/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#ifndef SAVEGAMEGAMEBRYO_H
#define SAVEGAMEGAMEBRYO_H
#include "savegame.h"
#include
#include
#include
#include
#define WIN32_LEAN_AND_MEAN
#include
/**
* @brief represents a single save game
**/
class SaveGameGamebryo : public SaveGame {
Q_OBJECT
public:
/**
* @brief construct an empty object
**/
SaveGameGamebryo(QObject *parent = 0);
/**
* @brief construct a save game and immediately read out information from the file
*
* @param filename absolute path of the save game file
**/
SaveGameGamebryo(QObject *parent, const QString &filename);
SaveGameGamebryo(const SaveGameGamebryo &reference);
SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);
~SaveGameGamebryo();
/**
* @brief read out information from a savegame
*
* @param fileName absolute path of the save game file
**/
virtual void readFile(const QString &fileName);
/**
* @return number of plugins that were enabled when the save game was created
**/
int numPlugins() const { return m_Plugins.size(); }
/**
* retrieve the name of one of the plugins that were enabled when the save game
* was created. valid indices are in the range between [0, numPlugins()[
* @param index plugin index
* @return name of the plugin
**/
const QString &plugin(int index) const { return m_Plugins.at(index); }
private:
void readESSFile(QFile &saveFile);
void readFOSFile(QFile &saveFile, bool newVegas);
void readSkyrimFile(QFile &saveFile);
void setCreationTime(const QString &fileName);
private:
std::vector m_Plugins;
};
Q_DECLARE_METATYPE(SaveGameGamebryo)
Q_DECLARE_METATYPE(SaveGameGamebryo*)
#endif // SAVEGAMEGAMEBRYO_H