#ifndef ORGANIZERPROXY_H #define ORGANIZERPROXY_H #include #include #include #include "organizercore.h" class PluginContainer; class DownloadManagerProxy; class ModListProxy; class PluginListProxy; class OrganizerProxy : public MOBase::IOrganizer { public: OrganizerProxy(OrganizerCore *organizer, PluginContainer *pluginContainer, MOBase::IPlugin *plugin); ~OrganizerProxy(); public: /** * @return the plugin corresponding to this proxy. */ MOBase::IPlugin* plugin() const { return m_Plugin; } public: // IOrganizer interface virtual MOBase::IModRepositoryBridge *createNexusBridge() const; virtual QString profileName() const; virtual QString profilePath() const; virtual QString downloadsPath() const; virtual QString overwritePath() const; virtual QString basePath() const; virtual QString modsPath() const; virtual MOBase::VersionInfo appVersion() const; virtual MOBase::IPluginGame *getGame(const QString &gameName) const; virtual MOBase::IModInterface *createMod(MOBase::GuessedValue &name); virtual void modDataChanged(MOBase::IModInterface *mod); virtual QVariant persistent(const QString &pluginName, const QString &key, const QVariant &def = QVariant()) const; virtual void setPersistent(const QString &pluginName, const QString &key, const QVariant &value, bool sync = true); virtual QString pluginDataPath() const; virtual MOBase::IModInterface *installMod(const QString &fileName, const QString &nameSuggestion = QString()); virtual QString resolvePath(const QString &fileName) const; virtual QStringList listDirectories(const QString &directoryName) const; virtual QStringList findFiles(const QString &path, const std::function &filter) const override; virtual QStringList findFiles(const QString &path, const QStringList &globFilters) const override; virtual QStringList getFileOrigins(const QString &fileName) const override; virtual QList findFileInfos(const QString &path, const std::function &filter) const override; virtual std::shared_ptr virtualFileTree() const override; virtual MOBase::IDownloadManager *downloadManager() const; virtual MOBase::IPluginList *pluginList() const; virtual MOBase::IModList *modList() const; virtual MOBase::IProfile *profile() const override; virtual HANDLE startApplication(const QString &executable, const QStringList &args = QStringList(), const QString &cwd = "", const QString &profile = "", const QString &forcedCustomOverwrite = "", bool ignoreCustomOverwrite = false); virtual bool waitForApplication(HANDLE handle, bool refresh = true, LPDWORD exitCode = nullptr) const; virtual void refresh(bool saveChanges); virtual bool onAboutToRun(const std::function &func) override; virtual bool onFinishedRun(const std::function &func) override; virtual bool onUserInterfaceInitialized(std::function const& func) override; virtual bool onProfileCreated(std::function const& func) override; virtual bool onProfileRenamed(std::function const& func) override; virtual bool onProfileRemoved(std::function const& func) override; virtual bool onProfileChanged(std::function const& func) override; // Plugin related: virtual bool isPluginEnabled(QString const& pluginName) const override; virtual bool isPluginEnabled(MOBase::IPlugin* plugin) const override; virtual QVariant pluginSetting(const QString& pluginName, const QString& key) const override; virtual void setPluginSetting(const QString& pluginName, const QString& key, const QVariant& value) override; virtual bool onPluginSettingChanged(std::function const& func) override; virtual bool onPluginEnabled(std::function const& func) override; virtual bool onPluginEnabled(const QString& pluginName, std::function const& func) override; virtual bool onPluginDisabled(std::function const& func) override; virtual bool onPluginDisabled(const QString& pluginName, std::function const& func) override; virtual MOBase::IPluginGame const *managedGame() const; protected: // The container needs access to some callbacks to simulate startup. friend class PluginContainer; /** * @brief Connect the signals from this proxy and all the child proxies (plugin list, mod * list, etc.) to the actual implementation. Before this call, plugins can register signals * but they won't be triggered. */ void connectSignals(); /** * @brief Disconnect the signals from this proxy and all the child proxies (plugin list, mod * list, etc.) from the actual implementation. */ void disconnectSignals(); private: OrganizerCore *m_Proxied; PluginContainer *m_PluginContainer; MOBase::IPlugin *m_Plugin; OrganizerCore::SignalAboutToRunApplication m_AboutToRun; OrganizerCore::SignalFinishedRunApplication m_FinishedRun; OrganizerCore::SignalUserInterfaceInitialized m_UserInterfaceInitialized; OrganizerCore::SignalProfileCreated m_ProfileCreated; OrganizerCore::SignalProfileRenamed m_ProfileRenamed; OrganizerCore::SignalProfileRemoved m_ProfileRemoved; OrganizerCore::SignalProfileChanged m_ProfileChanged; OrganizerCore::SignalPluginSettingChanged m_PluginSettingChanged; OrganizerCore::SignalPluginEnabled m_PluginEnabled; OrganizerCore::SignalPluginEnabled m_PluginDisabled; std::vector m_Connections; std::unique_ptr m_DownloadManagerProxy; std::unique_ptr m_ModListProxy; std::unique_ptr m_PluginListProxy; }; #endif // ORGANIZERPROXY_H