diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-30 18:32:24 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-30 18:32:24 -0500 |
| commit | aba2dc0df5c50c244904f2b1bb458334a851d426 (patch) | |
| tree | bfef0b3de1cad72522ace9f0aa447def18670c00 /docker | |
| parent | 6243e1a79550e9cff9837f5449f3b9150127b8e8 (diff) | |
Clean up empty dirs left by VFS, suppress noisy Qt debug
Fixes #64: VFS now tracks the directories it creates outside the data
dir (external mappings + RootBuilder game-root deploys) and removes
them on unmount, but only if still empty. Pre-existing user dirs and
the game root itself are never touched. RootBuilder manifest gains a
"dirs" field so the cleanup survives a crashed session.
Also drops a Path-repr qDebug in bg3_file_mapper that crashed Qt's
logger on surrogate-escaped paths, and defaults QT_LOGGING_RULES to
default.debug=false in the launcher and AppRun (still overridable) so
the same class of plugin bug stays muted in shipped builds.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'docker')
| -rwxr-xr-x | docker/build-inner.sh | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh index 957d53e..fb5497b 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -376,6 +376,12 @@ export FLUORINE_ORIG_QT_PLUGIN_PATH="${QT_PLUGIN_PATH:-}" # Clear it for our process; game launches restore via FLUORINE_ORIG_LD_PRELOAD. unset LD_PRELOAD +# Suppress Qt debug logging by default. Some plugins (e.g. BG3 file mapper) +# qDebug() Path objects whose surrogate-escaped bytes crash Qt's logger with +# "unicode category" errors. User can re-enable with QT_LOGGING_RULES override. +: "${QT_LOGGING_RULES:=default.debug=false}" +export QT_LOGGING_RULES + # ── Sync entire app to ~/.local/share/fluorine/bin/ ── # This gives instances a stable symlink target that won't break if the user # moves or deletes the original tarball extraction directory. @@ -710,6 +716,10 @@ export FLUORINE_ORIG_QT_PLUGIN_PATH="${QT_PLUGIN_PATH:-}" # Steam injects 32-bit gameoverlayrenderer.so via LD_PRELOAD — clear it. unset LD_PRELOAD +# Suppress Qt debug logging by default (see comment in main launcher). +: "${QT_LOGGING_RULES:=default.debug=false}" +export QT_LOGGING_RULES + export PATH="${BIN}:${PATH}" # Replace (not append) LD_LIBRARY_PATH — Steam game mode injects its runtime # libs which break Python/Qt. RPATH handles the binary's own deps. |
