diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/plugin_python/src/mobase/wrappers/wrappers.h | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/plugin_python/src/mobase/wrappers/wrappers.h')
| -rw-r--r-- | libs/plugin_python/src/mobase/wrappers/wrappers.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/libs/plugin_python/src/mobase/wrappers/wrappers.h b/libs/plugin_python/src/mobase/wrappers/wrappers.h new file mode 100644 index 0000000..43dd574 --- /dev/null +++ b/libs/plugin_python/src/mobase/wrappers/wrappers.h @@ -0,0 +1,109 @@ +#ifndef PYTHON_WRAPPERS_WRAPPERS_H +#define PYTHON_WRAPPERS_WRAPPERS_H + +#include <any> +#include <map> +#include <typeindex> + +#include <pybind11/pybind11.h> + +#include <QList> +#include <QObject> + +#include <uibase/iplugingame.h> + +namespace mo2::python { + + /** + * @brief Add bindings for the various classes in uibase that are not + * wrappers (i.e., cannot be extended from Python). + * + * @param m Python module to add bindings to. + */ + void add_basic_bindings(pybind11::module_ m); + + /** + * @brief Add bindings for the various custom widget classes in uibase that + * cannot be extended from Python. + * + * @param m Python module to add bindings to. + */ + void add_widget_bindings(pybind11::module_ m); + + /** + * @brief Add bindings for the various utilities classes and functions in uibase + * that cannot be extended from Python. + * + * @param m Python module to add bindings to. + */ + void add_utils_bindings(pybind11::module_ m); + + /** + * @brief Add bindings for the uibase wrappers to the given module. uibase + * wrappers include classes from uibase that can be extended from Python but + * are neither plugins nor game features (e.g., ISaveGame). + * + * @param m Python module to add bindings to. + */ + void add_wrapper_bindings(pybind11::module_ m); + + /** + * @brief Add bindings for the various plugin classes in uibase that can be + * extended from Python. + * + * @param m Python module to add bindings to. + */ + void add_plugins_bindings(pybind11::module_ m); + + /** + * @brief Extract plugins from the given object. For each plugin implemented, an + * object is returned. + * + * The returned QObject* are set as owner of the given object so that the Python + * object lifetime does not end immediately after returning to C++. + * + * @param object Python object to extract plugins from. + * + * @return a QObject* for each plugin implemented by the given object. + */ + QList<QObject*> extract_plugins(pybind11::object object); + + /** + * @brief Add bindings for the various game features classes in uibase that + * can be extended from Python. + * + * @param m Python module to add bindings to. + */ + void add_game_feature_bindings(pybind11::module_ m); + + /** + * @brief Add bindings for IGameFeatures. + * + * @param m Python module to add bindings to. + */ + void add_igamefeatures_classes(pybind11::module_ m); + + /** + * @brief Extract the game feature corresponding to the given Python type. + * + * @param gameFeatures Game features to extract the feature from. + * @param type Type of the feature to extract. + * + * @return the feature from the game, or None is the game as no such feature. + */ + pybind11::object extract_feature(MOBase::IGameFeatures const& gameFeatures, + pybind11::object type); + + /** + * @brief Unregister the game feature corresponding to the given Python type. + * + * @param gameFeatures Game features to unregister the feature from. + * @param type Type of the feature to unregister. + * + * @return the feature from the game, or None is the game as no such feature. + */ + int unregister_feature(MOBase::IGameFeatures& gameFeatures, pybind11::object type); + +} // namespace mo2::python + +#endif // PYTHON_WRAPPERS_WRAPPERS_H |
