diff options
Diffstat (limited to 'docker/build-inner.sh')
| -rwxr-xr-x | docker/build-inner.sh | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/docker/build-inner.sh b/docker/build-inner.sh index fa44a60..8b7ac93 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -39,7 +39,6 @@ mkdir -p "${OUT_DIR}/plugins" "${OUT_DIR}/dlls" "${OUT_DIR}/lib" # ── Main binary + helpers ── cp -f "${RUNDIR}/ModOrganizer" "${OUT_DIR}/ModOrganizer-core" -[ -f "${RUNDIR}/umu-run" ] && cp -f "${RUNDIR}/umu-run" "${OUT_DIR}/umu-run" [ -f "${RUNDIR}/README-PORTABLE.txt" ] && cp -f "${RUNDIR}/README-PORTABLE.txt" "${OUT_DIR}/" [ -f "/src/src/fluorine-manager" ] && cp -f "/src/src/fluorine-manager" "${OUT_DIR}/" @@ -334,7 +333,7 @@ export MO2_PLUGINS_DIR="${HERE}/plugins" export MO2_DLLS_DIR="${HERE}/dlls" export MO2_PYTHON_DIR="${PYTHON_DST}" # PYTHONHOME is set only for the MO2 process (not exported to children like -# umu-run/Proton which have their own Python). MO2_PYTHON_DIR lets the +# Proton which has its own Python). MO2_PYTHON_DIR lets the # binary reconstruct it internally. MO2_PYTHONHOME="${PYTHON_DST}" unset PYTHONPATH PYTHONNOUSERSITE PYTHONHOME @@ -443,7 +442,7 @@ if [ -d "${PYTHON_SRC}" ]; then fi # Save the original (pre-AppImage) environment so game launches can restore it. -# Without this, AppImage's LD_LIBRARY_PATH/PATH leak into umu-run/Proton and +# Without this, AppImage's LD_LIBRARY_PATH/PATH leak into Proton and # cause library conflicts that make games crash. export FLUORINE_ORIG_LD_LIBRARY_PATH="${LD_LIBRARY_PATH:-}" export FLUORINE_ORIG_PATH="${PATH}" |
