diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 21:04:15 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 21:04:15 -0500 |
| commit | 3949dcfce95af4bd305f258ff5b170d7d50435f6 (patch) | |
| tree | 4c768be256c40f31794c3311f0a2c22933a6705a /libs/installer_bsplugins/src/MOTools/Loot.h | |
| parent | 892070f3dec1dc690983fd862880e37e711c2516 (diff) | |
VFS perf fixes, icon/stylesheet compat, download filename fix
VFS:
- Open backing fd at mo2_open time for read-only handles so mo2_read can
splice without re-opening the file on every read call.
- Bump RLIMIT_NOFILE at mount time to fit the resulting fd pressure when
the game keeps hundreds of BSAs open.
- Dedicated node_cache_mutex so resolveByInode / mo2_lookup stop racing
unordered_map writes while multiple tree_mutex readers are active.
- max_read=1MB + matching conn->max_read and raised max_readahead/max_write
so the kernel merges Wine's small sequential reads into bigger FUSE
requests.
- Per-op wall-clock counters in mo2_init() logs so we can distinguish VFS
latency from game-side work.
Proton launch:
- Write dxvk.conf to the prefix and set DXVK_CONFIG_FILE to force
dxvk.enableGraphicsPipelineLibrary=False, avoiding long GPL compile
stalls on first run.
UI / plugin compat:
- Clamp IconDelegate's per-icon width to [8, 16] so narrow content
columns don't trigger QIcon::pixmap(0,0) returning null and logging
"failed to load icon" every repaint.
- Pre-create lowercase symlinks in the stylesheet directory so QSS files
authored on Windows resolve url(foo.svg) when on-disk files are Foo.svg.
- Flip content icons empty-chessboard.png and facegen.png to 8-bit RGBA
so Qt's built-in PNG reader loads them uniformly.
- Add mobase.Version.canonicalString shim for legacy Python plugins that
still call the old VersionInfo method on appVersion()'s return.
- BSPluginList: compare normalized plugin name lists instead of byte
hashes so the post-run case-fix refresh stops spuriously firing the
"load order changed" dialog.
- BSPluginList disabled by default.
Download manager:
- Parse CDN URL with QUrl + QUrlQuery and read the filename from the
response-content-disposition query param (RFC 6266 quoted / unquoted /
ext-value forms), not QFileInfo on the raw URL.
- When the API or URL gives us a CDN object key (no archive extension),
prefer the actual Content-Disposition header from the live response in
metaDataChanged and downloadFinished.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/installer_bsplugins/src/MOTools/Loot.h')
| -rw-r--r-- | libs/installer_bsplugins/src/MOTools/Loot.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/libs/installer_bsplugins/src/MOTools/Loot.h b/libs/installer_bsplugins/src/MOTools/Loot.h new file mode 100644 index 0000000..414cdab --- /dev/null +++ b/libs/installer_bsplugins/src/MOTools/Loot.h @@ -0,0 +1,63 @@ +#ifndef MOTOOLS_LOOT_H +#define MOTOOLS_LOOT_H + +// LOOT integration stubbed out for Fluorine port. +// LootDialog/Loot impl/LootGroups removed (depended on Qt WebEngine + lootcli). +// Only the data types needed by ILootCache / PluginList::m_LootInfo remain. + +#include <QString> +#include <vector> + +namespace MOTools +{ + +class ILootCache; + +class Loot +{ +public: + struct Message + { + int type = 0; + QString text; + }; + + struct File + { + QString name; + QString displayName; + }; + + struct Dirty + { + qint64 crc = 0; + qint64 itm = 0; + qint64 deletedReferences = 0; + qint64 deletedNavmesh = 0; + QString cleaningUtility; + QString info; + + QString toString(bool isClean) const + { + Q_UNUSED(isClean); + return {}; + } + QString cleaningString() const { return {}; } + }; + + struct Plugin + { + QString name; + std::vector<File> incompatibilities; + std::vector<Message> messages; + std::vector<Dirty> dirty, clean; + std::vector<QString> missingMasters; + bool loadsArchive = false; + bool isMaster = false; + bool isLightMaster = false; + }; +}; + +} // namespace MOTools + +#endif // MOTOOLS_LOOT_H |
