diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/stalkeranomaly/XRMath.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/stalkeranomaly/XRMath.py')
| -rw-r--r-- | libs/basic_games/games/stalkeranomaly/XRMath.py | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/libs/basic_games/games/stalkeranomaly/XRMath.py b/libs/basic_games/games/stalkeranomaly/XRMath.py new file mode 100644 index 0000000..355fcaf --- /dev/null +++ b/libs/basic_games/games/stalkeranomaly/XRMath.py @@ -0,0 +1,37 @@ +class IVec3: + def __init__(self, x: float, y: float, z: float): + self.x = x + self.y = y + self.z = z + + def __str__(self) -> str: + return f"{self.x}, {self.y}, {self.z}" + + +class IVec4(IVec3): + def __init__(self, x: float, y: float, z: float, w: float): + super().__init__(x, y, z) + self.w = w + + def __str__(self) -> str: + return f"{self.x}, {self.y}, {self.z}, f{self.w}" + + +class IFlag: + def __init__(self, flag: int): + self._flag = flag + + def __str__(self) -> str: + return str(self._flag) + + def assign(self, mask: int): + self._flag = mask + + def has(self, mask: int) -> bool: + return bool((self._flag & mask) == mask) + + def set(self, mask: int) -> None: + self._flag |= mask + + def remove(self, mask: int) -> None: + self._flag &= ~mask |
