diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
| commit | e0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch) | |
| tree | 0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/preview_dds_native/src/ddswidget.h | |
| parent | e985dc340097831d4e5625941bded217abaa57b8 (diff) | |
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in
de4db79, but the source dirs were left behind without any CMake wiring —
causing confusion when editing them appears to do nothing. Same story
for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to
the actively-used libs/dds-header) and libs/game_gamebryo (superseded
by libs/game_bethesda/src/gamebryo).
Removes:
- libs/basic_games_native
- libs/form43_checker_native
- libs/installer_omod_native
- libs/preview_dds_native
- libs/rootbuilder_native
- libs/script_extender_checker_native
- libs/dds_header
- libs/game_gamebryo
Diffstat (limited to 'libs/preview_dds_native/src/ddswidget.h')
| -rw-r--r-- | libs/preview_dds_native/src/ddswidget.h | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/libs/preview_dds_native/src/ddswidget.h b/libs/preview_dds_native/src/ddswidget.h deleted file mode 100644 index 968e253..0000000 --- a/libs/preview_dds_native/src/ddswidget.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef DDSWIDGET_H -#define DDSWIDGET_H - -#include "ddsfile.h" - -#include <QOpenGLBuffer> -#include <QOpenGLFunctions> -#include <QOpenGLShaderProgram> -#include <QOpenGLTexture> -#include <QOpenGLWidget> - -class DDSWidget : public QOpenGLWidget, protected QOpenGLFunctions -{ - Q_OBJECT - -public: - explicit DDSWidget(const DDSFile& dds, QWidget* parent = nullptr); - ~DDSWidget() override; - -protected: - void initializeGL() override; - void resizeGL(int w, int h) override; - void paintGL() override; - -private: - void uploadTexture(); - void setupShaders(); - - const DDSFile& m_dds; - QOpenGLTexture* m_texture = nullptr; - QOpenGLShaderProgram* m_shader = nullptr; - QOpenGLBuffer m_vbo; - float m_aspectRatio = 1.0f; -}; - -#endif // DDSWIDGET_H |
