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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_zeusandposeidon.py
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_zeusandposeidon.py')
-rw-r--r--libs/basic_games/games/game_zeusandposeidon.py70
1 files changed, 70 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_zeusandposeidon.py b/libs/basic_games/games/game_zeusandposeidon.py
new file mode 100644
index 0000000..33a8c5a
--- /dev/null
+++ b/libs/basic_games/games/game_zeusandposeidon.py
@@ -0,0 +1,70 @@
+from typing import List, Optional
+
+import mobase
+
+from ..basic_game import BasicGame
+
+
+class ZeusAndPoseidonModDataChecker(mobase.ModDataChecker):
+ def __init__(self):
+ super().__init__()
+
+ def dataLooksValid(
+ self, filetree: mobase.IFileTree
+ ) -> mobase.ModDataChecker.CheckReturn:
+ folders: List[mobase.IFileTree] = []
+ files: List[mobase.FileTreeEntry] = []
+
+ for entry in filetree:
+ if isinstance(entry, mobase.IFileTree):
+ folders.append(entry)
+ else:
+ files.append(entry)
+
+ if len(folders) != 1:
+ return mobase.ModDataChecker.INVALID
+
+ folder = folders[0]
+ pakfile = folder.name() + ".pak"
+ if folder.exists(pakfile):
+ if filetree.exists(pakfile):
+ return mobase.ModDataChecker.VALID
+ else:
+ return mobase.ModDataChecker.FIXABLE
+
+ return mobase.ModDataChecker.INVALID
+
+ def fix(self, filetree: mobase.IFileTree) -> Optional[mobase.IFileTree]:
+ first_entry = filetree[0]
+ if not isinstance(first_entry, mobase.IFileTree):
+ return None
+ entry = first_entry.find(filetree[0].name() + ".pak")
+ if entry is None:
+ return None
+ filetree.copy(entry, "", mobase.IFileTree.InsertPolicy.FAIL_IF_EXISTS)
+ return filetree
+
+
+class ZeusAndPoseidonGame(BasicGame):
+ Name = "Zeus and Poseidon Support Plugin"
+ Author = "Holt59"
+ Version = "1.0.0a"
+
+ GameName = "Zeus and Poseidon"
+ GameShortName = "zeusandposeidon" # No Nexus support
+ GameSteamId = 566050
+ GameGogId = 1207659039
+ GameBinary = "Zeus.exe"
+ GameDataPath = "Adventures"
+ GameDocumentsDirectory = "%GAME_PATH%"
+ GameSavesDirectory = "%GAME_PATH%/Save"
+ GameSaveExtension = "sav"
+ GameSupportURL = (
+ r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
+ "Game:-Zeus%EF%BC%8BPoseidon"
+ )
+
+ def init(self, organizer: mobase.IOrganizer):
+ super().init(organizer)
+ self._register_feature(ZeusAndPoseidonModDataChecker())
+ return True