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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h')
-rw-r--r--libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h b/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h
new file mode 100644
index 0000000..38e2ba5
--- /dev/null
+++ b/libs/game_gamebryo/src/gamebryo/gamebryounmanagedmods.h
@@ -0,0 +1,26 @@
+#ifndef GAMEBRYOUNMANAGEDMODS_H
+#define GAMEBRYOUNMANAGEDMODS_H
+
+#include <unmanagedmods.h>
+
+class GameGamebryo;
+
+class GamebryoUnmangedMods : public MOBase::UnmanagedMods
+{
+public:
+ GamebryoUnmangedMods(const GameGamebryo* game);
+ ~GamebryoUnmangedMods();
+
+ virtual QStringList mods(bool onlyOfficial) const override;
+ virtual QString displayName(const QString& modName) const override;
+ virtual QFileInfo referenceFile(const QString& modName) const override;
+ virtual QStringList secondaryFiles(const QString& modName) const override;
+
+protected:
+ const GameGamebryo* game() const { return m_Game; }
+
+private:
+ const GameGamebryo* m_Game;
+};
+
+#endif // GAMEBRYOUNMANAGEDMODS_H