/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#include "savegameinfowidgetgamebryo.h"
#include
#include
SaveGameInfoWidgetGamebryo::SaveGameInfoWidgetGamebryo(const SaveGame *saveGame, PluginList *pluginList, QWidget *parent)
: SaveGameInfoWidget(parent), m_PluginList(pluginList)
{
QVBoxLayout *gameLayout = new QVBoxLayout();
gameLayout->setMargin(0);
gameLayout->setSpacing(2);
getGameFrame()->setLayout(gameLayout);
setSave(saveGame);
}
void SaveGameInfoWidgetGamebryo::setSave(const SaveGame *saveGame)
{
SaveGameInfoWidget::setSave(saveGame);
const SaveGameGamebryo *gamebryoSave = qobject_cast(saveGame);
QLayout *layout = getGameFrame()->layout();
QLabel *header = new QLabel(tr("Missing ESPs"));
QFont headerFont = header->font();
QFont contentFont = headerFont;
headerFont.setItalic(true);
contentFont.setBold(true);
contentFont.setPointSize(7);
header->setFont(headerFont);
layout->addWidget(header);
int count = 0;
for (int i = 0; i < gamebryoSave->numPlugins(); ++i) {
const QString &pluginName = gamebryoSave->plugin(i);
if (m_PluginList->isEnabled(pluginName)) {
continue;
} else {
++count;
}
if (count > 10) {
break;
}
QLabel *pluginLabel = new QLabel(gamebryoSave->plugin(i));
pluginLabel->setIndent(10);
pluginLabel->setFont(contentFont);
layout->addWidget(pluginLabel);
}
if (count > 10) {
QLabel *dotDotLabel = new QLabel("...");
dotDotLabel->setIndent(10);
dotDotLabel->setFont(contentFont);
layout->addWidget(dotDotLabel);
}
}