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-# Fluorine Manager — Changelog
-
-All notable user-facing changes to Fluorine Manager land here. Versioning
-follows SemVer (MAJOR.MINOR.PATCH). Two distribution channels:
-
-- **stable** — tagged `v*` releases. Each tag cuts a normal GitHub release.
-- **beta** — rolling release under the `beta` tag. Every push to `main` that
- builds successfully replaces the assets on that one release — no new tag
- per build. Beta builds embed a `B<timestamp>` suffix in their version
- string (e.g. `0.1.4B202604231800`) and a commit hash, so the in-app
- updater can tell whether the build you're running already matches the
- current rolling release.
-
-## [Unreleased]
-
-## [0.2.3] - 2026-05-30
-
-### Changed
-- Made the virtual filesystem faster and more reliable for large mod lists,
- file moves, and frequent file changes.
-- Updated the bundled FUSE support.
-- Made Proton launches and prefix setup use the expected Steam Linux Runtime
- environment more consistently.
-
-### Added
-- Added a Nexus settings button to remove Fluorine's download link association.
-
-### Fixed
-- Fixed download link association on Linux so old MO2 or Vortex handlers are
- less likely to keep taking priority after moving to Fluorine Manager.
-
-## [0.2.2] - 2026-05-24
-
-### Changed
-- Updated the embedded MO2 integration through upstream 2.5.3 Beta 12.
-- Stable release publishing now preserves existing draft `v*` releases while
- forcing published stable releases out of prerelease state and marking them
- as latest.
-
-### Added
-- Clearer prefix setup progress and failure logs, including installer exit
- code descriptions when dependency setup fails.
-
-### Fixed
-- Native Stardew Valley launch path detection.
-- Invalid instance recovery messaging during startup.
-- Prefix dependency setup and related VFS handling.
-- Preview NIF third-party warning noise during builds.
-
-## [0.1.3]
-
-- First versioned Fluorine Manager release (baseline pre-CHANGELOG).
- See git history for earlier work.