diff options
Diffstat (limited to 'libs/dds_header/src/DDS/glstuff.py')
| -rw-r--r-- | libs/dds_header/src/DDS/glstuff.py | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/libs/dds_header/src/DDS/glstuff.py b/libs/dds_header/src/DDS/glstuff.py new file mode 100644 index 0000000..314d48f --- /dev/null +++ b/libs/dds_header/src/DDS/glstuff.py @@ -0,0 +1,205 @@ +from enum import IntEnum + + +class GL_IMAGE_FORMAT(IntEnum): + GL_BYTE = 0x1400 + GL_UNSIGNED_BYTE = 0x1401 + GL_SHORT = 0x1402 + GL_UNSIGNED_SHORT = 0x1403 + GL_INT = 0x1404 + GL_UNSIGNED_INT = 0x1405 + GL_FLOAT = 0x1406 + GL_HALF_FLOAT = 0x140B + GL_COLOR_INDEX = 0x1900 + GL_STENCIL_INDEX = 0x1901 + GL_DEPTH_COMPONENT = 0x1902 + GL_RED = 0x1903 + GL_GREEN = 0x1904 + GL_BLUE = 0x1905 + GL_ALPHA = 0x1906 + GL_RGB = 0x1907 + GL_RGBA = 0x1908 + GL_LUMINANCE = 0x1909 + GL_LUMINANCE_ALPHA = 0x190A + GL_BITMAP = 0x1A00 + GL_R3_G3_B2 = 0x2A10 + GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + GL_ALPHA4 = 0x803B + GL_ALPHA8 = 0x803C + GL_ALPHA12 = 0x803D + GL_ALPHA16 = 0x803E + GL_LUMINANCE4 = 0x803F + GL_LUMINANCE8 = 0x8040 + GL_LUMINANCE12 = 0x8041 + GL_LUMINANCE16 = 0x8042 + GL_LUMINANCE4_ALPHA4 = 0x8043 + GL_LUMINANCE6_ALPHA2 = 0x8044 + GL_LUMINANCE8_ALPHA8 = 0x8045 + GL_LUMINANCE12_ALPHA4 = 0x8046 + GL_LUMINANCE12_ALPHA12 = 0x8047 + GL_LUMINANCE16_ALPHA16 = 0x8048 + GL_INTENSITY = 0x8049 + GL_INTENSITY4 = 0x804A + GL_INTENSITY8 = 0x804B + GL_INTENSITY12 = 0x804C + GL_INTENSITY16 = 0x804D + GL_RGB4 = 0x804F + GL_RGB5 = 0x8050 + GL_RGB8 = 0x8051 + GL_RGB10 = 0x8052 + GL_RGB12 = 0x8053 + GL_RGB16 = 0x8054 + GL_RGBA2 = 0x8055 + GL_RGBA4 = 0x8056 + GL_RGB5_A1 = 0x8057 + GL_RGBA8 = 0x8058 + GL_RGB10_A2 = 0x8059 + GL_RGBA12 = 0x805A + GL_RGBA16 = 0x805B + GL_BGR = 0x80E0 + GL_BGRA = 0x80E1 + GL_DEPTH_COMPONENT16 = 0x81A5 + GL_DEPTH_COMPONENT24 = 0x81A6 + GL_DEPTH_COMPONENT32 = 0x81A7 + GL_COMPRESSED_RED = 0x8225 + GL_COMPRESSED_RG = 0x8226 + GL_RG = 0x8227 + GL_RG_INTEGER = 0x8228 + GL_R8 = 0x8229 + GL_R16 = 0x822A + GL_RG8 = 0x822B + GL_RG16 = 0x822C + GL_R16F = 0x822D + GL_R32F = 0x822E + GL_RG16F = 0x822F + GL_RG32F = 0x8230 + GL_R8I = 0x8231 + GL_R8UI = 0x8232 + GL_R16I = 0x8233 + GL_R16UI = 0x8234 + GL_R32I = 0x8235 + GL_R32UI = 0x8236 + GL_RG8I = 0x8237 + GL_RG8UI = 0x8238 + GL_RG16I = 0x8239 + GL_RG16UI = 0x823A + GL_RG32I = 0x823B + GL_RG32UI = 0x823C + GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 + GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 + GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 + GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + GL_COMPRESSED_ALPHA = 0x84E9 + GL_COMPRESSED_LUMINANCE = 0x84EA + GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB + GL_COMPRESSED_INTENSITY = 0x84EC + GL_COMPRESSED_RGB = 0x84ED + GL_COMPRESSED_RGBA = 0x84EE + GL_DEPTH_STENCIL = 0x84F9 + GL_RGBA32F = 0x8814 + GL_RGB32F = 0x8815 + GL_RGBA16F = 0x881A + GL_RGB16F = 0x881B + GL_R11F_G11F_B10F = 0x8C3A + GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B # EXT_packed_float + GL_RGB9_E5 = 0x8C3D + GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E # EXT_texture_shared_exponent + GL_SRGB = 0x8C40 + GL_SRGB8 = 0x8C41 + GL_SRGB_ALPHA = 0x8C42 + GL_SRGB8_ALPHA8 = 0x8C43 + GL_SLUMINANCE_ALPHA = 0x8C44 + GL_SLUMINANCE8_ALPHA8 = 0x8C45 + GL_SLUMINANCE = 0x8C46 + GL_SLUMINANCE8 = 0x8C47 + GL_COMPRESSED_SRGB = 0x8C48 + GL_COMPRESSED_SRGB_ALPHA = 0x8C49 + GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E + GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + GL_RGBA32UI = 0x8D70 + GL_RGB32UI = 0x8D71 + GL_RGBA16UI = 0x8D76 + GL_RGB16UI = 0x8D77 + GL_RGBA8UI = 0x8D7C + GL_RGB8UI = 0x8D7D + GL_RGBA32I = 0x8D82 + GL_RGB32I = 0x8D83 + GL_RGBA16I = 0x8D88 + GL_RGB16I = 0x8D89 + GL_RGBA8I = 0x8D8E + GL_RGB8I = 0x8D8F + GL_RED_INTEGER = 0x8D94 + GL_RGB_INTEGER = 0x8D98 + GL_RGBA_INTEGER = 0x8D99 + GL_BGR_INTEGER = 0x8D9A + GL_BGRA_INTEGER = 0x8D9B + GL_COMPRESSED_RED_RGTC1 = 0x8DBB + GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + GL_COMPRESSED_RG_RGTC2 = 0x8DBD + GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C + GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D + GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E + GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F + GL_R8_SNORM = 0x8F94 + GL_RG8_SNORM = 0x8F95 + GL_RGB8_SNORM = 0x8F96 + GL_RGBA8_SNORM = 0x8F97 + GL_R16_SNORM = 0x8F98 + GL_RG16_SNORM = 0x8F99 + GL_RGB16_SNORM = 0x8F9A + GL_RGBA16_SNORM = 0x8F9B + GL_RGB10_A2UI = 0x906F + GL_COMPRESSED_R11_EAC = 0x9270 + GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + GL_COMPRESSED_RG11_EAC = 0x9272 + GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + GL_COMPRESSED_RGB8_ETC2 = 0x9274 + GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + + +class GLTextureFormat: + def __init__(self, requirements, internalFormat, compressed): + self.requirements = requirements + self.internalFormat = internalFormat + self.compressed = compressed + + if internalFormat.name.endswith("UI"): + self.samplerType = "UI" + elif internalFormat.name.endswith("I"): + self.samplerType = "I" + else: + self.samplerType = "F" + + +class CompressedGLTextureFormat(GLTextureFormat): + def __init__(self, requirements, internalFormat): + super().__init__(requirements, internalFormat, True) + + +class UncompressedGLTextureFormat(GLTextureFormat): + def __init__(self, requirements, internalFormat, format, type, converter=None): + super().__init__(requirements, internalFormat, False) + self.format = format + self.type = type + if converter: + self.converter = converter + else: + self.converter = lambda x: x |
