aboutsummaryrefslogtreecommitdiff
path: root/libs/basic_games_native/src/basicgameplugin.h
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-03-12 07:08:09 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-03-12 07:08:09 -0500
commit755698f1adceef55f52c8e44c9746537885c9bf7 (patch)
tree23d1a9fea936805708eeccf2ac2684620565d328 /libs/basic_games_native/src/basicgameplugin.h
parent019870ffd8308d94289d72d45abeb3db39ccde92 (diff)
Replace Python plugins with native C++ .so, remove bundled Python (~95MB)
- Add native plugins: form43_checker, script_extender_checker, preview_dds, basic_games (75 game defs via IPluginProxy pattern with Steam/GOG detection) - Remove portable Python from Dockerfile and build-inner.sh - Add Python settings tab with venv support (system python3 + PyQt6) - Skip loading plugin_python.so when Python disabled (default: off) - Update pythonrunner.cpp to use venv at ~/.local/share/fluorine/python-venv/ - Preserve real file permissions in FUSE VFS (fixes native executable +x bits) - Add FUSE_SET_ATTR_MODE handler so chmod works through VFS - Fix desktop shortcut Exec= to use fluorine-manager launcher, not bare binary Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games_native/src/basicgameplugin.h')
-rw-r--r--libs/basic_games_native/src/basicgameplugin.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/libs/basic_games_native/src/basicgameplugin.h b/libs/basic_games_native/src/basicgameplugin.h
new file mode 100644
index 0000000..17f4ec9
--- /dev/null
+++ b/libs/basic_games_native/src/basicgameplugin.h
@@ -0,0 +1,73 @@
+#ifndef BASICGAMEPLUGIN_H
+#define BASICGAMEPLUGIN_H
+
+#include "gamedefs.h"
+
+#include <uibase/iplugingame.h>
+#include <uibase/imoinfo.h>
+
+#include <QDir>
+#include <QIcon>
+#include <QString>
+
+class BasicGamePlugin : public MOBase::IPluginGame
+{
+ Q_OBJECT
+ Q_INTERFACES(MOBase::IPlugin MOBase::IPluginGame)
+
+public:
+ explicit BasicGamePlugin(const GameDefinition& def);
+
+ // IPlugin
+ bool init(MOBase::IOrganizer* organizer) override;
+ QString name() const override;
+ QString localizedName() const override;
+ QString author() const override;
+ QString description() const override;
+ MOBase::VersionInfo version() const override;
+ QList<MOBase::PluginSetting> settings() const override;
+
+ // IPluginGame
+ QString gameName() const override;
+ void detectGame() override;
+ void initializeProfile(const QDir& directory,
+ ProfileSettings settings) const override;
+ std::vector<std::shared_ptr<const MOBase::ISaveGame>>
+ listSaves(QDir folder) const override;
+ bool isInstalled() const override;
+ QIcon gameIcon() const override;
+ QDir gameDirectory() const override;
+ QDir dataDirectory() const override;
+ void setGamePath(const QString& path) override;
+ QDir documentsDirectory() const override;
+ QDir savesDirectory() const override;
+ QList<MOBase::ExecutableInfo> executables() const override;
+ QList<MOBase::ExecutableForcedLoadSetting> executableForcedLoads() const override;
+ QString steamAPPId() const override;
+ QStringList primaryPlugins() const override;
+ QStringList gameVariants() const override;
+ void setGameVariant(const QString& variant) override;
+ QString binaryName() const override;
+ QString gameShortName() const override;
+ QStringList validShortNames() const override;
+ QString gameNexusName() const override;
+ QStringList iniFiles() const override;
+ QStringList DLCPlugins() const override;
+ LoadOrderMechanism loadOrderMechanism() const override;
+ SortMechanism sortMechanism() const override;
+ int nexusGameID() const override;
+ bool looksValid(QDir const& dir) const override;
+ QString gameVersion() const override;
+ QString getLauncherName() const override;
+ QString getSupportURL() const override;
+
+private:
+ QString resolveVariables(const QString& input) const;
+
+ GameDefinition m_def;
+ MOBase::IOrganizer* m_organizer = nullptr;
+ QString m_gameDir;
+ bool m_installed = false;
+};
+
+#endif // BASICGAMEPLUGIN_H