diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-28 20:11:14 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-28 20:11:14 -0500 |
| commit | fbfdd7b1171e692a663bf221075abfe0e0ef0ab9 (patch) | |
| tree | 941e0d6e576cc53542b4bb8d1165887351972a79 /docker | |
| parent | 817524ce9e1146cfad05b7a2e7d41495bcde537b (diff) | |
Native port of SKSELogRedirector plugin family (sysdmp), default off
Three FileMapper variants — Steam SSE, GOG, VR — that redirect
<docs>/My Games/<X> onto a sibling folder so SKSE writes logs to the
right place. Only one applies per game; all default off so the user
opts in to the matching variant.
Layout mirrors game_bethesda: shared static lib in src/common/ with the
QObject base (init/author/version/settings/enabledByDefault/mappings),
three plugin .so subdirs each adding Q_PLUGIN_METADATA + their own
name/description and destFolderName override. Q_PLUGIN_METADATA can
only appear once per .so, hence the split.
Paths preserved verbatim from the upstream .py — including the SSE
variant's "Skyrim.INI" sibling folder, which is intentional: a Skyrim
bug sometimes creates a directory of that name and the redirect makes
SKSE find logs in SSE's docs folder.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'docker')
| -rwxr-xr-x | docker/build-inner.sh | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh index 063a537..3934889 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -68,6 +68,7 @@ find build/libs -type f \( \ -name "libpreview_*.so" -o \ -name "libdiagnose_*.so" -o \ -name "libcheck_*.so" -o \ + -name "libskse_*.so" -o \ -name "libtool_*.so" -o \ -name "libinieditor.so" -o \ -name "libinibakery.so" -o \ |
