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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 21:04:15 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 21:04:15 -0500
commit3949dcfce95af4bd305f258ff5b170d7d50435f6 (patch)
tree4c768be256c40f31794c3311f0a2c22933a6705a /libs/installer_bsplugins/src/GUI/MessageDialog.h
parent892070f3dec1dc690983fd862880e37e711c2516 (diff)
VFS perf fixes, icon/stylesheet compat, download filename fix
VFS: - Open backing fd at mo2_open time for read-only handles so mo2_read can splice without re-opening the file on every read call. - Bump RLIMIT_NOFILE at mount time to fit the resulting fd pressure when the game keeps hundreds of BSAs open. - Dedicated node_cache_mutex so resolveByInode / mo2_lookup stop racing unordered_map writes while multiple tree_mutex readers are active. - max_read=1MB + matching conn->max_read and raised max_readahead/max_write so the kernel merges Wine's small sequential reads into bigger FUSE requests. - Per-op wall-clock counters in mo2_init() logs so we can distinguish VFS latency from game-side work. Proton launch: - Write dxvk.conf to the prefix and set DXVK_CONFIG_FILE to force dxvk.enableGraphicsPipelineLibrary=False, avoiding long GPL compile stalls on first run. UI / plugin compat: - Clamp IconDelegate's per-icon width to [8, 16] so narrow content columns don't trigger QIcon::pixmap(0,0) returning null and logging "failed to load icon" every repaint. - Pre-create lowercase symlinks in the stylesheet directory so QSS files authored on Windows resolve url(foo.svg) when on-disk files are Foo.svg. - Flip content icons empty-chessboard.png and facegen.png to 8-bit RGBA so Qt's built-in PNG reader loads them uniformly. - Add mobase.Version.canonicalString shim for legacy Python plugins that still call the old VersionInfo method on appVersion()'s return. - BSPluginList: compare normalized plugin name lists instead of byte hashes so the post-run case-fix refresh stops spuriously firing the "load order changed" dialog. - BSPluginList disabled by default. Download manager: - Parse CDN URL with QUrl + QUrlQuery and read the filename from the response-content-disposition query param (RFC 6266 quoted / unquoted / ext-value forms), not QFileInfo on the raw URL. - When the API or URL gives us a CDN object key (no archive extension), prefer the actual Content-Disposition header from the live response in metaDataChanged and downloadFinished. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/installer_bsplugins/src/GUI/MessageDialog.h')
-rw-r--r--libs/installer_bsplugins/src/GUI/MessageDialog.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/libs/installer_bsplugins/src/GUI/MessageDialog.h b/libs/installer_bsplugins/src/GUI/MessageDialog.h
new file mode 100644
index 0000000..4ea63cb
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+++ b/libs/installer_bsplugins/src/GUI/MessageDialog.h
@@ -0,0 +1,59 @@
+#ifndef GUI_MESSAGEDIALOG_H
+#define GUI_MESSAGEDIALOG_H
+
+#include <QDialog>
+
+namespace Ui
+{
+class MessageDialog;
+}
+
+namespace GUI
+{
+
+/**
+ * borderless dialog used to display short messages that will automatically
+ * vanish after a moment
+ **/
+class MessageDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ /**
+ * @brief constructor
+ *
+ * @param text the message to display
+ * @param reference parent widget. This will also be used to position the message at
+ * the bottom center of the dialog
+ **/
+
+ explicit MessageDialog(const QString& text, QWidget* reference);
+
+ ~MessageDialog();
+
+ /**
+ * factory function for message dialogs. This can be used as a fire-and-forget. The
+ * message will automatically positioned to the reference dialog and get a reasonable
+ * view time
+ *
+ * @param text the text to display. The length of this text is used to determine how
+ * long the dialog is to be shown
+ * @param reference the reference widget on top of which the message should be
+ * displayed
+ * @param true if the message should bring MO to front to ensure this message is
+ * visible
+ **/
+ static void showMessage(const QString& text, QWidget* reference,
+ bool bringToFront = true);
+
+protected:
+ virtual void resizeEvent(QResizeEvent* event);
+
+private:
+ Ui::MessageDialog* ui;
+};
+
+} // namespace GUI
+
+#endif // GUI_MESSAGEDIALOG_H