func) override; virtual bool onPluginDisabled(std::function const& func) override; virtual bool onPluginDisabled(const QString& pluginName, std::function const& func) override; virtual MOBase::IPluginGame const* managedGame() const; protected: // The container needs access to some callbacks to simulate startup. friend class PluginContainer; /** * @brief Connect the signals from this proxy and all the child proxies (plugin list, * mod list, etc.) to the actual implementation. Before this call, plugins can * register signals but they won't be triggered. */ void connectSignals(); /** * @brief Disconnect the signals from this proxy and all the child proxies (plugin * list, mod list, etc.) from the actual implementation. */ void disconnectSignals(); private: OrganizerCore* m_Proxied; PluginContainer* m_PluginContainer; MOBase::IPlugin* m_Plugin; OrganizerCore::SignalAboutToRunApplication m_AboutToRun; OrganizerCore::SignalFinishedRunApplication m_FinishedRun; OrganizerCore::SignalUserInterfaceInitialized m_UserInterfaceInitialized; OrganizerCore::SignalProfileCreated m_ProfileCreated; OrganizerCore::SignalProfileRenamed m_ProfileRenamed; OrganizerCore::SignalProfileRemoved m_ProfileRemoved; OrganizerCore::SignalProfileChanged m_ProfileChanged; OrganizerCore::SignalPluginSettingChanged m_PluginSettingChanged; OrganizerCore::SignalPluginEnabled m_PluginEnabled; OrganizerCore::SignalPluginEnabled m_PluginDisabled; std::vector m_Connections; std::unique_ptr m_InstanceManagerProxy; std::unique_ptr m_DownloadManagerProxy; std::unique_ptr m_ModListProxy; std::unique_ptr m_PluginListProxy; std::unique_ptr m_ExecutablesListProxy; std::unique_ptr m_GameFeaturesProxy; }; #endif // ORGANIZERPROXY_H