diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_dungeonsiege1.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_dungeonsiege1.py')
| -rw-r--r-- | libs/basic_games/games/game_dungeonsiege1.py | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_dungeonsiege1.py b/libs/basic_games/games/game_dungeonsiege1.py new file mode 100644 index 0000000..4eb983d --- /dev/null +++ b/libs/basic_games/games/game_dungeonsiege1.py @@ -0,0 +1,92 @@ +from PyQt6.QtCore import QFileInfo + +import mobase + +from ..basic_game import BasicGame + + +class DungeonSiegeIModDataChecker(mobase.ModDataChecker): + def __init__(self): + super().__init__() + + def get_resources_and_maps( + self, tree: mobase.IFileTree + ) -> tuple[list[mobase.FileTreeEntry], list[mobase.FileTreeEntry]]: + ress: list[mobase.FileTreeEntry] = [] + maps: list[mobase.FileTreeEntry] = [] + + for e in tree: + if e.isFile(): + if e.suffix().lower() == "dsres": + ress.append(e) + elif e.suffix().lower() == "dsmap": + maps.append(e) + + return ress, maps + + def dataLooksValid( + self, filetree: mobase.IFileTree + ) -> mobase.ModDataChecker.CheckReturn: + # Check if we have a Resources / Maps folder or .dsres/.dsmap + ress, maps = self.get_resources_and_maps(filetree) + + if not ress and not maps: + if filetree.exists("Resources") or filetree.exists("Maps"): + return mobase.ModDataChecker.VALID + else: + return mobase.ModDataChecker.INVALID + + return mobase.ModDataChecker.FIXABLE + + def fix(self, filetree: mobase.IFileTree) -> mobase.IFileTree: + ress, maps = self.get_resources_and_maps(filetree) + + if ress: + rfolder = filetree.addDirectory("Resources") + for r in ress: + rfolder.insert(r, mobase.IFileTree.REPLACE) + if maps: + rfolder = filetree.addDirectory("Maps") + for r in maps: + rfolder.insert(r, mobase.IFileTree.REPLACE) + return filetree + + +class DungeonSiegeIGame(BasicGame): + Name = "Dungeon Siege I" + Author = "mrudat" + Version = "0.0.1" + + GameName = "Dungeon Siege I" + GameShortName = "dungeonsiege1" + GameNexusName = "dungeonsiege1" + GameNexusId = 541 + GameSteamId = [39190] + GameGogId = [1142020247] + GameBinary = "DungeonSiege.exe" + GameDataPath = "" + GameSavesDirectory = "%GAME_DOCUMENTS%/Save" + GameDocumentsDirectory = "%DOCUMENTS%/Dungeon Siege" + GameSaveExtension = "dssave" + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Dungeon-Siege-I" + ) + + def init(self, organizer: mobase.IOrganizer): + super().init(organizer) + self._register_feature(DungeonSiegeIModDataChecker()) + return True + + def executables(self): + execs = super().executables() + execs.append( + mobase.ExecutableInfo( + "Dungeon Siege Video Configuration", + QFileInfo(self.gameDirectory().absoluteFilePath("DSVideoConfig.exe")), + ) + ) + return execs + + def iniFiles(self): + return ["DungeonSiege.ini"] |
