diff options
Diffstat (limited to 'docker/build-inner.sh')
| -rwxr-xr-x | docker/build-inner.sh | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh index 3cc5559..135ffff 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -68,7 +68,6 @@ cp -f "${RUNDIR}/ModOrganizer" "${OUT_DIR}/ModOrganizer-core" find build/libs -type f \( \ -name "libgame_*.so" -o \ -name "libinstaller_*.so" -o \ - -name "libfomod_plus_*.so" -o \ -name "libpreview_*.so" -o \ -name "libdiagnose_*.so" -o \ -name "libcheck_*.so" -o \ @@ -482,9 +481,8 @@ export FLUORINE_ORIG_PATH="${PATH}" export FLUORINE_ORIG_XDG_DATA_DIRS="${XDG_DATA_DIRS:-/usr/local/share:/usr/share}" export FLUORINE_ORIG_QT_PLUGIN_PATH="${QT_PLUGIN_PATH:-}" -# Steam injects 32-bit gameoverlayrenderer.so via LD_PRELOAD which causes -# "wrong ELF class" errors for 64-bit Qt6 apps (see PrismLauncher #3421). -# Clear it for our process; game launches restore via FLUORINE_ORIG_LD_PRELOAD. +# Clear any injected preload for the bundled Qt6 process. Game launches restore +# the original value via FLUORINE_ORIG_LD_PRELOAD. unset LD_PRELOAD # Suppress Qt debug logging by default. Some plugins (e.g. BG3 file mapper) |
