import pygame import os class Extra(pygame.sprite.Sprite): def __init__(self, x, y): super().__init__() self.image = pygame.image.load(os.path.abspath('assets/img/extra.png')) self.rect = self.image.get_rect() self.rect.center = (x,y) self.__geschwindigkeit = 2 def bewegen(self): self.rect.x = self.rect.x + self.__geschwindigkeit def einschraenken(self, screenLaenge): if self.rect.left >= screenLaenge: self.kill()