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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-17 00:53:20 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-17 00:53:20 -0500
commit06c396fd27f55929b40161e587cb9b596b549f3f (patch)
tree40fdb465d2fe6e7d4487bbd237582868c8332459 /libs/steam_appinfo_ffi/include
parente583d6dda3cde9e8bccee313fe1ad69634593708 (diff)
Symlink saves, rank prefixes by Steam app type, ntsync safeguards
- Replace copy-in/copy-out save deployment with a direct symlink from the prefix's __MO_Saves to the profile's saves/. Writes land in the profile immediately; afterRun reverts the symlink + prefix INI so a vanilla launch outside MO2 uses the default Saves dir. - Parse Steam's binary appinfo.vdf (v41) via a new Rust FFI crate backed by steam-vdf-parser. Rank detected games by common.type so real Games beat Tools/Editors when multiple prefixes share a My Games folder name (fixes Creation Kit shadowing Skyrim SE). Top-ranked candidate overwrites stale symlinks from earlier runs. - Switch bundled Steam Linux Runtime downloader from sniper (steamrt3) to steamrt4 so Proton 11+ works out of the box. steamrt4 omits xrandr so we inject it from the Debian x11-xserver-utils .deb into a dedicated dir and prepend it to PATH via `env PATH=...` inside the pressure-vessel container (PATH env doesn't propagate). - Auto-kill stale wineboot/wineserver/pv-adverb processes still bound to the prefix before starting a new wineboot -u; match by /proc/<pid>/environ WINEPREFIX / STEAM_COMPAT_DATA_PATH since Wine cmdlines are Windows-style. Same sweep runs in destroyPrefix so a delete actually frees file handles. - Blacklist Proton 11 (Steam-bundled) — its current Wine tree deadlocks during wineboot -u on modern kernels via ntsync / futex_wait_multiple races. Use "waitforexitandrun" (not "run") for prefix init so use_sessions=1 Protons don't fork into a persistent session manager. - Drop WINEDEBUG=-all during prefix init so wineboot progress is visible. Suppress focus-stealing by setting WA_ShowWithoutActivating on the PrefixSetupDialog and SLR download progress dialogs. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/steam_appinfo_ffi/include')
-rw-r--r--libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h b/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h
new file mode 100644
index 0000000..be53999
--- /dev/null
+++ b/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h
@@ -0,0 +1,24 @@
+#ifndef MO2_STEAM_APPINFO_FFI_H
+#define MO2_STEAM_APPINFO_FFI_H
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/// Callback invoked once per app in appinfo.vdf. Strings are valid for the
+/// duration of the call only — copy if you want to keep them.
+typedef void (*SteamAppInfoCallback)(void* user, uint32_t appid,
+ const char* type, const char* name);
+
+/// Parse Steam's appinfo.vdf at `path` and invoke `cb` for every app.
+/// Returns 0 on success, negative on error.
+int32_t steam_appinfo_parse(const char* path, void* user,
+ SteamAppInfoCallback cb);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // MO2_STEAM_APPINFO_FFI_H