diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_starsector.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_starsector.py')
| -rw-r--r-- | libs/basic_games/games/game_starsector.py | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_starsector.py b/libs/basic_games/games/game_starsector.py new file mode 100644 index 0000000..2dc27d9 --- /dev/null +++ b/libs/basic_games/games/game_starsector.py @@ -0,0 +1,30 @@ +from pathlib import Path + +from PyQt6.QtCore import QDir + +import mobase + +from ..basic_game import BasicGame, BasicGameSaveGame + + +class Starsector(BasicGame): + Name = "Starsector Support Plugin" + Author = "ddbb07" + Version = "1.0.1" + + GameName = "Starsector" + GameShortName = "starsector" + GameNexusName = "starsector" + GameBinary = "starsector.exe" + GameDataPath = "mods" + GameSavesDirectory = "%GAME_PATH%/saves" + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Starsector" + ) + + def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]: + return [ + BasicGameSaveGame(path) + for path in Path(folder.absolutePath()).glob("save_*") + ] |
