diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-17 00:53:20 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-17 00:53:20 -0500 |
| commit | 06c396fd27f55929b40161e587cb9b596b549f3f (patch) | |
| tree | 40fdb465d2fe6e7d4487bbd237582868c8332459 /libs/steam_appinfo_ffi/include | |
| parent | e583d6dda3cde9e8bccee313fe1ad69634593708 (diff) | |
Symlink saves, rank prefixes by Steam app type, ntsync safeguards
- Replace copy-in/copy-out save deployment with a direct symlink from the
prefix's __MO_Saves to the profile's saves/. Writes land in the profile
immediately; afterRun reverts the symlink + prefix INI so a vanilla
launch outside MO2 uses the default Saves dir.
- Parse Steam's binary appinfo.vdf (v41) via a new Rust FFI crate backed
by steam-vdf-parser. Rank detected games by common.type so real Games
beat Tools/Editors when multiple prefixes share a My Games folder name
(fixes Creation Kit shadowing Skyrim SE). Top-ranked candidate
overwrites stale symlinks from earlier runs.
- Switch bundled Steam Linux Runtime downloader from sniper (steamrt3)
to steamrt4 so Proton 11+ works out of the box. steamrt4 omits xrandr
so we inject it from the Debian x11-xserver-utils .deb into a
dedicated dir and prepend it to PATH via `env PATH=...` inside the
pressure-vessel container (PATH env doesn't propagate).
- Auto-kill stale wineboot/wineserver/pv-adverb processes still bound
to the prefix before starting a new wineboot -u; match by
/proc/<pid>/environ WINEPREFIX / STEAM_COMPAT_DATA_PATH since Wine
cmdlines are Windows-style. Same sweep runs in destroyPrefix so a
delete actually frees file handles.
- Blacklist Proton 11 (Steam-bundled) — its current Wine tree deadlocks
during wineboot -u on modern kernels via ntsync / futex_wait_multiple
races. Use "waitforexitandrun" (not "run") for prefix init so
use_sessions=1 Protons don't fork into a persistent session manager.
- Drop WINEDEBUG=-all during prefix init so wineboot progress is
visible. Suppress focus-stealing by setting WA_ShowWithoutActivating
on the PrefixSetupDialog and SLR download progress dialogs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/steam_appinfo_ffi/include')
| -rw-r--r-- | libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h b/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h new file mode 100644 index 0000000..be53999 --- /dev/null +++ b/libs/steam_appinfo_ffi/include/steam_appinfo_ffi.h @@ -0,0 +1,24 @@ +#ifndef MO2_STEAM_APPINFO_FFI_H +#define MO2_STEAM_APPINFO_FFI_H + +#include <stdint.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/// Callback invoked once per app in appinfo.vdf. Strings are valid for the +/// duration of the call only — copy if you want to keep them. +typedef void (*SteamAppInfoCallback)(void* user, uint32_t appid, + const char* type, const char* name); + +/// Parse Steam's appinfo.vdf at `path` and invoke `cb` for every app. +/// Returns 0 on success, negative on error. +int32_t steam_appinfo_parse(const char* path, void* user, + SteamAppInfoCallback cb); + +#ifdef __cplusplus +} +#endif + +#endif // MO2_STEAM_APPINFO_FFI_H |
