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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/skyrimvr
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/skyrimvr')
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/CMakeLists.txt22
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/game_skyrimvr_en.ts17
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.cpp306
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.h70
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.json1
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.cpp45
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.h26
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.cpp15
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.h19
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatachecker.h31
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatacontent.h21
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp149
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.h24
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.cpp18
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.h17
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.cpp29
-rw-r--r--libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.h16
17 files changed, 826 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/skyrimvr/CMakeLists.txt b/libs/game_bethesda/src/games/skyrimvr/CMakeLists.txt
new file mode 100644
index 0000000..7554831
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/CMakeLists.txt
@@ -0,0 +1,22 @@
+cmake_minimum_required(VERSION 3.16)
+
+add_library(game_skyrimvr SHARED
+ gameskyrimvr.cpp
+ gameskyrimvr.h
+ skyrimvrdataarchives.cpp
+ skyrimvrdataarchives.h
+ skyrimvrgameplugins.cpp
+ skyrimvrgameplugins.h
+ skyrimvrmoddatachecker.h
+ skyrimvrmoddatacontent.h
+ skyrimvrsavegame.cpp
+ skyrimvrsavegame.h
+ skyrimvrscriptextender.cpp
+ skyrimvrscriptextender.h
+ skyrimvrunmanagedmods.cpp
+ skyrimvrunmanagedmods.h
+)
+mo2_configure_plugin(game_skyrimvr NO_SOURCES WARNINGS 4)
+mo2_default_source_group()
+target_link_libraries(game_skyrimvr PRIVATE game_creation)
+mo2_install_plugin(game_skyrimvr)
diff --git a/libs/game_bethesda/src/games/skyrimvr/game_skyrimvr_en.ts b/libs/game_bethesda/src/games/skyrimvr/game_skyrimvr_en.ts
new file mode 100644
index 0000000..064fb57
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/game_skyrimvr_en.ts
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>GameSkyrimVR</name>
+ <message>
+ <location filename="gameskyrimvr.cpp" line="118"/>
+ <source>Skyrim VR Support Plugin</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="gameskyrimvr.cpp" line="128"/>
+ <source>Adds support for the game Skyrim VR.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.cpp b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.cpp
new file mode 100644
index 0000000..67db6d0
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.cpp
@@ -0,0 +1,306 @@
+#include "gameskyrimvr.h"
+
+#include "skyrimvrdataarchives.h"
+#include "skyrimvrgameplugins.h"
+#include "skyrimvrmoddatachecker.h"
+#include "skyrimvrmoddatacontent.h"
+#include "skyrimvrsavegame.h"
+#include "skyrimvrscriptextender.h"
+#include "skyrimvrunmanagedmods.h"
+
+#include "versioninfo.h"
+#include <executableinfo.h>
+#include <gamebryolocalsavegames.h>
+#include <gamebryosavegameinfo.h>
+#include <pluginsetting.h>
+
+#include <QCoreApplication>
+#include <QDir>
+#include <QFileInfo>
+#include <QList>
+#include <QObject>
+#include <QString>
+#include <QStringList>
+
+#include "scopeguard.h"
+#include <memory>
+
+using namespace MOBase;
+
+GameSkyrimVR::GameSkyrimVR() {}
+
+void GameSkyrimVR::setGamePath(const QString& path)
+{
+ m_GamePath = path;
+}
+
+QDir GameSkyrimVR::documentsDirectory() const
+{
+ return m_MyGamesPath;
+}
+
+QString GameSkyrimVR::identifyGamePath() const
+{
+#ifdef _WIN32
+ QString path = "Software\\Bethesda Softworks\\" + gameName();
+ return findInRegistry(HKEY_LOCAL_MACHINE, path.toStdWString().c_str(),
+ L"Installed Path");
+#else
+ // Use the shared Linux detection logic from the base class (NaK + fallbacks).
