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-rw-r--r--libs/game_bethesda/src/games/fallout4vr/fallout4vrmoddatachecker.h30
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diff --git a/libs/game_bethesda/src/games/fallout4vr/fallout4vrmoddatachecker.h b/libs/game_bethesda/src/games/fallout4vr/fallout4vrmoddatachecker.h
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+++ b/libs/game_bethesda/src/games/fallout4vr/fallout4vrmoddatachecker.h
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+#ifndef FALLOUT4VR_MODATACHECKER_H
+#define FALLOUT4VR_MODATACHECKER_H
+
+#include <gamebryomoddatachecker.h>
+
+class Fallout4VRModDataChecker : public GamebryoModDataChecker
+{
+public:
+ using GamebryoModDataChecker::GamebryoModDataChecker;
+
+protected:
+ virtual const FileNameSet& possibleFolderNames() const override
+ {
+ static FileNameSet result{
+ "interface", "meshes", "music", "scripts",
+ "sound", "strings", "textures", "trees",
+ "video", "materials", "f4se", "distantlod",
+ "asi", "Tools", "MCM", "distantland",
+ "mits", "dllplugins", "CalienteTools", "NetScriptFramework",
+ "shadersfx", "aaf"};
+ return result;
+ }
+ virtual const FileNameSet& possibleFileExtensions() const override
+ {
+ static FileNameSet result{"esp", "esm", "ba2", "modgroups", "ini"};
+ return result;
+ }
+};
+
+#endif // FALLOUT4VR_MODATACHECKER_H