From 7ea8f8fd31c8a39876cf115cd168ba6654ec98c6 Mon Sep 17 00:00:00 2001 From: Leander <80996591+m0ntagur@users.noreply.github.com> Date: Mon, 23 Jan 2023 15:31:30 +0100 Subject: Add files via upload --- Spieler.py | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 Spieler.py (limited to 'Spieler.py') diff --git a/Spieler.py b/Spieler.py new file mode 100644 index 0000000..0c2f362 --- /dev/null +++ b/Spieler.py @@ -0,0 +1,51 @@ +import pygame +import os + +class Spieler(pygame.sprite.Sprite): + def __init__(self, position: tuple): + super().__init__() + self.image = pygame.image.load(os.path.abspath('assets/img/player.png')) + self.rect = self.image.get_rect() + self.rect.center = position + + self.__leben = 3 + self.__geschwindigkeit = 8 + + self.__laserCoolDown = 300 + self.__zeitVonLetzenSchuss = 0 + + def getLaserPostion(self) -> tuple: + return (self.rect.centerx, self.rect.top) + + def getLeben(self) -> int: + return self.__leben + + def bewegen(self): + keys = pygame.key.get_pressed() + if keys[pygame.K_LEFT]: + self.rect.x -= self.__geschwindigkeit + if keys[pygame.K_RIGHT]: + self.rect.x += self.__geschwindigkeit + + def einschraenken(self, screenLaenge): + if self.rect.left <= 0: + self.rect.x = 0 + if self.rect.right >= screenLaenge: + self.rect.right = screenLaenge + + def schuss(self): + keys = pygame.key.get_pressed() + jetzt = pygame.time.get_ticks() + if keys[pygame.K_SPACE] and jetzt - self.__zeitVonLetzenSchuss >= self.__laserCoolDown: + self.__zeitVonLetzenSchuss = jetzt + return True + else: + return False + + def treffer(self): + self.__leben -= 1 + + def heilen(self): + self.__leben += 1 + + -- cgit v1.3.1