+ return GameGamebryo::identifyGamePath();
+#endif
+}
+
+QDir GameSkyrimVR::savesDirectory() const
+{
+ return QDir(m_MyGamesPath + "/Saves");
+}
+
+QString GameSkyrimVR::myGamesPath() const
+{
+ return m_MyGamesPath;
+}
+
+bool GameSkyrimVR::isInstalled() const
+{
+ return !m_GamePath.isEmpty();
+}
+
+bool GameSkyrimVR::init(IOrganizer* moInfo)
+{
+ if (!GameGamebryo::init(moInfo)) {
+ return false;
+ }
+
+ registerFeature(std::make_shared<SkyrimVRScriptExtender>(this));
+ registerFeature(std::make_shared<SkyrimVRDataArchives>(this));
+ registerFeature(std::make_shared<GamebryoLocalSavegames>(this, "SkyrimVR.ini"));
+ registerFeature(std::make_shared<SkyrimVRModDataChecker>(this));
+ registerFeature(std::make_shared<GamebryoSaveGameInfo>(this));
+ registerFeature(
+ std::make_shared<SkyrimVRModDataContent>(m_Organizer->gameFeatures()));
+ registerFeature(std::make_shared<SkyrimVRGamePlugins>(moInfo));
+ registerFeature(std::make_shared<SkyrimVRUnmangedMods>(this));
+
+ return true;
+}
+
+QString GameSkyrimVR::gameName() const
+{
+ return "Skyrim VR";
+}
+
+QList<ExecutableInfo> GameSkyrimVR::executables() const
+{
+ return QList<ExecutableInfo>()
+ << ExecutableInfo("SKSE",
+ findInGameFolder(m_Organizer->gameFeatures()
+ ->gameFeature<MOBase::ScriptExtender>()
+ ->loaderName()))
+ << ExecutableInfo("Skyrim VR", findInGameFolder(binaryName()))
+ << ExecutableInfo("Creation Kit", findInGameFolder("CreationKit.exe"))
+ << ExecutableInfo("LOOT", QFileInfo(getLootPath()))
+ .withArgument("--game=\"Skyrim VR\"");
+}
+
+QList<ExecutableForcedLoadSetting> GameSkyrimVR::executableForcedLoads() const
+{
+ return QList<ExecutableForcedLoadSetting>();
+}
+
+QFileInfo GameSkyrimVR::findInGameFolder(const QString& relativePath) const
+{
+ return QFileInfo(m_GamePath + "/" + relativePath);
+}
+
+QString GameSkyrimVR::name() const
+{
+ return "Skyrim VR Support Plugin";
+}
+
+QString GameSkyrimVR::localizedName() const
+{
+ return tr("Skyrim VR Support Plugin");
+}
+
+QString GameSkyrimVR::author() const
+{
+ return "Brixified & MO2 Team";
+}
+
+QString GameSkyrimVR::description() const
+{
+ return tr("Adds support for the game Skyrim VR.");
+}
+
+MOBase::VersionInfo GameSkyrimVR::version() const
+{
+ return VersionInfo(1, 5, 1, VersionInfo::RELEASE_FINAL);
+}
+
+QList<PluginSetting> GameSkyrimVR::settings() const
+{
+ return {PluginSetting("enderal_downloads", "allow Enderal and Enderal SE downloads",
+ QVariant(false))};
+}
+
+void GameSkyrimVR::initializeProfile(const QDir& path, ProfileSettings settings) const
+{
+ if (settings.testFlag(IPluginGame::MODS)) {
+ copyToProfile(localAppFolder() + "/Skyrim VR", path, "plugins.txt");
+ }
+
+ if (settings.testFlag(IPluginGame::CONFIGURATION)) {
+ if (settings.testFlag(IPluginGame::PREFER_DEFAULTS) ||
+ !QFileInfo(myGamesPath() + "/skyrimvr.ini").exists()) {
