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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/tool_inieditor/src
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/tool_inieditor/src')
-rw-r--r--libs/tool_inieditor/src/CMakeLists.txt13
-rw-r--r--libs/tool_inieditor/src/inieditor.cpp152
-rw-r--r--libs/tool_inieditor/src/inieditor.h55
-rw-r--r--libs/tool_inieditor/src/inieditor.qrc5
-rw-r--r--libs/tool_inieditor/src/inieditor_en.ts54
-rw-r--r--libs/tool_inieditor/src/resources/document-properties.pngbin0 -> 688 bytes
6 files changed, 279 insertions, 0 deletions
diff --git a/libs/tool_inieditor/src/CMakeLists.txt b/libs/tool_inieditor/src/CMakeLists.txt
new file mode 100644
index 0000000..3774ee6
--- /dev/null
+++ b/libs/tool_inieditor/src/CMakeLists.txt
@@ -0,0 +1,13 @@
+cmake_minimum_required(VERSION 3.16)
+
+file(GLOB inieditor_SOURCES CONFIGURE_DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.ui
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.qrc
+)
+
+add_library(inieditor SHARED ${inieditor_SOURCES})
+mo2_configure_plugin(inieditor NO_SOURCES WARNINGS 4)
+target_link_libraries(inieditor PRIVATE mo2::uibase)
+mo2_install_plugin(inieditor)
diff --git a/libs/tool_inieditor/src/inieditor.cpp b/libs/tool_inieditor/src/inieditor.cpp
new file mode 100644
index 0000000..b892137
--- /dev/null
+++ b/libs/tool_inieditor/src/inieditor.cpp
@@ -0,0 +1,152 @@
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of ini editor plugin for MO
+
+Ini editor plugin is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Ini editor plugin is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Ini editor plugin. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "inieditor.h"
+
+#include <QApplication>
+#include <QDesktopServices>
+#include <QDir>
+#include <QMessageBox>
+#include <QUrl>
+#include <QtPlugin>
+
+#include <uibase/imoinfo.h>
+#include <uibase/iplugingame.h>
+#include <uibase/textviewer.h>
+#include <uibase/utility.h>
+
+using namespace MOBase;
+
+IniEditor::IniEditor() : m_MOInfo(nullptr) {}
+
+bool IniEditor::init(IOrganizer* moInfo)
+{
+ m_MOInfo = moInfo;
+ return true;
+}
+
+QString IniEditor::name() const
+{
+ return "INI Editor";
+}
+
+QString IniEditor::localizedName() const
+{
+ return tr("INI Editor");
+}
+
+QString IniEditor::author() const
+{
+ return "Tannin";
+}
+
+QString IniEditor::description() const
+{
+ return tr("Very basic editor for INI files");
+}
+
+VersionInfo IniEditor::version() const
+{
+ return VersionInfo(1, 1, 0, VersionInfo::RELEASE_FINAL);
+}
+
+QList<PluginSetting> IniEditor::settings() const
+{
+ QList<PluginSetting> result;
+ result.push_back(PluginSetting("external", "Use an external editor to open the files",
+ QVariant(false)));
+ result.push_back(PluginSetting(
+ "associated",
+ "When using an external editor, use the application associated with \"INI\" "
+ "files. "
+ "If false, uses the \"edit\" command which usually invokes regular notepad.",
+ QVariant(true)));
+ return result;
+}
+
+QString IniEditor::displayName() const
+{
+ return tr("INI Editor");
+}
+
+QString IniEditor::tooltip() const
+{
+ return tr("Edit the INI files of the current profile");
+}
+
+QIcon IniEditor::icon() const
+{
+ return QIcon(":/inieditor/icon_document");
+}
+
+void IniEditor::display() const
+{
+ if (m_MOInfo == nullptr) {
+ throw MyException(tr("plugin not initialized"));
+ }
+
+ QStringList iniFiles = m_MOInfo->managedGame()->iniFiles();
+ if (m_MOInfo->pluginSetting(name(), "external").toBool()) {
+ for (QString const& file : iniFiles) {
+ QString fileName = m_MOInfo->profile()->absoluteIniFilePath(file);
+#ifdef _WIN32
+ ::ShellExecuteW(nullptr,
+ m_MOInfo->pluginSetting(name(), "associated").toBool() ? L"open"
+ : L"edit",
+ ToWString(fileName).c_str(), nullptr, nullptr, SW_SHOWNORMAL);
+#else
+ QDesktopServices::openUrl(QUrl::fromLocalFile(fileName));
+#endif
+ }
+ } else {
+ TextViewer* viewer = new TextViewer("INI Files", parentWidget());
+ if (m_MOInfo->profile()->localSettingsEnabled()) {
+ viewer->setDescription(tr(
+ " Editing profile-specific INIs. Profile-specific game INI files are "
+ "Enabled.\n \n You can change the INI Editor settings (in the main Mod "
+ "Organizer settings under the plugins tab) to use an external text editor,\n "
+ "either notepad or your windows associated program to .INI files."));
+ } else {
+ viewer->setDescription(tr(
+ " Editing global INIs (in 'myGames' folder). Profile-specific game INI files "
+ "are Disabled.\n \n You can change the INI Editor settings (in the main Mod "
