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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_starsector.py
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_starsector.py')
-rw-r--r--libs/basic_games/games/game_starsector.py30
1 files changed, 30 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_starsector.py b/libs/basic_games/games/game_starsector.py
new file mode 100644
index 0000000..2dc27d9
--- /dev/null
+++ b/libs/basic_games/games/game_starsector.py
@@ -0,0 +1,30 @@
+from pathlib import Path
+
+from PyQt6.QtCore import QDir
+
+import mobase
+
+from ..basic_game import BasicGame, BasicGameSaveGame
+
+
+class Starsector(BasicGame):
+ Name = "Starsector Support Plugin"
+ Author = "ddbb07"
+ Version = "1.0.1"
+
+ GameName = "Starsector"
+ GameShortName = "starsector"
+ GameNexusName = "starsector"
+ GameBinary = "starsector.exe"
+ GameDataPath = "mods"
+ GameSavesDirectory = "%GAME_PATH%/saves"
+ GameSupportURL = (
+ r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
+ "Game:-Starsector"
+ )
+
+ def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]:
+ return [
+ BasicGameSaveGame(path)
+ for path in Path(folder.absolutePath()).glob("save_*")
+ ]