+ copyToProfile(gameDirectory().absolutePath(), path, "skyrim.ini", "skyrimvr.ini");
+ } else {
+ copyToProfile(myGamesPath(), path, "skyrimvr.ini");
+ }
+
+ copyToProfile(myGamesPath(), path, "skyrimprefs.ini");
+ }
+}
+
+QString GameSkyrimVR::savegameExtension() const
+{
+ return "ess";
+}
+
+QString GameSkyrimVR::savegameSEExtension() const
+{
+ return "skse";
+}
+
+std::shared_ptr<const GamebryoSaveGame>
+GameSkyrimVR::makeSaveGame(QString filePath) const
+{
+ return std::make_shared<const SkyrimVRSaveGame>(filePath, this);
+}
+
+QString GameSkyrimVR::steamAPPId() const
+{
+ return "611670";
+}
+
+QStringList GameSkyrimVR::primaryPlugins() const
+{
+ QStringList plugins = {"skyrim.esm", "update.esm", "dawnguard.esm",
+ "hearthfires.esm", "dragonborn.esm", "skyrimvr.esm"};
+
+ plugins.append(CCPlugins());
+
+ return plugins;
+}
+
+QStringList GameSkyrimVR::gameVariants() const
+{
+ return {"Regular"};
+}
+
+QString GameSkyrimVR::gameShortName() const
+{
+ return "SkyrimVR";
+}
+
+QStringList GameSkyrimVR::primarySources() const
+{
+ return {"SkyrimSE"};
+}
+
+QStringList GameSkyrimVR::validShortNames() const
+{
+ QStringList shortNames{"Skyrim", "SkyrimSE"};
+ if (m_Organizer->pluginSetting(name(), "enderal_downloads").toBool()) {
+ shortNames.append({"Enderal", "EnderalSE"});
+ }
+ return shortNames;
+}
+
+QString GameSkyrimVR::gameNexusName() const
+{
+ return QString();
+}
+
+QStringList GameSkyrimVR::iniFiles() const
+{
+ return {"skyrimvr.ini", "skyrimprefs.ini"};
+}
+
+QStringList GameSkyrimVR::DLCPlugins() const
+{
+ return {"dawnguard.esm", "hearthfires.esm", "dragonborn.esm"};
+}
+
+QStringList GameSkyrimVR::CCPlugins() const
+{
+ QStringList plugins = {};
+ QFile file(gameDirectory().filePath("Skyrim.ccc"));
+ if (file.open(QIODevice::ReadOnly)) {
+ ON_BLOCK_EXIT([&file]() {
+ file.close();
+ });
+
+ if (file.size() == 0) {
+ return plugins;
+ }
+ while (!file.atEnd()) {
+ QByteArray line = file.readLine().trimmed();
+ QString modName;
+ if ((line.size() > 0) && (line.at(0) != '#')) {
+ modName = QString::fromUtf8(line.constData()).toLower();
+ }
+
+ if (modName.size() > 0) {
+ if (!plugins.contains(modName, Qt::CaseInsensitive)) {
+ plugins.append(modName);
+ }
+ }
+ }
+ }
+ return plugins;
+}
+
+IPluginGame::LoadOrderMechanism GameSkyrimVR::loadOrderMechanism() const
+{
+ return IPluginGame::LoadOrderMechanism::PluginsTxt;
+}
+
+MOBase::IPluginGame::SortMechanism GameSkyrimVR::sortMechanism() const
+{
+ return SortMechanism::LOOT;
+}
+
+int GameSkyrimVR::nexusModOrganizerID() const
+{
+ return 0;
+}
+
+int GameSkyrimVR::nexusGameID() const
+{
+ return 0;
+}
+
+QString GameSkyrimVR::getLauncherName() const
+{
+ return binaryName(); // Skyrim VR has no Launcher, so we just return the name of the
+ // game binary
+}
+
+QDir GameSkyrimVR::gameDirectory() const
+{
+ return QDir(m_GamePath);
+}
+
+// Not to delete all the spaces...
