aboutsummaryrefslogtreecommitdiff
path: root/libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp')
-rw-r--r--libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp b/libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp
new file mode 100644
index 0000000..fc00c31
--- /dev/null
+++ b/libs/game_bethesda/src/games/falloutnv/falloutnvscriptextender.cpp
@@ -0,0 +1,18 @@
+#include "falloutnvscriptextender.h"
+
+#include <QString>
+#include <QStringList>
+
+FalloutNVScriptExtender::FalloutNVScriptExtender(GameGamebryo const* game)
+ : GamebryoScriptExtender(game)
+{}
+
+QString FalloutNVScriptExtender::BinaryName() const
+{
+ return "nvse_loader.exe";
+}
+
+QString FalloutNVScriptExtender::PluginPath() const
+{
+ return "nvse/plugins";
+}