+ "Organizer settings under the plugins tab) to use an external text editor,\n "
+ "either notepad or your windows associated program to .INI files."));
+ }
+ for (QString const& file : iniFiles) {
+ QString fileName = m_MOInfo->profile()->absoluteIniFilePath(file);
+ QFileInfo fileInfo(fileName);
+ if (fileInfo.exists()) {
+ if (fileInfo.size() < 1024 * 1024) {
+ viewer->addFile(fileName, true);
+ } else {
+ QMessageBox::warning(parentWidget(), tr("File too big"),
+ tr("Sorry, the file %1 is too large"
+ " to be handled by the INI Editor")
+ .arg(fileName));
+ }
+ }
+ }
+ viewer->show();
+ }
+}
+
+#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
+Q_EXPORT_PLUGIN2(iniEditor, IniEditor)
+#endif
diff --git a/libs/tool_inieditor/src/inieditor.h b/libs/tool_inieditor/src/inieditor.h
new file mode 100644
index 0000000..fa60ef2
--- /dev/null
+++ b/libs/tool_inieditor/src/inieditor.h
@@ -0,0 +1,55 @@
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of ini editor plugin for MO
+
+Ini editor plugin is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Ini editor plugin is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Ini editor plugin. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef INIEDITOR_H
+#define INIEDITOR_H
+
+#include <uibase/iplugintool.h>
+
+class IniEditor : public MOBase::IPluginTool
+{
+ Q_OBJECT
+ Q_INTERFACES(MOBase::IPlugin MOBase::IPluginTool)
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ Q_PLUGIN_METADATA(IID "org.tannin.IniEditor")
+#endif
+
+public:
+ IniEditor();
+
+ virtual bool init(MOBase::IOrganizer* moInfo) override;
+ virtual QString name() const override;
+ virtual QString localizedName() const override;
+ virtual QString author() const override;
+ virtual QString description() const override;
+ virtual MOBase::VersionInfo version() const override;
+ virtual QList<MOBase::PluginSetting> settings() const override;
+
+ virtual QString displayName() const;
+ virtual QString tooltip() const;
+ virtual QIcon icon() const;
+
+public slots:
+ virtual void display() const;
+
+private:
+ const MOBase::IOrganizer* m_MOInfo;
+};
+
+#endif // INIEDITOR_H
diff --git a/libs/tool_inieditor/src/inieditor.qrc b/libs/tool_inieditor/src/inieditor.qrc
new file mode 100644
index 0000000..e50f7eb
--- /dev/null
+++ b/libs/tool_inieditor/src/inieditor.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/inieditor">
+ <file alias="icon_document">resources/document-properties.png</file>
+ </qresource>
+</RCC>
diff --git a/libs/tool_inieditor/src/inieditor_en.ts b/libs/tool_inieditor/src/inieditor_en.ts
new file mode 100644
index 0000000..db11a1f
--- /dev/null
+++ b/libs/tool_inieditor/src/inieditor_en.ts
@@ -0,0 +1,54 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>IniEditor</name>
+ <message>
+ <location filename="inieditor.cpp" line="65"/>
+ <source>Very basic editor for INI files</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="55"/>
+ <location filename="inieditor.cpp" line="84"/>
+ <source>INI Editor</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="89"/>
+ <source>Edit the INI files of the current profile</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="100"/>
+ <source>plugin not initialized</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="115"/>
+ <source> Editing profile-specific INIs. Profile-specific game INI files are Enabled.
+
+ You can change the INI Editor settings (in the main Mod Organizer settings under the plugins tab) to use an external text editor,
+ either notepad or your windows associated program to .INI files.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="128"/>
+ <source>File too big</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="129"/>
+ <source>Sorry, the file %1 is too large to be handled by the INI Editor</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="inieditor.cpp" line="118"/>
+ <source> Editing global INIs (in &apos;myGames&apos; folder). Profile-specific game INI files are Disabled.
+
+ You can change the INI Editor settings (in the main Mod Organizer settings under the plugins tab) to use an external text editor,
+ either notepad or your windows associated program to .INI files.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/tool_inieditor/src/resources/document-properties.png b/libs/tool_inieditor/src/resources/document-properties.png
new file mode 100644
index 0000000..a5ad728
--- /dev/null
+++ b/libs/tool_inieditor/src/resources/document-properties.png
Binary files differ