+MappingType GameSkyrimVR::mappings() const
+{
+ MappingType result;
+
+ for (const QString& profileFile : {"plugins.txt", "loadorder.txt"}) {
+ result.push_back({m_Organizer->profilePath() + "/" + profileFile,
+ localAppFolder() + "/" + gameName() + "/" + profileFile, false});
+ }
+
+ return result;
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.h b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.h
new file mode 100644
index 0000000..b8ec367
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.h
@@ -0,0 +1,70 @@
+#ifndef _GAMESKYRIMVR_H
+#define _GAMESKYRIMVR_H
+
+#include "gamegamebryo.h"
+
+#include <QObject>
+#include <QtGlobal>
+
+class GameSkyrimVR : public GameGamebryo
+{
+ Q_OBJECT
+ Q_PLUGIN_METADATA(IID "com.soundcontactstudio.GameSkyrimVR" FILE "gameskyrimvr.json")
+
+public:
+ GameSkyrimVR();
+
+ virtual bool init(MOBase::IOrganizer* moInfo) override;
+
+public: // IPluginGame interface
+ virtual QString gameName() const override;
+
+ virtual QList<MOBase::ExecutableInfo> executables() const override;
+ virtual QList<MOBase::ExecutableForcedLoadSetting>
+ executableForcedLoads() const override;
+ virtual void initializeProfile(const QDir& path,
+ ProfileSettings settings) const override;
+ virtual QString steamAPPId() const override;
+ virtual QStringList primaryPlugins() const override;
+ virtual QStringList gameVariants() const override;
+ virtual QString gameShortName() const override;
+ virtual QStringList primarySources() const override;
+ virtual QStringList validShortNames() const override;
+ virtual QString gameNexusName() const override;
+ virtual QStringList iniFiles() const override;
+ virtual QStringList DLCPlugins() const override;
+ virtual QStringList CCPlugins() const override;
+ virtual LoadOrderMechanism loadOrderMechanism() const override;
+ virtual SortMechanism sortMechanism() const override;
+ virtual int nexusModOrganizerID() const override;
+ virtual int nexusGameID() const override;
+ virtual QString getLauncherName() const override;
+
+ virtual bool isInstalled() const override;
+ virtual void setGamePath(const QString& path) override;
+ virtual QDir gameDirectory() const override;
+
+public: // IPlugin interface
+ virtual QString name() const override;
+ virtual QString localizedName() const override;
+ virtual QString author() const override;
+ virtual QString description() const override;
+ virtual MOBase::VersionInfo version() const override;
+ virtual QList<MOBase::PluginSetting> settings() const override;
+
+public: // IPluginFileMapper
+ virtual MappingType mappings() const override;
+
+protected:
+ std::shared_ptr<const GamebryoSaveGame> makeSaveGame(QString filePath) const override;
+ QString savegameExtension() const override;
+ QString savegameSEExtension() const override;
+
+ QDir documentsDirectory() const;
+ QDir savesDirectory() const;
+ QFileInfo findInGameFolder(const QString& relativePath) const;
+ QString myGamesPath() const;
+ virtual QString identifyGamePath() const override;
+};
+
+#endif // _GAMESKYRIMVR_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.json b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.json
new file mode 100644
index 0000000..0967ef4
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/gameskyrimvr.json
@@ -0,0 +1 @@
+{}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.cpp
new file mode 100644
index 0000000..752aa15
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.cpp
@@ -0,0 +1,45 @@
+#include "skyrimvrdataarchives.h"
+
+#include "iprofile.h"
+#include <utility.h>
+
+QStringList SkyrimVRDataArchives::vanillaArchives() const
+{
+ return {"Skyrim - Textures0.bsa", "Skyrim - Textures1.bsa", "Skyrim - Textures2.bsa",
