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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
commite0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch)
tree0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp
parente985dc340097831d4e5625941bded217abaa57b8 (diff)
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp')
-rw-r--r--libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp51
1 files changed, 0 insertions, 51 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp b/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp
deleted file mode 100644
index e5c7608..0000000
--- a/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#include "gamebryounmanagedmods.h"
-#include "gamegamebryo.h"
-#include <pluginsetting.h>
-
-GamebryoUnmangedMods::GamebryoUnmangedMods(const GameGamebryo* game) : m_Game(game) {}
-
-GamebryoUnmangedMods::~GamebryoUnmangedMods() {}
-
-QStringList GamebryoUnmangedMods::mods(bool onlyOfficial) const
-{
- QStringList result;
-
- QStringList dlcPlugins = m_Game->DLCPlugins();
- QStringList mainPlugins = m_Game->primaryPlugins();
-
- QDir dataDir(m_Game->dataDirectory());
- for (const QString& fileName : dataDir.entryList({"*.esp", "*.esl", "*.esm"})) {
- if (!mainPlugins.contains(fileName, Qt::CaseInsensitive) &&
- (!onlyOfficial || dlcPlugins.contains(fileName, Qt::CaseInsensitive))) {
- result.append(fileName.chopped(4)); // trims the extension off
- }
- }
-
- return result;
-}
-
-QString GamebryoUnmangedMods::displayName(const QString& modName) const
-{
- return modName;
-}
-
-QFileInfo GamebryoUnmangedMods::referenceFile(const QString& modName) const
-{
- QFileInfoList files =
- m_Game->dataDirectory().entryInfoList(QStringList() << modName + ".es*");
- if (files.size() > 0) {
- return files.at(0);
- } else {
- return QFileInfo();
- }
-}
-
-QStringList GamebryoUnmangedMods::secondaryFiles(const QString& modName) const
-{
- QStringList archives;
- QDir dataDir = m_Game->dataDirectory();
- for (const QString& archiveName : dataDir.entryList({modName + "*.bsa"})) {
- archives.append(dataDir.absoluteFilePath(archiveName));
- }
- return archives;
-}