diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
| commit | e0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch) | |
| tree | 0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp | |
| parent | e985dc340097831d4e5625941bded217abaa57b8 (diff) | |
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in
de4db79, but the source dirs were left behind without any CMake wiring —
causing confusion when editing them appears to do nothing. Same story
for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to
the actively-used libs/dds-header) and libs/game_gamebryo (superseded
by libs/game_bethesda/src/gamebryo).
Removes:
- libs/basic_games_native
- libs/form43_checker_native
- libs/installer_omod_native
- libs/preview_dds_native
- libs/rootbuilder_native
- libs/script_extender_checker_native
- libs/dds_header
- libs/game_gamebryo
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp')
| -rw-r--r-- | libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp b/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp deleted file mode 100644 index e5c7608..0000000 --- a/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp +++ /dev/null @@ -1,51 +0,0 @@ -#include "gamebryounmanagedmods.h" -#include "gamegamebryo.h" -#include <pluginsetting.h> - -GamebryoUnmangedMods::GamebryoUnmangedMods(const GameGamebryo* game) : m_Game(game) {} - -GamebryoUnmangedMods::~GamebryoUnmangedMods() {} - -QStringList GamebryoUnmangedMods::mods(bool onlyOfficial) const -{ - QStringList result; - - QStringList dlcPlugins = m_Game->DLCPlugins(); - QStringList mainPlugins = m_Game->primaryPlugins(); - - QDir dataDir(m_Game->dataDirectory()); - for (const QString& fileName : dataDir.entryList({"*.esp", "*.esl", "*.esm"})) { - if (!mainPlugins.contains(fileName, Qt::CaseInsensitive) && - (!onlyOfficial || dlcPlugins.contains(fileName, Qt::CaseInsensitive))) { - result.append(fileName.chopped(4)); // trims the extension off - } - } - - return result; -} - -QString GamebryoUnmangedMods::displayName(const QString& modName) const -{ - return modName; -} - -QFileInfo GamebryoUnmangedMods::referenceFile(const QString& modName) const -{ - QFileInfoList files = - m_Game->dataDirectory().entryInfoList(QStringList() << modName + ".es*"); - if (files.size() > 0) { - return files.at(0); - } else { - return QFileInfo(); - } -} - -QStringList GamebryoUnmangedMods::secondaryFiles(const QString& modName) const -{ - QStringList archives; - QDir dataDir = m_Game->dataDirectory(); - for (const QString& archiveName : dataDir.entryList({modName + "*.bsa"})) { - archives.append(dataDir.absoluteFilePath(archiveName)); - } - return archives; -} |
