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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
commite0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch)
tree0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/dds_header/vcpkg.json
parente985dc340097831d4e5625941bded217abaa57b8 (diff)
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo
Diffstat (limited to 'libs/dds_header/vcpkg.json')
-rw-r--r--libs/dds_header/vcpkg.json15
1 files changed, 0 insertions, 15 deletions
diff --git a/libs/dds_header/vcpkg.json b/libs/dds_header/vcpkg.json
deleted file mode 100644
index da01ba4..0000000
--- a/libs/dds_header/vcpkg.json
+++ /dev/null
@@ -1,15 +0,0 @@
-{
- "features": {
- "standalone": {
- "description": "Build Standalone.",
- "dependencies": ["mo2-cmake", "mo2-uibase"]
- }
- },
- "vcpkg-configuration": {
- "default-registry": {
- "kind": "git",
- "repository": "https://github.com/ModOrganizer2/vcpkg-registry",
- "baseline": "27d8adbfe9e4ce88a875be3a45fadab69869eb60"
- }
- }
-}