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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/check_fnis/src/check_fnis_en.ts
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/check_fnis/src/check_fnis_en.ts')
-rw-r--r--libs/check_fnis/src/check_fnis_en.ts66
1 files changed, 66 insertions, 0 deletions
diff --git a/libs/check_fnis/src/check_fnis_en.ts b/libs/check_fnis/src/check_fnis_en.ts
new file mode 100644
index 0000000..408428e
--- /dev/null
+++ b/libs/check_fnis/src/check_fnis_en.ts
@@ -0,0 +1,66 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>CheckFNIS</name>
+ <message>
+ <location filename="checkfnis.cpp" line="74"/>
+ <source>FNIS Checker</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="84"/>
+ <source>Checks if FNIS behaviours need to be updated whenever you start the game. This is only relevant for Skyrim and if FNIS is installed.&lt;br&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="218"/>
+ <source>Run FNIS before %1?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="219"/>
+ <source>FNIS source data has been changed. You should run GenerateFNIS.exe now.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="226"/>
+ <source>Failed to start %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="232"/>
+ <location filename="checkfnis.cpp" line="239"/>
+ <location filename="checkfnis.cpp" line="263"/>
+ <source>Start %1?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="233"/>
+ <source>FNIS reported a %1, do you want to run the application anyway?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="234"/>
+ <location filename="checkfnis.cpp" line="265"/>
+ <source>warning</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="235"/>
+ <location filename="checkfnis.cpp" line="266"/>
+ <source>critical error</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="240"/>
+ <source>Failed to determine FNIS exit code, do you want to run the application anyway?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="checkfnis.cpp" line="264"/>
+ <source>FNIS reported a %1. Do you want to assume it worked?</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>