diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/bsapacker/src/BsaPacker.cpp | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/bsapacker/src/BsaPacker.cpp')
| -rw-r--r-- | libs/bsapacker/src/BsaPacker.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/libs/bsapacker/src/BsaPacker.cpp b/libs/bsapacker/src/BsaPacker.cpp new file mode 100644 index 0000000..f356b78 --- /dev/null +++ b/libs/bsapacker/src/BsaPacker.cpp @@ -0,0 +1,99 @@ +#include <BsaPacker.h> + +#include <bsapacker/ArchiveAutoService.h> +#include <bsapacker/ArchiveBuildDirector.h> +#include <bsapacker/ArchiveBuilderHelper.h> +#include <bsapacker/ArchiveBuilderFactory.h> +#include <ArchiveNameService.h> +#include "BsaPackerWorker.h" +#include "DummyPluginLogic.h" +#include "DummyPluginServiceFactory.h" +#include "FileWriterService.h" +#include "HideLooseAssetService.h" +#include "ModContext.h" +#include "ModDto.h" +#include "OverrideFileService.h" +#include "PackerDialog.h" +#include "SettingsService.h" +#include <bsapacker/ModDtoFactory.h> +#include <QMessageBox> +#include <iplugingame.h> + +namespace BsaPacker +{ + bool Bsa_Packer::init(MOBase::IOrganizer* moInfo) + { + this->m_Organizer = moInfo; + this->m_ModContext = std::make_unique<ModContext>(this->m_Organizer); + this->m_SettingsService = std::make_unique<SettingsService>(this->m_Organizer); + return true; + } + + QString Bsa_Packer::name() const + { + return QStringLiteral("BSA Packer"); + } + + QString Bsa_Packer::author() const + { + return QStringLiteral("MattyFez & MO2 Team"); + } + + QString Bsa_Packer::description() const + { + return tr("Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2)."); + } + + MOBase::VersionInfo Bsa_Packer::version() const + { + return MOBase::VersionInfo(1, 1, 0, MOBase::VersionInfo::RELEASE_FINAL); + } + + QList<MOBase::PluginSetting> Bsa_Packer::settings() const + { + return SettingsService::PluginSettings; + } + + QString Bsa_Packer::tooltip() const + { + return tr("Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2)."); + } + + QIcon Bsa_Packer::icon() const + { + return QIcon(); + } + + QString Bsa_Packer::displayName() const + { + return tr("BSA Packer"); + } + + void Bsa_Packer::display() const + { + ArchiveBuilderHelper archiveBuilderHelper(this->m_SettingsService.get()); + ArchiveBuilderFactory archiveBuilderFactory(&archiveBuilderHelper); + ArchiveAutoService archiveAutoService; + FileWriterService fileWriterService; + ArchiveNameService archiveNameService(this->m_ModContext.get()); + DummyPluginLogic dummyPluginLogic(this->m_SettingsService.get(), &archiveNameService); + DummyPluginServiceFactory dummyPluginServiceFactory( + this->m_ModContext.get(), &fileWriterService, &dummyPluginLogic); + HideLooseAssetService hideLooseAssetService(this->m_SettingsService.get()); + PackerDialog packerDialog(this->m_ModContext.get()); + ModDtoFactory modDtoFactory(this->m_ModContext.get(), &packerDialog); + OverrideFileService overrideFileService(&fileWriterService); + + BsaPackerWorker worker( + this->m_SettingsService.get(), + &modDtoFactory, + &archiveBuilderFactory, + &archiveAutoService, + &dummyPluginServiceFactory, + &hideLooseAssetService, + &archiveNameService, + &overrideFileService); + worker.DoWork(); + } + +} // namespace BsaPacker |
