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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-30 18:32:24 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-30 18:32:24 -0500
commitaba2dc0df5c50c244904f2b1bb458334a851d426 (patch)
treebfef0b3de1cad72522ace9f0aa447def18670c00 /README.md
parent6243e1a79550e9cff9837f5449f3b9150127b8e8 (diff)
Clean up empty dirs left by VFS, suppress noisy Qt debug
Fixes #64: VFS now tracks the directories it creates outside the data dir (external mappings + RootBuilder game-root deploys) and removes them on unmount, but only if still empty. Pre-existing user dirs and the game root itself are never touched. RootBuilder manifest gains a "dirs" field so the cleanup survives a crashed session. Also drops a Path-repr qDebug in bg3_file_mapper that crashed Qt's logger on surrogate-escaped paths, and defaults QT_LOGGING_RULES to default.debug=false in the launcher and AppRun (still overridable) so the same class of plugin bug stays muted in shipped builds. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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