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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/bsatk/src/bsafile.cpp
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/bsatk/src/bsafile.cpp')
-rw-r--r--libs/bsatk/src/bsafile.cpp154
1 files changed, 154 insertions, 0 deletions
diff --git a/libs/bsatk/src/bsafile.cpp b/libs/bsatk/src/bsafile.cpp
new file mode 100644
index 0000000..db4e4e6
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+++ b/libs/bsatk/src/bsafile.cpp
@@ -0,0 +1,154 @@
+/*
+Mod Organizer BSA handling
+
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 3 of the License, or (at your option) any later version.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#include "bsafile.h"
+
+#include <algorithm>
+#include <climits>
+#include <cstring>
+#include <memory>
+#include <stdexcept>
+
+#include "bsaexception.h"
+#include "bsafolder.h"
+#include "filehash.h"
+
+using std::fstream;
+using std::ifstream;
+using std::ofstream;
+
+namespace BSA
+{
+
+bool ByOffset(const File::Ptr& LHS, const File::Ptr& RHS)
+{
+ return LHS->getDataOffset() < RHS->getDataOffset();
+}
+
+static const unsigned long CHUNK_SIZE = 128 * 1024;
+
+File::File(std::fstream& file, Folder* folder)
+ : m_Folder(folder), m_New(false), m_FileSize(0), m_UncompressedFileSize(0),
+ m_ToggleCompressedWrite(false), m_DataOffsetWrite(0)
+{
+ m_NameHash = readType<BSAHash>(file);
+ m_FileSize = readType<BSAULong>(file);
+ m_DataOffset = readType<BSAULong>(file);
+ m_ToggleCompressed = m_FileSize & COMPRESSMASK;
+ m_FileSize = m_FileSize & SIZEMASK;
+}
+
+File::File(const std::string& name, Folder* folder, BSAULong fileSize,
+ BSAHash dataOffset, BSAULong uncompressedFileSize, FO4TextureHeader header,
+ std::vector<FO4TextureChunk>& texChunks)
+ : m_Folder(folder), m_New(false), m_Name(name), m_FileSize(fileSize),
+ m_UncompressedFileSize(uncompressedFileSize), m_DataOffset(dataOffset),
+ m_TextureHeader(header), m_ToggleCompressedWrite(false),
+ m_TextureChunks(texChunks), m_DataOffsetWrite(0)
+{
+ m_NameHash = calculateBSAHash(name);
+ m_ToggleCompressed = false;
+ if (m_FileSize > 0 && m_UncompressedFileSize > 0)
+ m_ToggleCompressed = true;
+}
+
+File::File(const std::string& name, const std::string& sourceFile, Folder* folder,
+ bool toggleCompressed)
+ : m_Folder(folder), m_New(true), m_Name(name), m_FileSize(0),
+ m_UncompressedFileSize(0), m_DataOffset(0), m_ToggleCompressed(toggleCompressed),
+ m_SourceFile(sourceFile), m_ToggleCompressedWrite(toggleCompressed),
+ m_DataOffsetWrite(0)
+{
+ m_NameHash = calculateBSAHash(name);
+}
+
+std::string File::getFilePath() const
+{
+ return m_Folder->getFullPath() + "/" + m_Name;
+}
+
+void File::writeHeader(fstream& file) const
+{
+ writeType<BSAHash>(file, m_NameHash);
+ BSAULong size = m_FileSize;
+ if (m_ToggleCompressed) {
+ size |= (1 << 30);
+ }
+ writeType<BSAULong>(file, size);
+ writeType<BSAULong>(file, m_DataOffsetWrite);
+}
+
+EErrorCode File::writeData(fstream& sourceArchive, fstream& targetArchive) const
+{
+ m_DataOffsetWrite = static_cast<BSAULong>(targetArchive.tellp());
+ EErrorCode result = ERROR_NONE;
+
+ std::unique_ptr<char[]> inBuffer(new char[CHUNK_SIZE]);
+
+ if (m_SourceFile.length() == 0) {
+ // copy from source archive
+#pragma message("we may have to compress/decompress!")
+ sourceArchive.seekg(m_DataOffset, fstream::beg);
+
+ try {
+ unsigned long sizeLeft = m_FileSize;
+ while (sizeLeft > 0) {
+ int chunkSize = (std::min)(sizeLeft, CHUNK_SIZE);
+ sourceArchive.read(inBuffer.get(), chunkSize);
+ targetArchive.write(inBuffer.get(), chunkSize);
+ sizeLeft -= chunkSize;
+ }
+ } catch (const std::exception&) {
+ result = ERROR_INVALIDDATA;
+ }
+ } else {
+ // copy from file on disc
+ fstream sourceFile;
+ sourceFile.open(m_SourceFile.c_str());
+ if (!sourceFile.is_open()) {
+ return ERROR_SOURCEFILEMISSING;
+ }
+ sourceFile.seekg(0, fstream::end);
+ m_FileSize = static_cast<BSAULong>(sourceFile.tellg());
+ unsigned long sizeLeft = m_FileSize;
+ sourceFile.seekg(0, fstream::beg);
+ while (sizeLeft > 0) {
+ int chunkSize = (std::min)(sizeLeft, CHUNK_SIZE);
+ sourceFile.read(inBuffer.get(), chunkSize);
+ targetArchive.write(inBuffer.get(), chunkSize);
+ sizeLeft -= chunkSize;
+ }
+ }
+ return result;
+}
+
+void File::readFileName(fstream& file, bool testHashes)
+{
+ m_Name = readZString(file);
+ if (testHashes) {
+ if (calculateBSAHash(m_Name) != m_NameHash) {
+ throw data_invalid_exception(
+ makeString("invalid name hash for \"%s\" (%lx vs %lx)", m_Name.c_str(),
+ calculateBSAHash(m_Name), m_NameHash));
+ }
+ }
+}
+
+} // namespace BSA