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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-03-12 07:08:09 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-03-12 07:08:09 -0500
commit755698f1adceef55f52c8e44c9746537885c9bf7 (patch)
tree23d1a9fea936805708eeccf2ac2684620565d328 /libs/basic_games_native/src/steamutils.h
parent019870ffd8308d94289d72d45abeb3db39ccde92 (diff)
Replace Python plugins with native C++ .so, remove bundled Python (~95MB)
- Add native plugins: form43_checker, script_extender_checker, preview_dds, basic_games (75 game defs via IPluginProxy pattern with Steam/GOG detection) - Remove portable Python from Dockerfile and build-inner.sh - Add Python settings tab with venv support (system python3 + PyQt6) - Skip loading plugin_python.so when Python disabled (default: off) - Update pythonrunner.cpp to use venv at ~/.local/share/fluorine/python-venv/ - Preserve real file permissions in FUSE VFS (fixes native executable +x bits) - Add FUSE_SET_ATTR_MODE handler so chmod works through VFS - Fix desktop shortcut Exec= to use fluorine-manager launcher, not bare binary Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games_native/src/steamutils.h')
-rw-r--r--libs/basic_games_native/src/steamutils.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/libs/basic_games_native/src/steamutils.h b/libs/basic_games_native/src/steamutils.h
new file mode 100644
index 0000000..5ef11b3
--- /dev/null
+++ b/libs/basic_games_native/src/steamutils.h
@@ -0,0 +1,14 @@
+#ifndef STEAMUTILS_H
+#define STEAMUTILS_H
+
+#include <QHash>
+#include <QString>
+
+// Scans all Steam library folders and returns a map of
+// Steam App ID -> installation path
+QHash<int, QString> findSteamGames();
+
+// Find the installation path for a specific Steam app ID
+QString findSteamGamePath(int appId);
+
+#endif // STEAMUTILS_H