diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h')
| -rw-r--r-- | libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h b/libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h new file mode 100644 index 0000000..7ab4f1d --- /dev/null +++ b/libs/game_gamebryo/src/gamebryo/gamebryoscriptextender.h @@ -0,0 +1,31 @@ +#ifndef GAMEBRYOSCRIPTEXTENDER_H +#define GAMEBRYOSCRIPTEXTENDER_H + +#include "scriptextender.h" + +class GameGamebryo; + +class GamebryoScriptExtender : public MOBase::ScriptExtender +{ +public: + GamebryoScriptExtender(GameGamebryo const* game); + + virtual ~GamebryoScriptExtender(); + + virtual QString loaderName() const override; + + virtual QString loaderPath() const override; + + virtual QString savegameExtension() const override; + + virtual bool isInstalled() const override; + + virtual QString getExtenderVersion() const override; + + virtual WORD getArch() const override; + +protected: + GameGamebryo const* const m_Game; +}; + +#endif // GAMEBRYOSCRIPTEXTENDER_H |
