diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 19:04:11 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 19:04:11 -0600 |
| commit | 8a10147bbb1fe6589c4205bcfd26d6d696512ced (patch) | |
| tree | 66fe7403114e2d63fa48ceee14352bee4dbddae0 /docker | |
| parent | a03455028d8b79a1196bffc2f80c2455c41db065 (diff) | |
Add Root Builder plugin, Linux game detection, and OMOD installer fix
- New native Root Builder plugin (src/plugins/rootbuilder.py) with copy
and symlink deploy modes, auto-deploy hooks, backup/restore, and
third-party conflict detection that moves incompatible plugins to
DisabledPlugins/. In link mode, .exe/.dll are always copied to avoid
Wine/Proton path resolution issues with symlinked executables.
- Fix basic_games detection on Linux: steam_utils now checks native
Steam paths (~/.local/share/Steam, Flatpak, Snap), epic_utils uses
correct Linux Heroic config paths, gog_utils falls back to Heroic
GOG installed.json when Windows registry is unavailable.
- Fix OMOD installer crash: isArchiveSupported now handles both IFileTree
(from mod list refresh) and string (from install check) arguments.
- Add flatpak manifest step to copy source-tree Python plugins
(src/plugins/*.py) into the build output.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'docker')
| -rwxr-xr-x | docker/build-inner.sh | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh index efbb3d7..a96cf98 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -108,6 +108,11 @@ for d in basic_games data libs dlls; do done rm -f "${OUT_DIR}/plugins/FNIS"*.py +# Source-tree Python plugins (OMOD installer, etc.). +for f in /src/src/plugins/*.py; do + [ -f "${f}" ] && cp -f "${f}" "${OUT_DIR}/plugins/" +done + # ── 7z runtime ── SO7="build/src/src/dlls/7z.so" if [ -f "${SO7}" ]; then |
