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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-05 02:30:19 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-05 02:30:19 -0500
commit391b9f13cff5937426353bb0bba8c39ca67c1d64 (patch)
treea97fbf21e90b3e437fcadc14e98ddec7ca3fd1cd /docker
parentbc8478161982e8ee8a94d75d208e651766f9d600 (diff)
Replace winetricks dependency setup with native implementations
Direct DLL extraction and installer execution instead of shelling out to winetricks for all prefix dependencies. Fixes d3dcompiler_47 being sourced from wrong SDK cabs (broke CommunityShaders), and eliminates the fragile cabextract-in-pressure-vessel PATH issue. - d3dcompiler_47: direct download from Mozilla fxc2 repo - d3dcompiler_43, d3dx9, d3dx11_43: cabextract from DirectX June 2010 redist with correct system32/syswow64 mapping - xact/xact_x64: cab extraction + batched regsvr32 registration - vcrun2022: direct installer with msvcp140.dll workaround (Wine #57518) - dotnet6/7/8, dotnetdesktop6: direct x86+x64 installer pairs - Game detection: batched into single .reg file import - All DLL overrides added to WINE_SETTINGS_REG - SHA256 verification for downloaded files - Winetricks kept only for win11 mode step Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'docker')
-rwxr-xr-xdocker/build-inner.sh1
1 files changed, 0 insertions, 1 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh
index fc7ace5..dd33409 100755
--- a/docker/build-inner.sh
+++ b/docker/build-inner.sh
@@ -68,7 +68,6 @@ find build/libs -type f \( \
-name "libinibakery.so" -o \
-name "libbsa_extractor.so" -o \
-name "libbsa_packer.so" -o \
- -name "libbasic_games_native.so" -o \
-name "libproxy.so" \
\) -exec cp -f {} "${OUT_DIR}/plugins/" \;