/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#include "skyriminfo.h"
#include "util.h"
#include
#include
#include
#include "windows_error.h"
#include "error_report.h"
#define WIN32_LEAN_AND_MEAN
#include
#include
#include
namespace MOShared {
SkyrimInfo::SkyrimInfo(const std::wstring &moDirectory, const std::wstring &gameDirectory)
: GameInfo(moDirectory, gameDirectory)
{
identifyMyGamesDirectory(L"skyrim");
wchar_t appDataPath[MAX_PATH];
if (SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, appDataPath))) {
m_AppData = appDataPath;
}
}
bool SkyrimInfo::identifyGame(const std::wstring &searchPath)
{
return FileExists(searchPath, L"TESV.exe") &&
FileExists(searchPath, L"SkyrimLauncher.exe");
}
unsigned long SkyrimInfo::getBSAVersion()
{
return 0x68;
}
std::wstring SkyrimInfo::getRegPathStatic()
{
HKEY key;
LONG errorcode = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Software\\Bethesda Softworks\\Skyrim",
0, KEY_QUERY_VALUE, &key);
if (errorcode != ERROR_SUCCESS) {
return L"";
}
WCHAR temp[MAX_PATH];
DWORD bufferSize = MAX_PATH;
errorcode = ::RegQueryValueExW(key, L"Installed Path", NULL, NULL, (LPBYTE)temp, &bufferSize);
return std::wstring(temp);
}
std::wstring SkyrimInfo::getInvalidationBSA()
{
return L"Skyrim - Invalidation.bsa";
}
bool SkyrimInfo::isInvalidationBSA(const std::wstring &bsaName)
{
static LPCWSTR invalidation[] = { L"Skyrim - Invalidation.bsa", NULL };
for (int i = 0; invalidation[i] != NULL; ++i) {
if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
return true;
}
}
return false;
}
GameInfo::LoadOrderMechanism SkyrimInfo::getLoadOrderMechanism() const
{
std::wstring fileName = getGameDirectory().append(L"\\TESV.exe");
try {
VS_FIXEDFILEINFO versionInfo = GetFileVersion(fileName);
if ((versionInfo.dwFileVersionMS > 0x10004) || // version >= 1.5.x?
((versionInfo.dwFileVersionMS == 0x10004) && (versionInfo.dwFileVersionLS >= 0x1A0000))) { // version >= ?.4.26
return TYPE_PLUGINSTXT;
} else {
return TYPE_FILETIME;
}
} catch (const std::exception &e) {
log("TESV.exe is invalid: %s", e.what());
return TYPE_FILETIME;
}
}
std::wstring SkyrimInfo::getDocumentsDir()
{
std::wostringstream temp;
temp << getMyGamesDirectory() << L"\\Skyrim";
return temp.str();
}
std::wstring SkyrimInfo::getSaveGameDir()
{
std::wostringstream temp;
temp << getDocumentsDir() << L"\\Saves";
return temp.str();
}
std::vector SkyrimInfo::getPrimaryPlugins()
{
return boost::assign::list_of(L"skyrim.esm")(L"update.esm");
}
std::vector SkyrimInfo::getVanillaBSAs()
{
return boost::assign::list_of(L"Skyrim - Misc.bsa")
(L"Skyrim - Shaders.bsa")
(L"Skyrim - Textures.bsa")
(L"HighResTexturePack01.bsa")
(L"HighResTexturePack02.bsa")
(L"HighResTexturePack03.bsa")
(L"Skyrim - Interface.bsa")
(L"Skyrim - Animations.bsa")
(L"Skyrim - Meshes.bsa")
(L"Skyrim - Sounds.bsa")
(L"Skyrim - Voices.bsa")
(L"Skyrim - VoicesExtra.bsa");
}
std::vector SkyrimInfo::getIniFileNames()
{
return boost::assign::list_of(L"skyrim.ini")(L"skyrimprefs.ini");
}
std::wstring SkyrimInfo::getSaveGameExtension()
{
return L"*.ess";
}
std::wstring SkyrimInfo::getReferenceDataFile()
{
return L"Skyrim - Meshes.bsa";
}
std::wstring SkyrimInfo::getOMODExt()
{
return L"fomod";
}
std::wstring SkyrimInfo::getSteamAPPId(int) const
{
return L"72850";
}
std::wstring SkyrimInfo::getSEName()
