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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_divinityoriginalsin.py
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_divinityoriginalsin.py')
-rw-r--r--libs/basic_games/games/game_divinityoriginalsin.py39
1 files changed, 39 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_divinityoriginalsin.py b/libs/basic_games/games/game_divinityoriginalsin.py
new file mode 100644
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--- /dev/null
+++ b/libs/basic_games/games/game_divinityoriginalsin.py
@@ -0,0 +1,39 @@
+import mobase
+
+from ..basic_features import BasicGameSaveGameInfo
+from ..basic_game import BasicGame
+
+
+class DivinityOriginalSinGame(BasicGame):
+ Name = "Divinity: Original Sin (Classic) Support Plugin"
+ Author = "LostDragonist"
+ Version = "1.0.0"
+
+ GameName = "Divinity: Original Sin (Classic)"
+ GameShortName = "divinityoriginalsin"
+ GameNexusName = "divinityoriginalsin"
+ GameValidShortNames = ["divinityoriginalsin"]
+ GameNexusId = 573
+ GameSteamId = [230230]
+ GameBinary = "Shipping/EoCApp.exe"
+ GameDataPath = "Data"
+ GameSaveExtension = "lsv" # Not confirmed
+ GameDocumentsDirectory = (
+ "%USERPROFILE%/Documents/Larian Studios/Divinity Original Sin"
+ )
+ GameSavesDirectory = (
+ "%USERPROFILE%/Documents/Larian Studios/Divinity Original Sin/PlayerProfiles"
+ )
+ GameSupportURL = (
+ r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
+ "Game:-Divinity:-Original-Sin"
+ )
+
+ def init(self, organizer: mobase.IOrganizer):
+ super().init(organizer)
+ self._register_feature(
+ BasicGameSaveGameInfo(
+ lambda s: s.with_suffix(".png") # Not confirmed
+ )
+ )
+ return True