+ "Skyrim - Textures3.bsa", "Skyrim - Textures4.bsa", "Skyrim - Textures5.bsa",
+ "Skyrim - Textures6.bsa", "Skyrim - Textures7.bsa", "Skyrim - Textures8.bsa",
+ "Skyrim - Meshes0.bsa", "Skyrim - Meshes1.bsa", "Skyrim - Voices_en0.bsa",
+ "Skyrim - Sounds.bsa", "Skyrim - Interface.bsa", "Skyrim - Animations.bsa",
+ "Skyrim - Shaders.bsa", "Skyrim - Misc.bsa", "Skyrim - Patch.bsa",
+ "Skyrim_VR - Main.bsa"};
+}
+
+QStringList SkyrimVRDataArchives::archives(const MOBase::IProfile* profile) const
+{
+ QStringList result;
+
+ QString iniFile = profile->localSettingsEnabled()
+ ? QDir(profile->absolutePath()).absoluteFilePath("skyrimvr.ini")
+ : localGameDirectory().absoluteFilePath("skyrimvr.ini");
+ result.append(getArchivesFromKey(iniFile, "SResourceArchiveList"));
+ result.append(getArchivesFromKey(iniFile, "SResourceArchiveList2"));
+
+ return result;
+}
+
+void SkyrimVRDataArchives::writeArchiveList(MOBase::IProfile* profile,
+ const QStringList& before)
+{
+ QString list = before.join(", ");
+
+ QString iniFile = profile->localSettingsEnabled()
+ ? QDir(profile->absolutePath()).absoluteFilePath("skyrimvr.ini")
+ : localGameDirectory().absoluteFilePath("skyrimvr.ini");
+ if (list.length() > 255) {
+ int splitIdx = list.lastIndexOf(",", 256);
+ setArchivesToKey(iniFile, "SResourceArchiveList", list.mid(0, splitIdx));
+ setArchivesToKey(iniFile, "SResourceArchiveList2", list.mid(splitIdx + 2));
+ } else {
+ setArchivesToKey(iniFile, "SResourceArchiveList", list);
+ }
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.h
new file mode 100644
index 0000000..be85d57
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrdataarchives.h
@@ -0,0 +1,26 @@
+#ifndef _SKYRIMVRDATAARCHIVES_H
+#define _SKYRIMVRDATAARCHIVES_H
+
+#include "gamebryodataarchives.h"
+#include <QDir>
+#include <QStringList>
+
+namespace MOBase
+{
+class IProfile;
+}
+
+class SkyrimVRDataArchives : public GamebryoDataArchives
+{
+public:
+ using GamebryoDataArchives::GamebryoDataArchives;
+
+ virtual QStringList vanillaArchives() const override;
+ virtual QStringList archives(const MOBase::IProfile* profile) const override;
+
+private:
+ virtual void writeArchiveList(MOBase::IProfile* profile,
+ const QStringList& before) override;
+};
+
+#endif // _SKYRIMVRDATAARCHIVES_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.cpp
new file mode 100644
index 0000000..1524ffe
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.cpp
@@ -0,0 +1,15 @@
+#include "skyrimvrgameplugins.h"
+
+using namespace MOBase;
+
+SkyrimVRGamePlugins::SkyrimVRGamePlugins(MOBase::IOrganizer* organizer)
+ : CreationGamePlugins(organizer)
+{}
+
+bool SkyrimVRGamePlugins::lightPluginsAreSupported()
+{
+ auto files = m_Organizer->findFiles("skse\\plugins", {"skyrimvresl.dll"});
+ if (files.isEmpty())
+ return false;
+ return true;
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.h
new file mode 100644
index 0000000..6f9676f
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrgameplugins.h
@@ -0,0 +1,19 @@
+#ifndef _SKYRIMVRGAMEPLUGINS_H
+#define _SKYRIMVRGAMEPLUGINS_H
+
+#include <creationgameplugins.h>
+
+#include <QObject>
+#include <QtGlobal>
+
+class SkyrimVRGamePlugins : public CreationGamePlugins
+{
+
+public:
+ SkyrimVRGamePlugins(MOBase::IOrganizer* organizer);
+
+protected:
+ virtual bool lightPluginsAreSupported() override;
+};
+
+#endif // _SKYRIMVRGAMEPLUGINS_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatachecker.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatachecker.h
new file mode 100644
index 0000000..f44d941
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatachecker.h
@@ -0,0 +1,31 @@
+#ifndef SKYRIMVR_MODATACHECKER_H
+#define SKYRIMVR_MODATACHECKER_H
+
+#include <gamebryomoddatachecker.h>
+
