diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_witcher2.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_witcher2.py')
| -rw-r--r-- | libs/basic_games/games/game_witcher2.py | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_witcher2.py b/libs/basic_games/games/game_witcher2.py new file mode 100644 index 0000000..d38bb6b --- /dev/null +++ b/libs/basic_games/games/game_witcher2.py @@ -0,0 +1,67 @@ +from pathlib import Path +from typing import List + +from PyQt6.QtCore import QDir + +import mobase + +from ..basic_features import BasicGameSaveGameInfo +from ..basic_features.basic_save_game_info import BasicGameSaveGame +from ..basic_game import BasicGame + + +class Witcher2SaveGame(BasicGameSaveGame): + def allFiles(self): + return [ + self._filepath.name, + self._filepath.name.replace(".sav", "_640x360.bmp"), + ] + + +class Witcher2Game(BasicGame): + Name = "Witcher 2 Support Plugin" + Author = "DefinitelyNotSade" + Version = "1.0.0" + + GameName = "The Witcher 2: Assassins of Kings" + GameShortName = "witcher2" + GaneNexusHame = "witcher2" + # GameNexusId = 952 + GameSteamId = 20920 + GameGogId = 1207658930 + GameLauncher = "Launcher.exe" + GameBinary = "bin/witcher2.exe" + GameDataPath = "CookedPC" + GameSaveExtension = "sav" + GameDocumentsDirectory = "%DOCUMENTS%/witcher 2/Config" + GameSavesDirectory = "%GAME_DOCUMENTS%/../gamesaves" + + def init(self, organizer: mobase.IOrganizer): + super().init(organizer) + self._register_feature( + BasicGameSaveGameInfo( + lambda s: Path(str(s.parent) + "\\" + s.stem + "_640x360").with_suffix( + ".bmp" + ) + ) + ) + return True + + def iniFiles(self): + return [ + "User.ini", + "Rendering.ini", + "Community.ini", + "UserContent.ini", + "DIMapping.ini", + "Input_QWERTY.ini", + "Input_AZERTY.ini", + "Input_QWERTZ.ini", + ] + + def listSaves(self, folder: QDir) -> List[mobase.ISaveGame]: + ext = self._mappings.savegameExtension.get() + return [ + Witcher2SaveGame(path) + for path in Path(folder.absolutePath()).glob(f"*.{ext}") + ] |
