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| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-30 18:32:24 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-30 18:32:24 -0500 |
| commit | aba2dc0df5c50c244904f2b1bb458334a851d426 (patch) | |
| tree | bfef0b3de1cad72522ace9f0aa447def18670c00 /README.md | |
| parent | 6243e1a79550e9cff9837f5449f3b9150127b8e8 (diff) | |
Clean up empty dirs left by VFS, suppress noisy Qt debug
Fixes #64: VFS now tracks the directories it creates outside the data
dir (external mappings + RootBuilder game-root deploys) and removes
them on unmount, but only if still empty. Pre-existing user dirs and
the game root itself are never touched. RootBuilder manifest gains a
"dirs" field so the cleanup survives a crashed session.
Also drops a Path-repr qDebug in bg3_file_mapper that crashed Qt's
logger on surrogate-escaped paths, and defaults QT_LOGGING_RULES to
default.debug=false in the launcher and AppRun (still overridable) so
the same class of plugin bug stays muted in shipped builds.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'README.md')
0 files changed, 0 insertions, 0 deletions
