diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_daggerfallunity.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_daggerfallunity.py')
| -rw-r--r-- | libs/basic_games/games/game_daggerfallunity.py | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_daggerfallunity.py b/libs/basic_games/games/game_daggerfallunity.py new file mode 100644 index 0000000..6c170f1 --- /dev/null +++ b/libs/basic_games/games/game_daggerfallunity.py @@ -0,0 +1,56 @@ +import mobase + +from ..basic_game import BasicGame + + +class DaggerfallUnityModDataChecker(mobase.ModDataChecker): + def __init__(self): + super().__init__() + self.validDirNames = [ + "biogs", + "docs", + "factions", + "fonts", + "mods", + "questpacks", + "quests", + "sound", + "soundfonts", + "spellicons", + "tables", + "text", + "textures", + "worlddata", + "aa", + ] + + def dataLooksValid( + self, filetree: mobase.IFileTree + ) -> mobase.ModDataChecker.CheckReturn: + for entry in filetree: + if not entry.isDir(): + continue + if entry.name().casefold() in self.validDirNames: + return mobase.ModDataChecker.VALID + return mobase.ModDataChecker.INVALID + + +class DaggerfallUnityGame(BasicGame): + def init(self, organizer: mobase.IOrganizer) -> bool: + super().init(organizer) + self._register_feature(DaggerfallUnityModDataChecker()) + return True + + Name = "Daggerfall Unity Support Plugin" + Author = "HomerSimpleton" + Version = "1.0.0" + + GameName = "Daggerfall Unity" + GameShortName = "daggerfallunity" + GameBinary = "DaggerfallUnity.exe" + GameLauncher = "DaggerfallUnity.exe" + GameDataPath = "%GAME_PATH%/DaggerfallUnity_Data/StreamingAssets" + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Daggerfall-Unity" + ) |
