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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/bsapacker/src/BsaPacker.cpp
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/bsapacker/src/BsaPacker.cpp')
-rw-r--r--libs/bsapacker/src/BsaPacker.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/libs/bsapacker/src/BsaPacker.cpp b/libs/bsapacker/src/BsaPacker.cpp
new file mode 100644
index 0000000..f356b78
--- /dev/null
+++ b/libs/bsapacker/src/BsaPacker.cpp
@@ -0,0 +1,99 @@
+#include <BsaPacker.h>
+
+#include <bsapacker/ArchiveAutoService.h>
+#include <bsapacker/ArchiveBuildDirector.h>
+#include <bsapacker/ArchiveBuilderHelper.h>
+#include <bsapacker/ArchiveBuilderFactory.h>
+#include <ArchiveNameService.h>
+#include "BsaPackerWorker.h"
+#include "DummyPluginLogic.h"
+#include "DummyPluginServiceFactory.h"
+#include "FileWriterService.h"
+#include "HideLooseAssetService.h"
+#include "ModContext.h"
+#include "ModDto.h"
+#include "OverrideFileService.h"
+#include "PackerDialog.h"
+#include "SettingsService.h"
+#include <bsapacker/ModDtoFactory.h>
+#include <QMessageBox>
+#include <iplugingame.h>
+
+namespace BsaPacker
+{
+ bool Bsa_Packer::init(MOBase::IOrganizer* moInfo)
+ {
+ this->m_Organizer = moInfo;
+ this->m_ModContext = std::make_unique<ModContext>(this->m_Organizer);
+ this->m_SettingsService = std::make_unique<SettingsService>(this->m_Organizer);
+ return true;
+ }
+
+ QString Bsa_Packer::name() const
+ {
+ return QStringLiteral("BSA Packer");
+ }
+
+ QString Bsa_Packer::author() const
+ {
+ return QStringLiteral("MattyFez & MO2 Team");
+ }
+
+ QString Bsa_Packer::description() const
+ {
+ return tr("Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2).");
+ }
+
+ MOBase::VersionInfo Bsa_Packer::version() const
+ {
+ return MOBase::VersionInfo(1, 1, 0, MOBase::VersionInfo::RELEASE_FINAL);
+ }
+
+ QList<MOBase::PluginSetting> Bsa_Packer::settings() const
+ {
+ return SettingsService::PluginSettings;
+ }
+
+ QString Bsa_Packer::tooltip() const
+ {
+ return tr("Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2).");
+ }
+
+ QIcon Bsa_Packer::icon() const
+ {
+ return QIcon();
+ }
+
+ QString Bsa_Packer::displayName() const
+ {
+ return tr("BSA Packer");
+ }
+
+ void Bsa_Packer::display() const
+ {
+ ArchiveBuilderHelper archiveBuilderHelper(this->m_SettingsService.get());
+ ArchiveBuilderFactory archiveBuilderFactory(&archiveBuilderHelper);
+ ArchiveAutoService archiveAutoService;
+ FileWriterService fileWriterService;
+ ArchiveNameService archiveNameService(this->m_ModContext.get());
+ DummyPluginLogic dummyPluginLogic(this->m_SettingsService.get(), &archiveNameService);
+ DummyPluginServiceFactory dummyPluginServiceFactory(
+ this->m_ModContext.get(), &fileWriterService, &dummyPluginLogic);
+ HideLooseAssetService hideLooseAssetService(this->m_SettingsService.get());
+ PackerDialog packerDialog(this->m_ModContext.get());
+ ModDtoFactory modDtoFactory(this->m_ModContext.get(), &packerDialog);
+ OverrideFileService overrideFileService(&fileWriterService);
+
+ BsaPackerWorker worker(
+ this->m_SettingsService.get(),
+ &modDtoFactory,
+ &archiveBuilderFactory,
+ &archiveAutoService,
+ &dummyPluginServiceFactory,
+ &hideLooseAssetService,
+ &archiveNameService,
+ &overrideFileService);
+ worker.DoWork();
+ }
+
+} // namespace BsaPacker