+class SkyrimVRModDataChecker : public GamebryoModDataChecker
+{
+public:
+ using GamebryoModDataChecker::GamebryoModDataChecker;
+
+protected:
+ virtual const FileNameSet& possibleFolderNames() const override
+ {
+ static FileNameSet result{
+ "fonts", "interface", "menus", "meshes",
+ "music", "scripts", "shaders", "sound",
+ "strings", "textures", "trees", "video",
+ "facegen", "materials", "skse", "distantlod",
+ "asi", "Tools", "MCM", "distantland",
+ "mits", "dllplugins", "CalienteTools", "NetScriptFramework",
+ "shadersfx", "Nemesis_Engine", "LightPlacer"};
+ return result;
+ }
+ virtual const FileNameSet& possibleFileExtensions() const override
+ {
+ static FileNameSet result{"esp", "esm", "bsa", "modgroups", "ini"};
+ return result;
+ }
+};
+
+#endif // SKYRIMVR_MODATACHECKER_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatacontent.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatacontent.h
new file mode 100644
index 0000000..36f56ff
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrmoddatacontent.h
@@ -0,0 +1,21 @@
+#ifndef SKYRIMVR_MODDATACONTENT_H
+#define SKYRIMVR_MODDATACONTENT_H
+
+#include <gamebryomoddatacontent.h>
+#include <ifiletree.h>
+
+class SkyrimVRModDataContent : public GamebryoModDataContent
+{
+public:
+ /**
+ *
+ */
+ SkyrimVRModDataContent(MOBase::IGameFeatures const* gameFeatures)
+ : GamebryoModDataContent(gameFeatures)
+ {
+ // Just need to disable some contents:
+ m_Enabled[CONTENT_SKYPROC] = false;
+ }
+};
+
+#endif // SKYRIMVR_MODDATACONTENT_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp
new file mode 100644
index 0000000..1670dc8
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.cpp
@@ -0,0 +1,149 @@
+#include "skyrimvrsavegame.h"
+
+#ifdef _WIN32
+#include <Windows.h>
+#else
+#include <QDateTime>
+
+// Windows ULARGE_INTEGER union for 64-bit FILETIME math
+union _ULARGE_INTEGER {
+ struct {
+ uint32_t LowPart;
+ uint32_t HighPart;
+ };
+ uint64_t QuadPart;
+};
+
+// SYSTEMTIME is _SYSTEMTIME (defined in gamebryosavegame.h for Linux)
+using SYSTEMTIME = _SYSTEMTIME;
+
+// Portable FileTimeToSystemTime: converts Windows FILETIME to SYSTEMTIME
+static void FileTimeToSystemTime(const FILETIME* ft, SYSTEMTIME* st)
+{
+ const uint64_t ticks = (static_cast<uint64_t>(ft->dwHighDateTime) << 32) |
+ static_cast<uint64_t>(ft->dwLowDateTime);
+ const int64_t unixSecs = static_cast<int64_t>(ticks / 10000000ULL) - 11644473600LL;
+ const uint64_t remainderHns = ticks % 10000000ULL; // leftover 100ns units
+
+ const QDateTime dt = QDateTime::fromSecsSinceEpoch(unixSecs, Qt::UTC);
+ const QDate d = dt.date();
+ const QTime t = dt.time();
+
+ st->wYear = static_cast<uint16_t>(d.year());
+ st->wMonth = static_cast<uint16_t>(d.month());
+ st->wDayOfWeek = static_cast<uint16_t>(d.dayOfWeek() % 7); // Qt Mon=1..Sun=7 -> Win Sun=0..Sat=6
+ st->wDay = static_cast<uint16_t>(d.day());
+ st->wHour = static_cast<uint16_t>(t.hour());
+ st->wMinute = static_cast<uint16_t>(t.minute());
+ st->wSecond = static_cast<uint16_t>(t.second());
+ st->wMilliseconds = static_cast<uint16_t>(remainderHns / 10000);
+}
+#endif
+
+#include "gameskyrimvr.h"
+
+SkyrimVRSaveGame::SkyrimVRSaveGame(QString const& fileName, GameSkyrimVR const* game)
+ : GamebryoSaveGame(fileName, game, true)
+{
+ FileWrapper file(fileName, "TESV_SAVEGAME"); // 10bytes
+
+ uint32_t version;
+ FILETIME ftime;
+ fetchInformationFields(file, version, m_PCName, m_PCLevel, m_PCLocation, m_SaveNumber,
+ ftime);
+
+ // A file time is a 64-bit value that represents the number of 100-nanosecond
+ // intervals that have elapsed since 12:00 A.M. January 1, 1601 Coordinated Universal
+ // Time (UTC). So we need to convert that to something useful
+
+ // For some reason, the file time is off by about 6 hours.
