diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_stardewvalley.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_stardewvalley.py')
| -rw-r--r-- | libs/basic_games/games/game_stardewvalley.py | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_stardewvalley.py b/libs/basic_games/games/game_stardewvalley.py new file mode 100644 index 0000000..6397b40 --- /dev/null +++ b/libs/basic_games/games/game_stardewvalley.py @@ -0,0 +1,57 @@ +from PyQt6.QtCore import QFileInfo + +import mobase + +from ..basic_game import BasicGame + + +class StardewValleyModDataChecker(mobase.ModDataChecker): + def __init__(self): + super().__init__() + + def dataLooksValid( + self, filetree: mobase.IFileTree + ) -> mobase.ModDataChecker.CheckReturn: + for e in filetree: + if isinstance(e, mobase.IFileTree) and e.exists( + "manifest.json", mobase.IFileTree.FILE + ): + return mobase.ModDataChecker.VALID + + return mobase.ModDataChecker.INVALID + + +class StardewValleyGame(BasicGame): + Name = "Stardew Valley Support Plugin" + Author = "Syer10" + Version = "0.1.0a" + + GameName = "Stardew Valley" + GameShortName = "stardewvalley" + GameNexusName = "stardewvalley" + GameNexusId = 1303 + GameSteamId = 413150 + GameGogId = 1453375253 + GameBinary = "Stardew Valley.exe" + GameDataPath = "mods" + GameDocumentsDirectory = "%DOCUMENTS%/StardewValley" + GameSavesDirectory = "%GAME_DOCUMENTS%/Saves" + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Stardew-Valley" + ) + + def init(self, organizer: mobase.IOrganizer): + super().init(organizer) + self._register_feature(StardewValleyModDataChecker()) + return True + + def executables(self): + return [ + mobase.ExecutableInfo( + "SMAPI", QFileInfo(self.gameDirectory(), "StardewModdingAPI.exe") + ), + mobase.ExecutableInfo( + "Stardew Valley", QFileInfo(self.gameDirectory(), "Stardew Valley.exe") + ), + ] |
