/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#ifndef SAVEGAMEGAMEBRYO_H
#define SAVEGAMEGAMEBRYO_H
#include "savegame.h"
#include
#include
#include
namespace MOBase { class IPluginGame; class ISaveGame; }
/**
* @brief represents a single save game
**/
class SaveGameGamebryo : public SaveGame {
Q_OBJECT
public:
/**
* @brief construct a save game and immediately read out information from the file
*
* @param filename absolute path of the save game file
**/
SaveGameGamebryo(QObject *parent, const QString &filename, MOBase::IPluginGame const *game);
/*
SaveGameGamebryo(const SaveGameGamebryo &reference);
SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);
~SaveGameGamebryo();
*/
/**
* @return number of plugins that were enabled when the save game was created
**/
int numPlugins() const { return m_Plugins.size(); }
/**
* retrieve the name of one of the plugins that were enabled when the save game
* was created. valid indices are in the range between [0, numPlugins()[
* @param index plugin index
* @return name of the plugin
**/
const QString &plugin(int index) const { return m_Plugins.at(index); }
private:
QStringList m_Plugins;
//Note: This isn't owned by us so safe to copy
MOBase::ISaveGame const *m_Save;
};
#endif // SAVEGAMEGAMEBRYO_H