+ // So we need to subtract those 6 hours from the filetime.
+ _ULARGE_INTEGER time;
+ time.LowPart = ftime.dwLowDateTime;
+ time.HighPart = ftime.dwHighDateTime;
+ time.QuadPart -= 2.16e11;
+ ftime.dwHighDateTime = time.HighPart;
+ ftime.dwLowDateTime = time.LowPart;
+
+ SYSTEMTIME ctime;
+ ::FileTimeToSystemTime(&ftime, &ctime);
+
+ setCreationTime(ctime);
+}
+
+void SkyrimVRSaveGame::fetchInformationFields(FileWrapper& file, uint32_t& version,
+ QString& playerName,
+ unsigned short& playerLevel,
+ QString& playerLocation,
+ uint32_t& saveNumber,
+ FILETIME& creationTime) const
+{
+ uint32_t headerSize;
+ file.read(headerSize); // header size "TESV_SAVEGAME"
+ file.read(version); // header version 74 (original Skyrim is 79)
+ file.read(saveNumber);
+
+ file.read(playerName);
+
+ uint32_t temp;
+ file.read(temp);
+ playerLevel = static_cast<unsigned short>(temp);
+
+ file.read(playerLocation);
+
+ QString timeOfDay;
+ file.read(timeOfDay);
+
+ QString race;
+ file.read(race); // race name (i.e. BretonRace)
+
+ file.skip<unsigned short>(); // Player gender (0 = male)
+ file.skip<float>(2); // experience gathered, experience required
+
+ file.read(creationTime); // filetime
+}
+
+std::unique_ptr<GamebryoSaveGame::DataFields> SkyrimVRSaveGame::fetchDataFields() const
+{
+ FileWrapper file(getFilepath(), "TESV_SAVEGAME"); // 10bytes
+
+ uint32_t version = 0;
+ {
+ QString dummyName, dummyLocation;
+ unsigned short dummyLevel;
+ uint32_t dummySaveNumber;
+ FILETIME dummyTime;
+
+ fetchInformationFields(file, version, dummyName, dummyLevel, dummyLocation,
+ dummySaveNumber, dummyTime);
+ }
+
+ std::unique_ptr<DataFields> fields = std::make_unique<DataFields>();
+
+ uint32_t width;
+ uint32_t height;
+ file.read(width);
+ file.read(height);
+
+ uint16_t compressionType;
+ file.read(compressionType);
+ file.setCompressionType(compressionType);
+
+ fields->Screenshot = file.readImage(width, height, 320, true);
+
+ file.openCompressedData();
+
+ uint8_t saveGameVersion = file.readChar();
+ uint8_t pluginInfoSize = file.readChar();
+ uint16_t other = file.readShort(); // Unknown
+
+ fields->Plugins = file.readPlugins(1); // Just empty data
+
+ if (saveGameVersion >= 78) {
+ fields->LightPlugins = file.readLightPlugins();
+ }
+
+ file.closeCompressedData();
+
+ return fields;
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.h
new file mode 100644
index 0000000..28a6ad0
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrsavegame.h
@@ -0,0 +1,24 @@
+#ifndef _SKYRIMVRSAVEGAME_H
+#define _SKYRIMVRSAVEGAME_H
+
+#include "gamebryosavegame.h"
+#include "windows_compat.h"
+
+class GameSkyrimVR;
+
+class SkyrimVRSaveGame : public GamebryoSaveGame
+{
+public:
+ SkyrimVRSaveGame(QString const& fileName, GameSkyrimVR const* game);
+
+protected:
+ // Fetch easy-to-access information.
