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Diffstat (limited to 'libs/bsapacker/src/ArchiveAutoService.cpp')
| -rw-r--r-- | libs/bsapacker/src/ArchiveAutoService.cpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/libs/bsapacker/src/ArchiveAutoService.cpp b/libs/bsapacker/src/ArchiveAutoService.cpp new file mode 100644 index 0000000..4c89c69 --- /dev/null +++ b/libs/bsapacker/src/ArchiveAutoService.cpp @@ -0,0 +1,102 @@ +#include <bsapacker/ArchiveAutoService.h> +#include <uibase/utility.h> +#include <QProgressDialog> +#include <QtConcurrent> +#include <QLabel> +#include <QDebug> + +#include "NexusId.h" + +#ifdef __linux__ +#include <bsa_ffi.h> +#endif + +namespace BsaPacker +{ + static const char* gameIdFromNexusId(const int nexusId) + { + switch (nexusId) { + case NexusId::Morrowind: return "morrowind"; + case NexusId::Oblivion: return "oblivion"; + case NexusId::Fallout3: return "fo3"; + case NexusId::NewVegas: return "fonv"; + case NexusId::Skyrim: + case NexusId::Enderal: return "skyrimle"; + case NexusId::SkyrimSE: + case NexusId::EnderalSE: return "skyrimse"; + case NexusId::Fallout4: return "fo4-fo76"; + case NexusId::Starfield: return "starfield-v3"; + default: return "fo4-fo76"; + } + } + + static int includeModeFromArchiveType(const bsa_archive_type_e type) + { + switch (type) { + case bsa_archive_type_e::baFO4: return 1; // non-dds + case bsa_archive_type_e::baFO4dds: return 2; // dds only + case bsa_archive_type_e::baSF: return 1; // non-dds + case bsa_archive_type_e::baSFdds: return 2; // dds only + default: return 0; // all files + } + } + + bool ArchiveAutoService::CreateBSA(libbsarch::bs_archive_auto* archive, + const QString& archiveName, + const bsa_archive_type_e type, + const QString& sourceDir, + const int nexusId) const + { + const QString hostArchiveName = MOBase::normalizePathForHost(archiveName); + const QString hostSourceDir = MOBase::normalizePathForHost(sourceDir); + const char* gameId = gameIdFromNexusId(nexusId); + const int includeMode = includeModeFromArchiveType(type); + + QProgressDialog savingDialog; + savingDialog.setWindowFlags(savingDialog.windowFlags() & ~Qt::WindowCloseButtonHint); + savingDialog.setWindowTitle(QObject::tr("Writing Archive")); + savingDialog.setCancelButton(0); + QLabel text; + text.setText(QObject::tr("Writing %1").arg(hostArchiveName)); + savingDialog.setLabel(&text); + savingDialog.setRange(0, 0); + savingDialog.show(); + auto future = QtConcurrent::run([=]() -> bool { +#ifdef __linux__ + char* err = bsa_ffi_pack_dir_filtered( + hostSourceDir.toUtf8().constData(), + hostArchiveName.toUtf8().constData(), + gameId, + includeMode, + nullptr, + nullptr); + if (err == nullptr) { + qDebug() << "packed archive via bsa_ffi for" << hostArchiveName; + return true; + } + + qWarning() << "bsa_ffi primary pack failed for" << hostArchiveName + << ":" << QString::fromUtf8(err) + << "- falling back to libbsarch"; + bsa_ffi_string_free(err); +#endif + try { + archive->save_to_disk(hostArchiveName.toStdString()); + } catch (std::exception&) { + return false; + } + return true; + }); + while (!future.isFinished()) + { + QCoreApplication::processEvents(); + } + savingDialog.hide(); + + if (future.result()) { + return true; + } + + return false; + } +} // namespace BsaPacker |
