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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-01 15:31:43 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-01 15:31:43 -0500
commit45aefb63e84fd3c75be7b24264885a53f3fb44b8 (patch)
treeb702079f16be91eb7e170d608c3de9879976c10e /libs/basic_games_native/src/steamutils.cpp
parente92d166ce97a9335f0e16526b40dc5dc456c361c (diff)
Fix SLR download failures and CMake rebuild detection
Replace SHA256SUMS verification with Content-Length check for SLR downloads. Valve's CDN frequently serves stale SHA256SUMS that don't match the current archive, causing persistent checksum mismatches. Fix CMake DEPENDS for nak_ffi to glob all .rs sources instead of hardcoding a few files — previously changes to slr.rs (and most other Rust files) were silently ignored by ninja. Also wrap prefix init and runtime commands through SLR pressure-vessel container, and expose Proton install directories to the container. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games_native/src/steamutils.cpp')
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