+ void fetchInformationFields(FileWrapper& wrapper, uint32_t& version,
+ QString& playerName, unsigned short& playerLevel,
+ QString& playerLocation, uint32_t& saveNumber,
+ FILETIME& creationTime) const;
+
+ std::unique_ptr<DataFields> fetchDataFields() const override;
+};
+
+#endif // _SKYRIMVRSAVEGAME_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.cpp
new file mode 100644
index 0000000..4d7433d
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.cpp
@@ -0,0 +1,18 @@
+#include "skyrimvrscriptextender.h"
+
+#include <QString>
+#include <QStringList>
+
+SkyrimVRScriptExtender::SkyrimVRScriptExtender(GameGamebryo const* game)
+ : GamebryoScriptExtender(game)
+{}
+
+QString SkyrimVRScriptExtender::BinaryName() const
+{
+ return "sksevr_loader.exe";
+}
+
+QString SkyrimVRScriptExtender::PluginPath() const
+{
+ return "skse/plugins";
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.h
new file mode 100644
index 0000000..9bf3168
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrscriptextender.h
@@ -0,0 +1,17 @@
+#ifndef _SKYRIMVRSCRIPTEXTENDER_H
+#define _SKYRIMVRSCRIPTEXTENDER_H
+
+#include "gamebryoscriptextender.h"
+
+class GameGamebryo;
+
+class SkyrimVRScriptExtender : public GamebryoScriptExtender
+{
+public:
+ SkyrimVRScriptExtender(GameGamebryo const* game);
+
+ virtual QString BinaryName() const override;
+ virtual QString PluginPath() const override;
+};
+
+#endif // _SKYRIMVRSCRIPTEXTENDER_H
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.cpp b/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.cpp
new file mode 100644
index 0000000..dd6a158
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.cpp
@@ -0,0 +1,29 @@
+#include "skyrimvrunmanagedmods.h"
+
+SkyrimVRUnmangedMods::SkyrimVRUnmangedMods(const GameGamebryo* game)
+ : GamebryoUnmangedMods(game)
+{}
+
+SkyrimVRUnmangedMods::~SkyrimVRUnmangedMods() {}
+
+QStringList SkyrimVRUnmangedMods::mods(bool onlyOfficial) const
+{
+ QStringList result;
+
+ QStringList pluginList = game()->primaryPlugins();
+ QStringList otherPlugins = game()->DLCPlugins();
+ otherPlugins.append(game()->CCPlugins());
+ for (QString plugin : otherPlugins) {
+ pluginList.removeAll(plugin);
+ }
+ QDir dataDir(game()->dataDirectory());
+ for (const QString& fileName : dataDir.entryList({"*.esp", "*.esl", "*.esm"})) {
+ if (!pluginList.contains(fileName, Qt::CaseInsensitive)) {
+ if (!onlyOfficial || pluginList.contains(fileName, Qt::CaseInsensitive)) {
+ result.append(fileName.chopped(4)); // trims the extension off
+ }
+ }
+ }
+
+ return result;
+}
diff --git a/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.h b/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.h
new file mode 100644
index 0000000..7b019f9
--- /dev/null
+++ b/libs/game_bethesda/src/games/skyrimvr/skyrimvrunmanagedmods.h
@@ -0,0 +1,16 @@
+#ifndef _SKYRIMVRUNMANAGEDMODS_H
+#define _SKYRIMVRUNMANAGEDMODS_H
+
+#include "gamebryounmanagedmods.h"
+#include <gamegamebryo.h>
+
+class SkyrimVRUnmangedMods : public GamebryoUnmangedMods
+{
+public:
+ SkyrimVRUnmangedMods(const GameGamebryo* game);
+ ~SkyrimVRUnmangedMods();
+
+ virtual QStringList mods(bool onlyOfficial) const override;
+};
+
+#endif // _SKYRIMVRUNMANAGEDMODS_H