{
return L"skse";
}
std::wstring SkyrimInfo::getNexusPage(bool nmmScheme)
{
if (nmmScheme) {
return L"http://nmm.nexusmods.com/skyrim";
} else {
return L"http://www.nexusmods.com/skyrim";
}
}
std::wstring SkyrimInfo::getNexusInfoUrlStatic()
{
return L"http://nmm.nexusmods.com/skyrim";
}
int SkyrimInfo::getNexusModIDStatic()
{
return 1334;
}
void SkyrimInfo::createProfile(const std::wstring &directory, bool useDefaults)
{
{ // copy plugins.txt
std::wstring target = directory.substr().append(L"\\plugins.txt");
if (!FileExists(target)) {
std::wostringstream source;
source << getLocalAppFolder() << "\\Skyrim\\plugins.txt";
if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL);
::CloseHandle(file);
}
}
target = directory.substr().append(L"\\loadorder.txt");
if (!FileExists(target)) {
std::wostringstream source;
source << getLocalAppFolder() << "\\Skyrim\\loadorder.txt";
if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL);
::CloseHandle(file);
}
}
}
{ // copy skyrim.ini-file
std::wstring target = directory.substr().append(L"\\skyrim.ini");
if (!FileExists(target)) {
std::wostringstream source;
if (useDefaults) {
source << getGameDirectory() << L"\\skyrim_default.ini";
} else {
source << getMyGamesDirectory() << L"\\Skyrim";
if (FileExists(source.str(), L"skyrim.ini")) {
source << L"\\skyrim.ini";
} else {
source.str(L"");
source << getGameDirectory() << L"\\skyrim_default.ini";
}
}
if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
if (::GetLastError() != ERROR_FILE_EXISTS) {
std::ostringstream stream;
stream << "failed to copy ini file: " << ToString(source.str(), false);
throw windows_error(stream.str());
}
}
}
}
{ // copy skyrimprefs.ini-file
std::wstring target = directory.substr().append(L"\\skyrimprefs.ini");
if (!FileExists(target)) {
std::wostringstream source;
source << getMyGamesDirectory() << L"\\Skyrim\\skyrimprefs.ini";
if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
if (::GetLastError() != ERROR_FILE_EXISTS) {
std::ostringstream stream;
stream << "failed to copy ini file: " << ToString(source.str(), false);
throw windows_error(stream.str());
}
}
}
}
}
void SkyrimInfo::repairProfile(const std::wstring &directory)
{
createProfile(directory, false);
}
bool SkyrimInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath)
{
static LPCWSTR profileFiles[] = { L"skyrim.ini", L"skyrimprefs.ini", L"loadorder.txt", NULL };
for (int i = 0; profileFiles[i] != NULL; ++i) {
if (_wcsicmp(fileName, profileFiles[i]) == 0) {
return true;
}
}
if ((_wcsicmp(fileName, L"plugins.txt") == 0) &&
(m_AppData.empty() || (StrStrIW(fullPath, m_AppData.c_str()) != NULL))) {
return true;
}
return false;
}
std::vector SkyrimInfo::getExecutables()
{
std::vector result;
result.push_back(ExecutableInfo(L"SKSE", L"skse_loader.exe", L"", L"", DEFAULT_CLOSE));
result.push_back(ExecutableInfo(L"SBW", L"SBW.exe", L"", L"", DEFAULT_CLOSE));
result.push_back(ExecutableInfo(L"Skyrim", L"TESV.exe", L"", L"", DEFAULT_CLOSE));
result.push_back(ExecutableInfo(L"Skyrim Launcher", L"SkyrimLauncher.exe", L"", L"", DEFAULT_CLOSE));
result.push_back(ExecutableInfo(L"BOSS", L"BOSS/BOSS.exe", L"", L"", DEFAULT_STAY));
result.push_back(ExecutableInfo(L"Creation Kit", L"CreationKit.exe", L"", L"", DEFAULT_STAY, L"202480"));
return result;
}
} // namespace MOShared