aboutsummaryrefslogtreecommitdiff
path: root/libs/bsapacker/src/SettingsService.cpp
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/bsapacker/src/SettingsService.cpp
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/bsapacker/src/SettingsService.cpp')
-rw-r--r--libs/bsapacker/src/SettingsService.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/libs/bsapacker/src/SettingsService.cpp b/libs/bsapacker/src/SettingsService.cpp
new file mode 100644
index 0000000..6ad8839
--- /dev/null
+++ b/libs/bsapacker/src/SettingsService.cpp
@@ -0,0 +1,28 @@
+#include "SettingsService.h"
+
+namespace BsaPacker
+{
+ const QString& SettingsService::SETTING_HIDE_LOOSE_ASSETS = QStringLiteral("hide_loose_assets");
+ const QString& SettingsService::SETTING_CREATE_PLUGINS = QStringLiteral("create_plugins");
+ const QString& SettingsService::SETTING_BLACKLISTED_FILES = QStringLiteral("blacklisted_files");
+ const QString& SettingsService::SETTING_COMPRESS_ARCHIVES = QStringLiteral("compress_archives");
+ //const QString& SettingsService::SETTING_SPLIT_ARCHIVES = "split_archives";
+
+ const QList<MOBase::PluginSetting>& SettingsService::PluginSettings = {
+ MOBase::PluginSetting(SettingsService::SETTING_HIDE_LOOSE_ASSETS, QObject::tr("After creating the archive, set loose assets to hidden."), false),
+ MOBase::PluginSetting(SettingsService::SETTING_CREATE_PLUGINS, QObject::tr("Create a dummy plugin to load the archive if one does not exist."), false),
+ MOBase::PluginSetting(SettingsService::SETTING_BLACKLISTED_FILES, QObject::tr("Specify a semi-colon separated list of file extensions to ignore when packing."), ".txt;.hkx;.xml;.ini;.bk2"),
+ MOBase::PluginSetting(SettingsService::SETTING_COMPRESS_ARCHIVES, QObject::tr("Compress archives if they do not contain incompressible files. Texture archives for Fallout 4 and Starfield will always be compressed. Morrowind archives will never be compressed."), true)
+ //MOBase::PluginSetting(SettingsService::SETTING_SPLIT_ARCHIVES, QObject::tr("Automatically create multiple archives if they exceed the size limit."), false);
+ };
+
+ SettingsService::SettingsService(MOBase::IOrganizer* organizer)
+ : m_Organizer(organizer)
+ {
+ }
+
+ QVariant SettingsService::GetPluginSetting(const QString& setting) const
+ {
+ return this->m_Organizer->pluginSetting(QStringLiteral("BSA Packer"), setting);
+ }
+} // namespace BsaPacker